Random emergency shuttle time (#10047)

* Random emergency shuttle time

60 to 180 seconds. Rounds up to nearest 10.
All other FTL will go to the default of 30s.

* fix
This commit is contained in:
metalgearsloth
2023-03-31 15:20:43 +11:00
committed by GitHub
parent 59eb53d4f7
commit cefc37903e
4 changed files with 39 additions and 12 deletions

View File

@@ -41,7 +41,17 @@ public sealed partial class EmergencyShuttleSystem
private readonly TimeSpan _bufferTime = TimeSpan.FromSeconds(5);
/// <summary>
/// <see cref="CCVars.EmergencyShuttleTransitTime"/>
/// <see cref="CCVars.EmergencyShuttleMinTransitTime"/>
/// </summary>
public float MinimumTransitTime { get; private set; }
/// <summary>
/// <see cref="CCVars.EmergencyShuttleMaxTransitTime"/>
/// </summary>
public float MaximumTransitTime { get; private set; }
/// <summary>
/// How long it will take for the emergency shuttle to arrive at CentComm.
/// </summary>
public float TransitTime { get; private set; }
@@ -69,7 +79,8 @@ public sealed partial class EmergencyShuttleSystem
private void InitializeEmergencyConsole()
{
_configManager.OnValueChanged(CCVars.EmergencyShuttleTransitTime, SetTransitTime, true);
_configManager.OnValueChanged(CCVars.EmergencyShuttleMinTransitTime, SetMinTransitTime, true);
_configManager.OnValueChanged(CCVars.EmergencyShuttleMaxTransitTime, SetMaxTransitTime, true);
_configManager.OnValueChanged(CCVars.EmergencyShuttleAuthorizeTime, SetAuthorizeTime, true);
SubscribeLocalEvent<EmergencyShuttleConsoleComponent, ComponentStartup>(OnEmergencyStartup);
SubscribeLocalEvent<EmergencyShuttleConsoleComponent, EmergencyShuttleAuthorizeMessage>(OnEmergencyAuthorize);
@@ -95,15 +106,22 @@ public sealed partial class EmergencyShuttleSystem
_authorizeTime = obj;
}
private void SetTransitTime(float obj)
private void SetMinTransitTime(float obj)
{
TransitTime = obj;
MinimumTransitTime = obj;
MaximumTransitTime = Math.Max(MaximumTransitTime, MinimumTransitTime);
}
private void SetMaxTransitTime(float obj)
{
MaximumTransitTime = Math.Max(MinimumTransitTime, obj);
}
private void ShutdownEmergencyConsole()
{
_configManager.UnsubValueChanged(CCVars.EmergencyShuttleAuthorizeTime, SetAuthorizeTime);
_configManager.UnsubValueChanged(CCVars.EmergencyShuttleTransitTime, SetTransitTime);
_configManager.UnsubValueChanged(CCVars.EmergencyShuttleMinTransitTime, SetMinTransitTime);
_configManager.UnsubValueChanged(CCVars.EmergencyShuttleMaxTransitTime, SetMaxTransitTime);
}
private void OnEmergencyStartup(EntityUid uid, EmergencyShuttleConsoleComponent component, ComponentStartup args)
@@ -283,6 +301,9 @@ public sealed partial class EmergencyShuttleSystem
_consoleAccumulator = float.MinValue;
EarlyLaunchAuthorized = false;
EmergencyShuttleArrived = false;
TransitTime = MinimumTransitTime + (MaximumTransitTime - MinimumTransitTime) * _random.NextFloat();
// Round to nearest 10
TransitTime = MathF.Round(TransitTime / 10f) * 10f;
}
private void UpdateAllEmergencyConsoles()