Fix human skin tone distribution (#38701)
This commit is contained in:
@@ -153,8 +153,7 @@ public sealed partial class HumanoidCharacterAppearance : ICharacterAppearance,
|
|||||||
switch (skinType)
|
switch (skinType)
|
||||||
{
|
{
|
||||||
case HumanoidSkinColor.HumanToned:
|
case HumanoidSkinColor.HumanToned:
|
||||||
var tone = Math.Round(Humanoid.SkinColor.HumanSkinToneFromColor(newSkinColor));
|
newSkinColor = Humanoid.SkinColor.HumanSkinTone(random.Next(0, 101));
|
||||||
newSkinColor = Humanoid.SkinColor.HumanSkinTone((int)tone);
|
|
||||||
break;
|
break;
|
||||||
case HumanoidSkinColor.Hues:
|
case HumanoidSkinColor.Hues:
|
||||||
break;
|
break;
|
||||||
|
|||||||
Reference in New Issue
Block a user