Cloning Refactor and bugfixes (#35555)

* cloning refactor

* cleanup and fixes

* don't pick from 0

* give dwarves the correct species

* fix dna and bloodstream reagent data cloning

* don't copy helmets

* be less redundant
This commit is contained in:
slarticodefast
2025-03-02 16:50:12 +01:00
committed by GitHub
parent 02d3595faa
commit ceff2bea00
25 changed files with 796 additions and 420 deletions

View File

@@ -1,7 +1,6 @@
using Content.Server.Body.Components;
using Content.Server.EntityEffects.Effects;
using Content.Server.Fluids.EntitySystems;
using Content.Server.Forensics;
using Content.Server.Popups;
using Content.Shared.Alert;
using Content.Shared.Chemistry.Components;
@@ -40,7 +39,6 @@ public sealed class BloodstreamSystem : EntitySystem
[Dependency] private readonly SharedSolutionContainerSystem _solutionContainerSystem = default!;
[Dependency] private readonly SharedStutteringSystem _stutteringSystem = default!;
[Dependency] private readonly AlertsSystem _alertsSystem = default!;
[Dependency] private readonly ForensicsSystem _forensicsSystem = default!;
public override void Initialize()
{
@@ -193,17 +191,8 @@ public sealed class BloodstreamSystem : EntitySystem
bloodSolution.MaxVolume = entity.Comp.BloodMaxVolume;
tempSolution.MaxVolume = entity.Comp.BleedPuddleThreshold * 4; // give some leeway, for chemstream as well
// Ensure blood that should have DNA has it; must be run here, in case DnaComponent has not yet been initialized
if (TryComp<DnaComponent>(entity.Owner, out var donorComp) && donorComp.DNA == String.Empty)
{
donorComp.DNA = _forensicsSystem.GenerateDNA();
var ev = new GenerateDnaEvent { Owner = entity.Owner, DNA = donorComp.DNA };
RaiseLocalEvent(entity.Owner, ref ev);
}
// Fill blood solution with BLOOD
// The DNA string might not be initialized yet, but the reagent data gets updated in the GenerateDnaEvent subscription
bloodSolution.AddReagent(new ReagentId(entity.Comp.BloodReagent, GetEntityBloodData(entity.Owner)), entity.Comp.BloodMaxVolume - bloodSolution.Volume);
}
@@ -492,6 +481,8 @@ public sealed class BloodstreamSystem : EntitySystem
reagentData.AddRange(GetEntityBloodData(entity.Owner));
}
}
else
Log.Error("Unable to set bloodstream DNA, solution entity could not be resolved");
}
/// <summary>
@@ -502,13 +493,10 @@ public sealed class BloodstreamSystem : EntitySystem
var bloodData = new List<ReagentData>();
var dnaData = new DnaData();
if (TryComp<DnaComponent>(uid, out var donorComp))
{
if (TryComp<DnaComponent>(uid, out var donorComp) && donorComp.DNA != null)
dnaData.DNA = donorComp.DNA;
} else
{
else
dnaData.DNA = Loc.GetString("forensics-dna-unknown");
}
bloodData.Add(dnaData);