Use automatic component registration.

This commit is contained in:
Pieter-Jan Briers
2019-07-31 15:02:36 +02:00
parent a90d7a645c
commit ceb8cc8421
94 changed files with 353 additions and 540 deletions

View File

@@ -1,5 +1,4 @@
using System;
using Content.Shared.GameObjects.Components.Power;
using Content.Shared.GameObjects.Components.Power;
using Content.Shared.Utility;
using Robust.Server.GameObjects;
using Robust.Shared.GameObjects;
@@ -11,6 +10,7 @@ namespace Content.Server.GameObjects.Components.Power
/// This is operations that are specific to the SMES, like UI and visuals.
/// Code interfacing with the powernet is handled in <see cref="PowerStorageComponent" />.
/// </summary>
[RegisterComponent]
public class SmesComponent : Component
{
public override string Name => "Smes";