Use automatic component registration.
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@@ -11,6 +11,7 @@ using Robust.Shared.ViewVariables;
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namespace Content.Server.GameObjects.Components.Weapon.Ranged.Projectile
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{
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[RegisterComponent]
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public class BallisticMagazineComponent : Component, IMapInit
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{
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public override string Name => "BallisticMagazine";
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