Shuttle called/recalled announcements and sounds.
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@@ -71,12 +71,12 @@ namespace Content.Server.Chat
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_netManager.ServerSendToAll(msg);
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}
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public void DispatchStationAnnouncement(string message)
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public void DispatchStationAnnouncement(string message, string sender = "CentComm")
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{
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var msg = _netManager.CreateNetMessage<MsgChatMessage>();
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msg.Channel = ChatChannel.Radio;
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msg.Message = message;
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msg.MessageWrap = "Centcom Announcement:\n{0}";
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msg.MessageWrap = $"{sender} Announcement:\n{{0}}";
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_netManager.ServerSendToAll(msg);
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}
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@@ -9,6 +9,7 @@ using Robust.Server.Interfaces.GameObjects;
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using Robust.Server.Interfaces.Player;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Interfaces.GameObjects;
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using Robust.Shared.Interfaces.Timing;
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using Robust.Shared.IoC;
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using Robust.Shared.ViewVariables;
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@@ -3,6 +3,7 @@ using System.Threading;
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using Content.Server.Interfaces.Chat;
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using Content.Server.Interfaces.GameTicking;
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using Content.Shared.GameTicking;
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using Robust.Server.GameObjects.EntitySystems;
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using Robust.Shared.GameObjects.Systems;
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using Robust.Shared.Interfaces.Timing;
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using Robust.Shared.IoC;
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@@ -48,6 +49,10 @@ namespace Content.Server.GameObjects.EntitySystems
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IsRoundEndCountdownStarted = true;
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_chatManager.DispatchStationAnnouncement(Loc.GetString("An emergency shuttle has been sent. ETA: {0} minutes.", RoundEndCountdownTime.Minutes), Loc.GetString("Station"));
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Get<AudioSystem>().PlayGlobal("/Audio/Announcements/shuttlecalled.ogg");
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ExpectedCountdownEnd = _gameTiming.CurTime + RoundEndCountdownTime;
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Timer.Spawn(RoundEndCountdownTime, EndRound, _roundEndCancellationTokenSource.Token);
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OnRoundEndCountdownStarted?.Invoke();
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@@ -60,6 +65,10 @@ namespace Content.Server.GameObjects.EntitySystems
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IsRoundEndCountdownStarted = false;
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_chatManager.DispatchStationAnnouncement(Loc.GetString("The emergency shuttle has been recalled."), Loc.GetString("Station"));
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Get<AudioSystem>().PlayGlobal("/Audio/Announcements/shuttlerecalled.ogg");
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_roundEndCancellationTokenSource.Cancel();
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_roundEndCancellationTokenSource = new CancellationTokenSource();
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@@ -16,7 +16,8 @@ namespace Content.Server.Interfaces.Chat
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/// Station announcement to every player
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/// </summary>
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/// <param name="message"></param>
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void DispatchStationAnnouncement(string message);
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/// <param name="sender"></param>
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void DispatchStationAnnouncement(string message, string sender = "CentComm");
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void DispatchServerMessage(IPlayerSession player, string message);
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BIN
Resources/Audio/Announcements/shuttlecalled.ogg
Normal file
BIN
Resources/Audio/Announcements/shuttlecalled.ogg
Normal file
Binary file not shown.
BIN
Resources/Audio/Announcements/shuttledock.ogg
Normal file
BIN
Resources/Audio/Announcements/shuttledock.ogg
Normal file
Binary file not shown.
BIN
Resources/Audio/Announcements/shuttlerecalled.ogg
Normal file
BIN
Resources/Audio/Announcements/shuttlerecalled.ogg
Normal file
Binary file not shown.
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