ECS usedelay (#6348)
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@@ -1,10 +1,7 @@
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using System;
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using System.Threading;
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using Content.Shared.Cooldown;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Serialization.Manager.Attributes;
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using Robust.Shared.Timing;
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using Robust.Shared.ViewVariables;
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namespace Content.Shared.Timing
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@@ -12,61 +9,21 @@ namespace Content.Shared.Timing
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/// <summary>
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/// Timer that creates a cooldown each time an object is activated/used
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/// </summary>
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[RegisterComponent]
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public class UseDelayComponent : Component
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[RegisterComponent, ComponentProtoName("UseDelay")]
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public sealed class UseDelayComponent : Component
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{
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public override string Name => "UseDelay";
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private TimeSpan _lastUseTime;
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[ViewVariables]
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public TimeSpan LastUseTime;
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[ViewVariables]
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[DataField("delay")]
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private float _delay = 1;
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/// <summary>
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/// The time, in seconds, between an object's use and when it can be used again
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/// </summary>
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[ViewVariables(VVAccess.ReadWrite)]
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public float Delay { get => _delay; set => _delay = value; }
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public float Delay = 1;
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public bool ActiveDelay{ get; private set; }
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[ViewVariables]
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public float Elapsed = 0f;
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private CancellationTokenSource? cancellationTokenSource;
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public CancellationTokenSource? CancellationTokenSource;
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public void BeginDelay()
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{
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if (ActiveDelay)
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{
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return;
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}
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ActiveDelay = true;
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cancellationTokenSource = new CancellationTokenSource();
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Owner.SpawnTimer(TimeSpan.FromSeconds(Delay), () => ActiveDelay = false, cancellationTokenSource.Token);
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_lastUseTime = IoCManager.Resolve<IGameTiming>().CurTime;
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var cooldown = IoCManager.Resolve<IEntityManager>().EnsureComponent<ItemCooldownComponent>(Owner);
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cooldown.CooldownStart = _lastUseTime;
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cooldown.CooldownEnd = _lastUseTime + TimeSpan.FromSeconds(Delay);
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}
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public void Cancel()
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{
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cancellationTokenSource?.Cancel();
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ActiveDelay = false;
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if (IoCManager.Resolve<IEntityManager>().TryGetComponent(Owner, out ItemCooldownComponent? cooldown))
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{
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cooldown.CooldownEnd = IoCManager.Resolve<IGameTiming>().CurTime;
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}
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}
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public void Restart()
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{
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cancellationTokenSource?.Cancel();
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ActiveDelay = false;
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BeginDelay();
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}
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public bool ActiveDelay => CancellationTokenSource is { Token: { IsCancellationRequested: false } };
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}
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}
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