Use automatic component registration.

This commit is contained in:
Pieter-Jan Briers
2019-07-31 15:02:36 +02:00
parent a90d7a645c
commit ceb8cc8421
94 changed files with 353 additions and 540 deletions

View File

@@ -1,4 +1,3 @@
using System.Collections.Generic;
using Content.Shared.GameObjects.Components.Research;
using Content.Shared.Research;
using Robust.Shared.GameObjects;
@@ -6,6 +5,8 @@ using Robust.Shared.Serialization;
namespace Content.Server.GameObjects.Components.Research
{
[RegisterComponent]
[ComponentReference(typeof(SharedLatheDatabaseComponent))]
public class LatheDatabaseComponent : SharedLatheDatabaseComponent
{
/// <summary>