Use automatic component registration.
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@@ -1,13 +1,13 @@
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using Content.Shared.GameObjects.Components.Research;
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using Content.Shared.Research;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Interfaces.GameObjects;
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using Robust.Shared.Interfaces.Network;
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using Robust.Shared.IoC;
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using Robust.Shared.Prototypes;
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namespace Content.Client.GameObjects.Components.Research
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{
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[RegisterComponent]
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[ComponentReference(typeof(SharedLatheDatabaseComponent))]
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public class LatheDatabaseComponent : SharedLatheDatabaseComponent
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{
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#pragma warning disable CS0649
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