Fix AME node updating to fix exceptions.
And also make it run less poorly, I guess.
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@@ -27,7 +27,6 @@ namespace Content.Client.AME.UI
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_window.ToggleInjection.OnPressed += _ => ButtonPressed(UiButton.ToggleInjection);
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_window.IncreaseFuelButton.OnPressed += _ => ButtonPressed(UiButton.IncreaseFuel);
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_window.DecreaseFuelButton.OnPressed += _ => ButtonPressed(UiButton.DecreaseFuel);
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_window.RefreshPartsButton.OnPressed += _ => ButtonPressed(UiButton.RefreshParts);
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}
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/// <summary>
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