[Ready] SoundComponent (#164)

Requires https://github.com/space-wizards/space-station-14/pull/768

- [x] Play sounds
- [x] SoundSchedules actually work
- [x] Send sound to specific users
- [x] Make existing components use SoundComponent
- [x] Add ScheduledSounds from prototypes
- [x] Add Play methods equivalent to those of AudioSystem.
- [x] Document most code.
This commit is contained in:
Víctor Aguilera Puerto
2019-03-28 14:31:49 +01:00
committed by Pieter-Jan Briers
parent 8926669f3a
commit d090e98bd4
21 changed files with 350 additions and 31 deletions

View File

@@ -1,4 +1,5 @@
using Content.Server.GameObjects.EntitySystems;
using Content.Server.GameObjects.Components.Sound;
using Content.Server.GameObjects.EntitySystems;
using Content.Shared.GameObjects.Components.Power;
using SS14.Server.GameObjects;
using SS14.Server.GameObjects.Components.UserInterface;
@@ -118,8 +119,7 @@ namespace Content.Server.GameObjects.Components.Power
private void _clickSound()
{
IoCManager.Resolve<IEntitySystemManager>().GetEntitySystem<AudioSystem>()
.Play("/Audio/machines/machine_switch.ogg", Owner, AudioParams.Default.WithVolume(-2f));
Owner.GetComponent<SoundComponent>().Play("/Audio/machines/machine_switch.ogg", AudioParams.Default.WithVolume(-2f));
}
}
}