Make painspikes less overtuned
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@@ -77,7 +77,7 @@ public sealed partial class PainfulWoundComponent : Component
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public Dictionary<ProtoId<DamageTypePrototype>, FixedPoint2> FreshPainCoefficients;
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public Dictionary<ProtoId<DamageTypePrototype>, FixedPoint2> FreshPainCoefficients;
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[DataField]
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[DataField]
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public double FreshPainDecreasePerSecond = 0.15d;
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public double FreshPainDecreasePerSecond = 0.05d;
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}
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}
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[RegisterComponent, NetworkedComponent, AutoGenerateComponentState]
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[RegisterComponent, NetworkedComponent, AutoGenerateComponentState]
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@@ -16,18 +16,18 @@
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Blunt: 0.8
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Blunt: 0.8
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Slash: 0.8
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Slash: 0.8
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Piercing: 0.8
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Piercing: 0.8
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Heat: 0.6
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Shock: 0.6
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Cold: 0.6
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Caustic: 0.6
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freshPainCoefficients:
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Blunt: 0.6
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Slash: 0.6
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Piercing: 0.6
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Heat: 0.8
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Heat: 0.8
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Shock: 0.8
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Shock: 0.8
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Cold: 0.8
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Cold: 0.8
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Caustic: 0.8
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Caustic: 0.8
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freshPainCoefficients:
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Blunt: 0.2
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Slash: 0.2
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Piercing: 0.2
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Heat: 0.2
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Shock: 0.2
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Cold: 0.2
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Caustic: 0.2
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- type: TendableWound
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- type: TendableWound
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- type: BleedingWound
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- type: BleedingWound
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bleedingCoefficients:
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bleedingCoefficients:
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