Use automatic component registration.
This commit is contained in:
@@ -10,6 +10,7 @@ namespace Content.Client.GameObjects.Components
|
||||
/// is not a sub floor (plating).
|
||||
/// </summary>
|
||||
/// <seealso cref="ContentTileDefinition.IsSubFloor"/>
|
||||
[RegisterComponent]
|
||||
public sealed class SubFloorHideComponent : Component
|
||||
{
|
||||
private SnapGridComponent _snapGridComponent;
|
||||
|
||||
Reference in New Issue
Block a user