Slight trigger refactor (#4320)

* Trigger tweaks

* Finish trigger refactor

* Clusterflash too
This commit is contained in:
metalgearsloth
2021-07-25 20:09:08 +10:00
committed by GitHub
parent 8cb5df2a56
commit ced39d4b2e
19 changed files with 211 additions and 179 deletions

View File

@@ -0,0 +1,13 @@
using Robust.Shared.GameObjects;
namespace Content.Server.Explosion.Components
{
/// <summary>
/// Explode using the entity's <see cref="ExplosiveComponent"/> if Triggered.
/// </summary>
[RegisterComponent]
public class ExplodeOnTriggerComponent : Component
{
public override string Name => "ExplodeOnTrigger";
}
}