Use automatic component registration.

This commit is contained in:
Pieter-Jan Briers
2019-07-31 15:02:36 +02:00
parent a90d7a645c
commit ceb8cc8421
94 changed files with 353 additions and 540 deletions

View File

@@ -8,6 +8,7 @@ namespace Content.Server.GameObjects.Components.Mobs
/// This is used to differentiate between regular item interactions or
/// using *everything* as a weapon.
/// </summary>
[RegisterComponent]
public sealed class CombatModeComponent : Component
{
public override string Name => "CombatMode";