@@ -333,7 +333,8 @@ namespace Content.Server.Ghost
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if (_followerSystem.GetMostGhostFollowed() is not {} target)
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return;
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WarpTo(uid, target);
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// If there is a ghostnado happening you almost definitely wanna join it, so we automatically follow instead of just warping.
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_followerSystem.StartFollowingEntity(uid, target);
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}
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private void WarpTo(EntityUid uid, EntityUid target)
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