Use automatic component registration.

This commit is contained in:
Pieter-Jan Briers
2019-07-31 15:02:36 +02:00
parent a90d7a645c
commit ceb8cc8421
94 changed files with 353 additions and 540 deletions

View File

@@ -14,6 +14,7 @@ namespace Content.Shared.GameObjects.Components.Materials
/// Component to store data such as "this object is made out of steel".
/// This is not a storage system for say smelteries.
/// </summary>
[RegisterComponent]
public class MaterialComponent : Component
{
public const string SerializationCache = "mat";