Use automatic component registration.
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@@ -6,7 +6,6 @@ using Robust.Server.GameObjects;
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using Robust.Shared.Audio;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Log;
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using Robust.Shared.Maths;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Serialization;
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@@ -15,6 +14,7 @@ using Robust.Shared.ViewVariables;
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namespace Content.Server.GameObjects.Components.Items
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{
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[RegisterComponent]
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public class DiceComponent : Component, IActivate, IUse, ILand, IExamine
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{
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#pragma warning disable 649
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