Code Cleanup: Integration Tests (#29584)

* Cleanup PuddleTest

* Cleanup GravityGridTest

* Cleanup PowerTest

* Cleanup SaveLoadMapTest

* Cleanup Body tests

* Cleanup ContainerOcclusionTest

* Cleanup AirlockTest

* Cleanup DamageableTest

* Cleanup EntityTest

* Cleanup FluidSpillTest

* Cleanup FollowerSystemTest

* Cleanup HandCuffTest

* Cleanup InteractionSystemTests

* Cleanup InRangeUnobstructed

* Cleanup SimplePredictReconcileTest

* Cleanup PostMapInitTest

* Cleanup SalvageTest

* Cleanup SaveLoadSaveTest

* Cleanup ShuttleTest

* Cleanup MaterialArbitrageTest

* Cleanup PrototypeSaveTest

* Fix ShuttleTest

* Bunch of small ones

* Move JobTests to Station directory

* More small fixes

* Cleanup InteractionTest.Helpers
Had to change a method signature, so some callers were modified too.

* Missed one
This commit is contained in:
Tayrtahn
2024-07-02 20:01:37 -04:00
committed by GitHub
parent 58d46ddd46
commit cfc0247e5c
56 changed files with 510 additions and 491 deletions

View File

@@ -28,7 +28,7 @@ namespace Content.IntegrationTests.Tests.Commands
Assert.That(netMan.IsConnected);
Assert.That(sPlayerManager.Sessions.Count(), Is.EqualTo(1));
Assert.That(sPlayerManager.Sessions, Has.Length.EqualTo(1));
// No bans on record
Assert.Multiple(async () =>
{
@@ -50,7 +50,7 @@ namespace Content.IntegrationTests.Tests.Commands
var banReason = "test";
Assert.That(sPlayerManager.Sessions.Count(), Is.EqualTo(1));
Assert.That(sPlayerManager.Sessions, Has.Length.EqualTo(1));
// Ban the client for 24 hours
await server.WaitPost(() => sConsole.ExecuteCommand($"ban {clientSession.Name} {banReason} 1440"));
@@ -63,7 +63,7 @@ namespace Content.IntegrationTests.Tests.Commands
});
await pair.RunTicksSync(5);
Assert.That(sPlayerManager.Sessions.Count(), Is.EqualTo(0));
Assert.That(sPlayerManager.Sessions, Has.Length.EqualTo(0));
Assert.That(!netMan.IsConnected);
// Try to pardon a ban that does not exist
@@ -143,11 +143,11 @@ namespace Content.IntegrationTests.Tests.Commands
});
// Reconnect client. Slightly faster than dirtying the pair.
Assert.That(sPlayerManager.Sessions.Count(), Is.EqualTo(0));
Assert.That(sPlayerManager.Sessions, Is.Empty);
client.SetConnectTarget(server);
await client.WaitPost(() => netMan.ClientConnect(null!, 0, null!));
await pair.RunTicksSync(5);
Assert.That(sPlayerManager.Sessions.Count(), Is.EqualTo(1));
Assert.That(sPlayerManager.Sessions, Has.Length.EqualTo(1));
await pair.CleanReturnAsync();
}