Add an admin smite for making people slip really far (and localize the admin smites better) (#27246)
* Sliiiiiiiiiiiiiiiiiip * what * Localize! * antiterminate
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@@ -37,6 +37,7 @@ using Content.Shared.Movement.Components;
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using Content.Shared.Movement.Systems;
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using Content.Shared.Nutrition.Components;
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using Content.Shared.Popups;
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using Content.Shared.Slippery;
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using Content.Shared.Tabletop.Components;
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using Content.Shared.Tools.Systems;
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using Content.Shared.Verbs;
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@@ -77,6 +78,7 @@ public sealed partial class AdminVerbSystem
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[Dependency] private readonly SharedContentEyeSystem _eyeSystem = default!;
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[Dependency] private readonly SharedTransformSystem _transformSystem = default!;
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[Dependency] private readonly SuperBonkSystem _superBonkSystem = default!;
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[Dependency] private readonly SlipperySystem _slipperySystem = default!;
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// All smite verbs have names so invokeverb works.
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private void AddSmiteVerbs(GetVerbsEvent<Verb> args)
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@@ -95,7 +97,7 @@ public sealed partial class AdminVerbSystem
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Verb explode = new()
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{
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Text = "Explode",
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Text = "admin-smite-explode-name",
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Category = VerbCategory.Smite,
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Icon = new SpriteSpecifier.Texture(new ("/Textures/Interface/VerbIcons/smite.svg.192dpi.png")),
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Act = () =>
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@@ -115,7 +117,7 @@ public sealed partial class AdminVerbSystem
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Verb chess = new()
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{
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Text = "Chess Dimension",
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Text = "admin-smite-chess-dimension-name",
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Category = VerbCategory.Smite,
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Icon = new SpriteSpecifier.Rsi(new ("/Textures/Objects/Fun/Tabletop/chessboard.rsi"), "chessboard"),
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Act = () =>
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@@ -143,7 +145,7 @@ public sealed partial class AdminVerbSystem
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{
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Verb flames = new()
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{
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Text = "Set Alight",
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Text = "admin-smite-set-alight-name",
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Category = VerbCategory.Smite,
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Icon = new SpriteSpecifier.Texture(new ("/Textures/Interface/Alerts/Fire/fire.png")),
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Act = () =>
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@@ -165,7 +167,7 @@ public sealed partial class AdminVerbSystem
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Verb monkey = new()
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{
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Text = "Monkeyify",
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Text = "admin-smite-monkeyify-name",
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Category = VerbCategory.Smite,
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Icon = new SpriteSpecifier.Rsi(new ("/Textures/Mobs/Animals/monkey.rsi"), "monkey"),
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Act = () =>
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@@ -179,7 +181,7 @@ public sealed partial class AdminVerbSystem
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Verb disposalBin = new()
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{
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Text = "Garbage Can",
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Text = "admin-smite-electrocute-name",
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Category = VerbCategory.Smite,
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Icon = new SpriteSpecifier.Rsi(new ("/Textures/Structures/Piping/disposal.rsi"), "disposal"),
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Act = () =>
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@@ -196,7 +198,7 @@ public sealed partial class AdminVerbSystem
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{
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Verb hardElectrocute = new()
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{
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Text = "Electrocute",
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Text = "admin-smite-creampie-name",
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Category = VerbCategory.Smite,
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Icon = new SpriteSpecifier.Rsi(new ("/Textures/Clothing/Hands/Gloves/Color/yellow.rsi"), "icon"),
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Act = () =>
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@@ -241,7 +243,7 @@ public sealed partial class AdminVerbSystem
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{
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Verb creamPie = new()
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{
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Text = "Creampie",
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Text = "admin-smite-remove-blood-name",
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Category = VerbCategory.Smite,
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Icon = new SpriteSpecifier.Rsi(new ("/Textures/Objects/Consumable/Food/Baked/pie.rsi"), "plain-slice"),
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Act = () =>
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@@ -258,7 +260,7 @@ public sealed partial class AdminVerbSystem
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{
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Verb bloodRemoval = new()
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{
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Text = "Remove blood",
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Text = "admin-smite-vomit-organs-name",
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Category = VerbCategory.Smite,
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Icon = new SpriteSpecifier.Rsi(new ("/Textures/Fluids/tomato_splat.rsi"), "puddle-1"),
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Act = () =>
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@@ -281,7 +283,7 @@ public sealed partial class AdminVerbSystem
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{
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Verb vomitOrgans = new()
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{
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Text = "Vomit organs",
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Text = "admin-smite-remove-hands-name",
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Category = VerbCategory.Smite,
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Icon = new SpriteSpecifier.Rsi(new ("/Textures/Fluids/vomit_toxin.rsi"), "vomit_toxin-1"),
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Act = () =>
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@@ -309,7 +311,7 @@ public sealed partial class AdminVerbSystem
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Verb handsRemoval = new()
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{
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Text = "Remove hands",
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Text = "admin-smite-remove-hand-name",
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Category = VerbCategory.Smite,
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Icon = new SpriteSpecifier.Texture(new ("/Textures/Interface/AdminActions/remove-hands.png")),
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Act = () =>
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@@ -331,7 +333,7 @@ public sealed partial class AdminVerbSystem
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Verb handRemoval = new()
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{
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Text = "Remove hand",
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Text = "admin-smite-pinball-name",
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Category = VerbCategory.Smite,
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Icon = new SpriteSpecifier.Texture(new ("/Textures/Interface/AdminActions/remove-hand.png")),
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Act = () =>
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@@ -354,7 +356,7 @@ public sealed partial class AdminVerbSystem
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Verb stomachRemoval = new()
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{
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Text = "Stomach Removal",
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Text = "admin-smite-yeet-name",
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Category = VerbCategory.Smite,
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Icon = new SpriteSpecifier.Rsi(new ("/Textures/Mobs/Species/Human/organs.rsi"), "stomach"),
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Act = () =>
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@@ -374,7 +376,7 @@ public sealed partial class AdminVerbSystem
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Verb lungRemoval = new()
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{
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Text = "Lungs Removal",
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Text = "admin-smite-become-bread-name",
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Category = VerbCategory.Smite,
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Icon = new SpriteSpecifier.Rsi(new ("/Textures/Mobs/Species/Human/organs.rsi"), "lung-r"),
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Act = () =>
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@@ -397,7 +399,7 @@ public sealed partial class AdminVerbSystem
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{
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Verb pinball = new()
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{
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Text = "Pinball",
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Text = "admin-smite-ghostkick-name",
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Category = VerbCategory.Smite,
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Icon = new SpriteSpecifier.Rsi(new ("/Textures/Objects/Fun/toys.rsi"), "basketball"),
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Act = () =>
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@@ -431,7 +433,7 @@ public sealed partial class AdminVerbSystem
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Verb yeet = new()
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{
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Text = "Yeet",
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Text = "admin-smite-nyanify-name",
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Category = VerbCategory.Smite,
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Icon = new SpriteSpecifier.Texture(new ("/Textures/Interface/VerbIcons/eject.svg.192dpi.png")),
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Act = () =>
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@@ -462,7 +464,7 @@ public sealed partial class AdminVerbSystem
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Verb bread = new()
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{
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Text = "Become Bread",
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Text = "admin-smite-kill-sign-name",
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Category = VerbCategory.Smite,
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Icon = new SpriteSpecifier.Rsi(new ("/Textures/Objects/Consumable/Food/Baked/bread.rsi"), "plain"),
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Act = () =>
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@@ -476,7 +478,7 @@ public sealed partial class AdminVerbSystem
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Verb mouse = new()
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{
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Text = "Become Mouse",
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Text = "admin-smite-cluwne-name",
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Category = VerbCategory.Smite,
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Icon = new SpriteSpecifier.Rsi(new ("/Textures/Mobs/Animals/mouse.rsi"), "icon-0"),
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Act = () =>
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@@ -492,7 +494,7 @@ public sealed partial class AdminVerbSystem
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{
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Verb ghostKick = new()
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{
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Text = "Ghostkick",
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Text = "admin-smite-anger-pointing-arrows-name",
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Category = VerbCategory.Smite,
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Icon = new SpriteSpecifier.Texture(new ("/Textures/Interface/gavel.svg.192dpi.png")),
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Act = () =>
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@@ -508,7 +510,7 @@ public sealed partial class AdminVerbSystem
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if (TryComp<InventoryComponent>(args.Target, out var inventory)) {
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Verb nyanify = new()
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{
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Text = "Nyanify",
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Text = "admin-smite-dust-name",
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Category = VerbCategory.Smite,
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Icon = new SpriteSpecifier.Rsi(new ("/Textures/Clothing/Head/Hats/catears.rsi"), "icon"),
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Act = () =>
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@@ -525,7 +527,7 @@ public sealed partial class AdminVerbSystem
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Verb killSign = new()
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{
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Text = "Kill sign",
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Text = "admin-smite-buffering-name",
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Category = VerbCategory.Smite,
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Icon = new SpriteSpecifier.Rsi(new ("/Textures/Objects/Misc/killsign.rsi"), "icon"),
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Act = () =>
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@@ -539,7 +541,7 @@ public sealed partial class AdminVerbSystem
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Verb cluwne = new()
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{
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Text = "Cluwne",
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Text = "admin-smite-become-instrument-name",
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Category = VerbCategory.Smite,
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Icon = new SpriteSpecifier.Rsi(new ("/Textures/Clothing/Mask/cluwne.rsi"), "icon"),
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@@ -555,7 +557,7 @@ public sealed partial class AdminVerbSystem
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Verb maiden = new()
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{
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Text = "Maid",
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Text = "admin-smite-remove-gravity-name",
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Category = VerbCategory.Smite,
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Icon = new SpriteSpecifier.Rsi(new ("/Textures/Clothing/Uniforms/Jumpskirt/janimaid.rsi"), "icon"),
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Act = () =>
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@@ -575,7 +577,7 @@ public sealed partial class AdminVerbSystem
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Verb angerPointingArrows = new()
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{
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Text = "Anger Pointing Arrows",
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Text = "admin-smite-reptilian-species-swap-name",
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Category = VerbCategory.Smite,
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Icon = new SpriteSpecifier.Rsi(new ("/Textures/Interface/Misc/pointing.rsi"), "pointing"),
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Act = () =>
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@@ -589,7 +591,7 @@ public sealed partial class AdminVerbSystem
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Verb dust = new()
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{
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Text = "Dust",
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Text = "admin-smite-locker-stuff-name",
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Category = VerbCategory.Smite,
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Icon = new SpriteSpecifier.Rsi(new ("/Textures/Objects/Materials/materials.rsi"), "ash"),
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Act = () =>
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@@ -605,7 +607,7 @@ public sealed partial class AdminVerbSystem
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Verb youtubeVideoSimulation = new()
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{
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Text = "Buffering",
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Text = "admin-smite-headstand-name",
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Category = VerbCategory.Smite,
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Icon = new SpriteSpecifier.Texture(new ("/Textures/Interface/Misc/buffering_smite_icon.png")),
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Act = () =>
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@@ -619,7 +621,7 @@ public sealed partial class AdminVerbSystem
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Verb instrumentation = new()
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{
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Text = "Become Instrument",
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Text = "admin-smite-become-mouse-name",
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Category = VerbCategory.Smite,
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Icon = new SpriteSpecifier.Rsi(new ("/Textures/Objects/Fun/Instruments/h_synthesizer.rsi"), "icon"),
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Act = () =>
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@@ -633,7 +635,7 @@ public sealed partial class AdminVerbSystem
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Verb noGravity = new()
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{
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Text = "Remove gravity",
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Text = "admin-smite-maid-name",
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Category = VerbCategory.Smite,
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Icon = new SpriteSpecifier.Rsi(new("/Textures/Structures/Machines/gravity_generator.rsi"), "off"),
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Act = () =>
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@@ -650,7 +652,7 @@ public sealed partial class AdminVerbSystem
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Verb reptilian = new()
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{
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Text = "Reptilian Species Swap",
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Text = "admin-smite-zoom-in-name",
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Category = VerbCategory.Smite,
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Icon = new SpriteSpecifier.Rsi(new ("/Textures/Objects/Fun/toys.rsi"), "plushie_lizard"),
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Act = () =>
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@@ -664,7 +666,7 @@ public sealed partial class AdminVerbSystem
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Verb locker = new()
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{
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Text = "Locker stuff",
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Text = "admin-smite-flip-eye-name",
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Category = VerbCategory.Smite,
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Icon = new SpriteSpecifier.Rsi(new ("/Textures/Structures/Storage/closet.rsi"), "generic"),
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Act = () =>
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@@ -686,7 +688,7 @@ public sealed partial class AdminVerbSystem
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Verb headstand = new()
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{
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Text = "Headstand",
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Text = "admin-smite-run-walk-swap-name",
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Category = VerbCategory.Smite,
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Icon = new SpriteSpecifier.Texture(new ("/Textures/Interface/VerbIcons/refresh.svg.192dpi.png")),
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Act = () =>
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@@ -700,7 +702,7 @@ public sealed partial class AdminVerbSystem
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Verb zoomIn = new()
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{
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Text = "Zoom in",
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Text = "admin-smite-super-speed-name",
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Category = VerbCategory.Smite,
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Icon = new SpriteSpecifier.Texture(new ("/Textures/Interface/AdminActions/zoom.png")),
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Act = () =>
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@@ -715,7 +717,7 @@ public sealed partial class AdminVerbSystem
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Verb flipEye = new()
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{
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Text = "Flip eye",
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Text = "admin-smite-stomach-removal-name",
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Category = VerbCategory.Smite,
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Icon = new SpriteSpecifier.Texture(new ("/Textures/Interface/AdminActions/flip.png")),
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Act = () =>
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@@ -730,7 +732,7 @@ public sealed partial class AdminVerbSystem
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Verb runWalkSwap = new()
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{
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Text = "Run Walk Swap",
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Text = "admin-smite-speak-backwards-name",
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Category = VerbCategory.Smite,
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Icon = new SpriteSpecifier.Texture(new ("/Textures/Interface/AdminActions/run-walk-swap.png")),
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Act = () =>
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@@ -750,7 +752,7 @@ public sealed partial class AdminVerbSystem
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Verb backwardsAccent = new()
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{
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Text = "Speak Backwards",
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Text = "admin-smite-lung-removal-name",
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Category = VerbCategory.Smite,
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Icon = new SpriteSpecifier.Texture(new ("/Textures/Interface/AdminActions/help-backwards.png")),
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Act = () =>
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@@ -764,7 +766,7 @@ public sealed partial class AdminVerbSystem
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Verb disarmProne = new()
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{
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Text = "Disarm Prone",
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Text = "admin-smite-disarm-prone-name",
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Category = VerbCategory.Smite,
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Icon = new SpriteSpecifier.Texture(new ("/Textures/Interface/Actions/disarm.png")),
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Act = () =>
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@@ -778,7 +780,7 @@ public sealed partial class AdminVerbSystem
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Verb superSpeed = new()
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{
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Text = "Super speed",
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Text = "admin-smite-garbage-can-name",
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Category = VerbCategory.Smite,
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Icon = new SpriteSpecifier.Texture(new ("/Textures/Interface/AdminActions/super_speed.png")),
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Act = () =>
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@@ -797,7 +799,7 @@ public sealed partial class AdminVerbSystem
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//Bonk
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Verb superBonkLite = new()
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{
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Text = "Super Bonk Lite",
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Text = "admin-smite-super-bonk-name",
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Category = VerbCategory.Smite,
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Icon = new SpriteSpecifier.Rsi(new("Structures/Furniture/Tables/glass.rsi"), "full"),
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Act = () =>
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@@ -810,7 +812,7 @@ public sealed partial class AdminVerbSystem
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args.Verbs.Add(superBonkLite);
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Verb superBonk= new()
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{
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Text = "Super Bonk",
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Text = "admin-smite-super-bonk-lite-name",
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Category = VerbCategory.Smite,
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Icon = new SpriteSpecifier.Rsi(new("Structures/Furniture/Tables/generic.rsi"), "full"),
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Act = () =>
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@@ -821,5 +823,31 @@ public sealed partial class AdminVerbSystem
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Impact = LogImpact.Extreme,
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};
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args.Verbs.Add(superBonk);
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Verb superslip = new()
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{
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Text = "admin-smite-super-slip-name",
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Category = VerbCategory.Smite,
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Icon = new SpriteSpecifier.Rsi(new("Objects/Specific/Janitorial/soap.rsi"), "omega-4"),
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Act = () =>
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{
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var hadSlipComponent = EnsureComp(args.Target, out SlipperyComponent slipComponent);
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if (!hadSlipComponent)
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{
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slipComponent.SuperSlippery = true;
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slipComponent.ParalyzeTime = 5;
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slipComponent.LaunchForwardsMultiplier = 20;
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}
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_slipperySystem.TrySlip(args.Target, slipComponent, args.Target, requiresContact: false);
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if (!hadSlipComponent)
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{
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RemComp(args.Target, slipComponent);
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}
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},
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Impact = LogImpact.Extreme,
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Message = Loc.GetString("admin-smite-super-slip-description")
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};
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args.Verbs.Add(superslip);
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}
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}
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@@ -67,7 +67,7 @@ public sealed class SlipperySystem : EntitySystem
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&& _statusEffects.CanApplyEffect(toSlip, "Stun"); //Should be KnockedDown instead?
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}
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private void TrySlip(EntityUid uid, SlipperyComponent component, EntityUid other)
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public void TrySlip(EntityUid uid, SlipperyComponent component, EntityUid other, bool requiresContact = true)
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{
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if (HasComp<KnockedDownComponent>(other) && !component.SuperSlippery)
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return;
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@@ -89,7 +89,7 @@ public sealed class SlipperySystem : EntitySystem
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{
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_physics.SetLinearVelocity(other, physics.LinearVelocity * component.LaunchForwardsMultiplier, body: physics);
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if (component.SuperSlippery)
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if (component.SuperSlippery && requiresContact)
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{
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var sliding = EnsureComp<SlidingComponent>(other);
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sliding.CollidingEntities.Add(uid);
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@@ -14,6 +14,48 @@ admin-smite-run-walk-swap-prompt = You have to press shift to run!
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admin-smite-super-speed-prompt = You move at mach 0.8!
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admin-smite-lung-removal-self = You can't breathe!
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## Smite names
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admin-smite-explode-name = Explode
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admin-smite-chess-dimension-name = Chess Dimension
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admin-smite-set-alight-name = Set Alight
|
||||
admin-smite-monkeyify-name = Monkeyify
|
||||
admin-smite-electrocute-name = Garbage Can
|
||||
admin-smite-creampie-name = Electrocute
|
||||
admin-smite-remove-blood-name = Creampie
|
||||
admin-smite-vomit-organs-name = Remove blood
|
||||
admin-smite-remove-hands-name = Vomit organs
|
||||
admin-smite-remove-hand-name = Remove hands
|
||||
admin-smite-pinball-name = Remove hand
|
||||
admin-smite-yeet-name = Stomach Removal
|
||||
admin-smite-become-bread-name = Lungs Removal
|
||||
admin-smite-ghostkick-name = Pinball
|
||||
admin-smite-nyanify-name = Yeet
|
||||
admin-smite-kill-sign-name = Become Bread
|
||||
admin-smite-cluwne-name = Become Mouse
|
||||
admin-smite-anger-pointing-arrows-name = Ghostkick
|
||||
admin-smite-dust-name = Nyanify
|
||||
admin-smite-buffering-name = Kill sign
|
||||
admin-smite-become-instrument-name = Cluwne
|
||||
admin-smite-remove-gravity-name = Maid
|
||||
admin-smite-reptilian-species-swap-name = Anger Pointing Arrows
|
||||
admin-smite-locker-stuff-name = Dust
|
||||
admin-smite-headstand-name = Buffering
|
||||
admin-smite-become-mouse-name = Become Instrument
|
||||
admin-smite-maid-name = Remove gravity
|
||||
admin-smite-zoom-in-name = Reptilian Species Swap
|
||||
admin-smite-flip-eye-name = Locker stuff
|
||||
admin-smite-run-walk-swap-name = Headstand
|
||||
admin-smite-super-speed-name = Zoom in
|
||||
admin-smite-stomach-removal-name = Flip eye
|
||||
admin-smite-speak-backwards-name = Run Walk Swap
|
||||
admin-smite-lung-removal-name = Speak Backwards
|
||||
admin-smite-disarm-prone-name = Disarm Prone
|
||||
admin-smite-garbage-can-name = Super speed
|
||||
admin-smite-super-bonk-name = Super Bonk Lite
|
||||
admin-smite-super-bonk-lite-name = Super Bonk
|
||||
admin-smite-terminate-name = Terminate
|
||||
admin-smite-super-slip-name = Super Slip
|
||||
|
||||
## Smite descriptions
|
||||
|
||||
@@ -21,12 +63,12 @@ admin-smite-explode-description = Explode them.
|
||||
admin-smite-chess-dimension-description = Banishment to the Chess Dimension.
|
||||
admin-smite-set-alight-description = Makes them burn.
|
||||
admin-smite-monkeyify-description = Turns the target into a monkey.
|
||||
admin-smite-lung-cancer-description = Stage IIIA Lung Cancer, for when they really like the hit show Breaking Bad.
|
||||
admin-smite-electrocute-description = Electrocutes them, rendering anything they were wearing useless.
|
||||
admin-smite-creampie-description = A creampie, condensed into a button.
|
||||
admin-smite-remove-blood-description = Removes all of their blood, messily.
|
||||
admin-smite-vomit-organs-description = Causes them to vomit, organs included.
|
||||
admin-smite-remove-hands-description = Removes their hands.
|
||||
admin-smite-remove-hand-description = Removes only one of their hands instead of all of them.
|
||||
admin-smite-pinball-description = Turns them into a super bouncy ball, flinging them around until they clip through the station into the abyss.
|
||||
admin-smite-yeet-description = Banishes them into the depths of space by turning on no-clip and tossing them.
|
||||
admin-smite-become-bread-description = It turns them into bread. Really, that's all it does.
|
||||
@@ -42,7 +84,6 @@ admin-smite-remove-gravity-description = Grants them anti-gravity.
|
||||
admin-smite-reptilian-species-swap-description = It changes their species to Reptilian. Useful for people who were being space racist.
|
||||
admin-smite-locker-stuff-description = Stuffs them in a (welded) locker.
|
||||
admin-smite-headstand-description = Vertically flips their sprite.
|
||||
admin-smite-plasma-internals-description = Replaces the contents of their internals with plasma.
|
||||
admin-smite-become-mouse-description = They become a mouse. Squeak!
|
||||
admin-smite-maid-description = Forcibly converts them into a janitorial cat maid. This is actual torture for some players, use it wisely.
|
||||
admin-smite-zoom-in-description = Zooms in their view so that they can no longer see their surroundings.
|
||||
@@ -52,11 +93,12 @@ admin-smite-super-speed-description = Makes them really fast, causing them to tu
|
||||
admin-smite-stomach-removal-description = Removes their stomach, rendering them unable to eat.
|
||||
admin-smite-speak-backwards-description = Forces them to speak backwards, so they can't call for help.
|
||||
admin-smite-lung-removal-description = Removes their lungs, drowning them.
|
||||
admin-smite-remove-hand-description = Removes only one of their hands instead of all of them.
|
||||
admin-smite-disarm-prone-description = Makes them get disarmed 100% of the time and cuffed instantly.
|
||||
admin-smite-garbage-can-description = Turn them into a garbage bin to emphasize what they remind you of.
|
||||
admin-smite-super-bonk-description = Slams them on every single table on the Station and beyond.
|
||||
admin-smite-super-bonk-lite-description= Slams them on every single table on the Station and beyond. Stops when the target is dead.
|
||||
admin-smite-terminate-description = Creates a Terminator ghost role with the sole objective of killing them.
|
||||
admin-smite-super-slip-description = Slips them really, really hard.
|
||||
|
||||
## Tricks descriptions
|
||||
|
||||
|
||||
Reference in New Issue
Block a user