Code Cleanup: Integration Tests (#29584)
* Cleanup PuddleTest * Cleanup GravityGridTest * Cleanup PowerTest * Cleanup SaveLoadMapTest * Cleanup Body tests * Cleanup ContainerOcclusionTest * Cleanup AirlockTest * Cleanup DamageableTest * Cleanup EntityTest * Cleanup FluidSpillTest * Cleanup FollowerSystemTest * Cleanup HandCuffTest * Cleanup InteractionSystemTests * Cleanup InRangeUnobstructed * Cleanup SimplePredictReconcileTest * Cleanup PostMapInitTest * Cleanup SalvageTest * Cleanup SaveLoadSaveTest * Cleanup ShuttleTest * Cleanup MaterialArbitrageTest * Cleanup PrototypeSaveTest * Fix ShuttleTest * Bunch of small ones * Move JobTests to Station directory * More small fixes * Cleanup InteractionTest.Helpers Had to change a method signature, so some callers were modified too. * Missed one
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@@ -1,5 +1,4 @@
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#nullable enable
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using System.Numerics;
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using Content.Server.Cuffs;
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using Content.Shared.Body.Components;
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using Content.Shared.Cuffs.Components;
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@@ -7,7 +6,6 @@ using Content.Shared.Hands.Components;
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using Robust.Server.Console;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Map;
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using Robust.Shared.Maths;
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namespace Content.IntegrationTests.Tests.GameObjects.Components.ActionBlocking
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{
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@@ -52,10 +50,11 @@ namespace Content.IntegrationTests.Tests.GameObjects.Components.ActionBlocking
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var mapManager = server.ResolveDependency<IMapManager>();
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var host = server.ResolveDependency<IServerConsoleHost>();
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var map = await pair.CreateTestMap();
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await server.WaitAssertion(() =>
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{
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var mapId = mapManager.CreateMap();
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var coordinates = new MapCoordinates(Vector2.Zero, mapId);
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var coordinates = map.MapCoords;
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var cuffableSys = entityManager.System<CuffableSystem>();
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var xformSys = entityManager.System<SharedTransformSystem>();
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