Code Cleanup: Integration Tests (#29584)

* Cleanup PuddleTest

* Cleanup GravityGridTest

* Cleanup PowerTest

* Cleanup SaveLoadMapTest

* Cleanup Body tests

* Cleanup ContainerOcclusionTest

* Cleanup AirlockTest

* Cleanup DamageableTest

* Cleanup EntityTest

* Cleanup FluidSpillTest

* Cleanup FollowerSystemTest

* Cleanup HandCuffTest

* Cleanup InteractionSystemTests

* Cleanup InRangeUnobstructed

* Cleanup SimplePredictReconcileTest

* Cleanup PostMapInitTest

* Cleanup SalvageTest

* Cleanup SaveLoadSaveTest

* Cleanup ShuttleTest

* Cleanup MaterialArbitrageTest

* Cleanup PrototypeSaveTest

* Fix ShuttleTest

* Bunch of small ones

* Move JobTests to Station directory

* More small fixes

* Cleanup InteractionTest.Helpers
Had to change a method signature, so some callers were modified too.

* Missed one
This commit is contained in:
Tayrtahn
2024-07-02 20:01:37 -04:00
committed by GitHub
parent 58d46ddd46
commit cfc0247e5c
56 changed files with 510 additions and 491 deletions

View File

@@ -1,5 +1,4 @@
#nullable enable
using System.Diagnostics.CodeAnalysis;
using System.Linq;
using System.Numerics;
using Content.Client.Construction;
@@ -108,6 +107,7 @@ public abstract partial class InteractionTest
protected SharedItemToggleSystem ItemToggleSys = default!;
protected InteractionTestSystem STestSystem = default!;
protected SharedTransformSystem Transform = default!;
protected SharedMapSystem MapSystem = default!;
protected ISawmill SLogger = default!;
protected SharedUserInterfaceSystem SUiSys = default!;
@@ -153,7 +153,7 @@ public abstract partial class InteractionTest
[SetUp]
public virtual async Task Setup()
{
Pair = await PoolManager.GetServerClient(new PoolSettings { Connected = true, Dirty = true});
Pair = await PoolManager.GetServerClient(new PoolSettings { Connected = true, Dirty = true });
// server dependencies
SEntMan = Server.ResolveDependency<IEntityManager>();
@@ -168,6 +168,7 @@ public abstract partial class InteractionTest
ItemToggleSys = SEntMan.System<SharedItemToggleSystem>();
DoAfterSys = SEntMan.System<SharedDoAfterSystem>();
Transform = SEntMan.System<SharedTransformSystem>();
MapSystem = SEntMan.System<SharedMapSystem>();
SConstruction = SEntMan.System<Server.Construction.ConstructionSystem>();
STestSystem = SEntMan.System<InteractionTestSystem>();
Stack = SEntMan.System<StackSystem>();
@@ -188,9 +189,10 @@ public abstract partial class InteractionTest
// Setup map.
await Pair.CreateTestMap();
PlayerCoords = SEntMan.GetNetCoordinates(MapData.GridCoords.Offset(new Vector2(0.5f, 0.5f)).WithEntityId(MapData.MapUid, Transform, SEntMan));
TargetCoords = SEntMan.GetNetCoordinates(MapData.GridCoords.Offset(new Vector2(1.5f, 0.5f)).WithEntityId(MapData.MapUid, Transform, SEntMan));
await SetTile(Plating, grid: MapData.Grid.Comp);
PlayerCoords = SEntMan.GetNetCoordinates(Transform.WithEntityId(MapData.GridCoords.Offset(new Vector2(0.5f, 0.5f)), MapData.MapUid));
TargetCoords = SEntMan.GetNetCoordinates(Transform.WithEntityId(MapData.GridCoords.Offset(new Vector2(1.5f, 0.5f)), MapData.MapUid));
await SetTile(Plating, grid: MapData.Grid);
// Get player data
var sPlayerMan = Server.ResolveDependency<Robust.Server.Player.IPlayerManager>();
@@ -263,7 +265,8 @@ public abstract partial class InteractionTest
await TearDown();
}
protected virtual async Task TearDown()
protected virtual Task TearDown()
{
return Task.CompletedTask;
}
}