Use automatic component registration.
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@@ -25,6 +25,7 @@ namespace Content.Client.GameObjects.Components.IconSmoothing
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/// To use, set <c>base</c> equal to the prefix of the corner states in the sprite base RSI.
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/// Any objects with the same <c>key</c> will connect.
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/// </remarks>
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[RegisterComponent]
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public class IconSmoothComponent : Component
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{
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private string _smoothKey;
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