[Ready] SoundComponent (#164)
Requires https://github.com/space-wizards/space-station-14/pull/768 - [x] Play sounds - [x] SoundSchedules actually work - [x] Send sound to specific users - [x] Make existing components use SoundComponent - [x] Add ScheduledSounds from prototypes - [x] Add Play methods equivalent to those of AudioSystem. - [x] Document most code.
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committed by
Pieter-Jan Briers
parent
8926669f3a
commit
d090e98bd4
@@ -12,7 +12,8 @@ using SS14.Shared.Maths;
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using SS14.Shared.Physics;
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using SS14.Shared.Serialization;
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using System;
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using SS14.Shared.GameObjects;
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using Content.Server.GameObjects.Components.Sound;
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using SS14.Shared.GameObjects;
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namespace Content.Server.GameObjects.Components.Weapon.Ranged.Hitscan
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{
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@@ -81,7 +82,7 @@ namespace Content.Server.GameObjects.Components.Weapon.Ranged.Hitscan
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};
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var mgr = IoCManager.Resolve<IEntitySystemManager>();
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mgr.GetEntitySystem<EffectSystem>().CreateParticle(message);
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mgr.GetEntitySystem<AudioSystem>().Play("/Audio/laser.ogg", Owner, AudioParams.Default.WithVolume(-5));
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Owner.GetComponent<SoundComponent>().Play("/Audio/laser.ogg", AudioParams.Default.WithVolume(-5));
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}
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}
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}
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