Request window attention when round starts/restarts.

This commit is contained in:
Pieter-Jan Briers
2020-08-16 23:36:50 +02:00
parent 9dc884fa46
commit d04ad6ec85
5 changed files with 62 additions and 0 deletions

View File

@@ -3,6 +3,8 @@ using Content.Client.Interfaces;
using Content.Client.State;
using Content.Client.UserInterface;
using Content.Shared;
using Content.Shared.Network.NetMessages;
using Robust.Client.Interfaces.Graphics;
using Robust.Client.Interfaces.State;
using Robust.Shared.Interfaces.Network;
using Robust.Shared.IoC;
@@ -39,6 +41,10 @@ namespace Content.Client.GameTicking
_netManager.RegisterNetMessage<MsgTickerLobbyInfo>(nameof(MsgTickerLobbyInfo), LobbyInfo);
_netManager.RegisterNetMessage<MsgTickerLobbyCountdown>(nameof(MsgTickerLobbyCountdown), LobbyCountdown);
_netManager.RegisterNetMessage<MsgRoundEndMessage>(nameof(MsgRoundEndMessage), RoundEnd);
_netManager.RegisterNetMessage<MsgRequestWindowAttention>(nameof(MsgRequestWindowAttention), msg =>
{
IoCManager.Resolve<IClyde>().RequestWindowAttention();
});
_initialized = true;
}