Voting (#3185)
* Basic voting * Rewrite lobby in XAML. Working lobby voting. * Escape menu is now XAML. * Vote menu works, custom votes, gamemode votes. * Vote timeouts & administration. Basically done now. * I will now pretend I was never planning to code voting hotkeys. * Make vote call UI a bit... funny. * Fix exception on round restart. * Fix some vote command definitions.
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@@ -14,6 +14,7 @@ using Content.Client.UserInterface;
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using Content.Client.UserInterface.AdminMenu;
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using Content.Client.UserInterface.Stylesheets;
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using Content.Client.Graphics.Overlays;
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using Content.Client.Voting;
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using Content.Shared.Actions;
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using Content.Shared.GameObjects.Components;
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using Content.Shared.GameObjects.Components.Cargo;
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@@ -161,6 +162,7 @@ namespace Content.Client
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IoCManager.Resolve<EuiManager>().Initialize();
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IoCManager.Resolve<AlertManager>().Initialize();
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IoCManager.Resolve<ActionManager>().Initialize();
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IoCManager.Resolve<IVoteManager>().Initialize();
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_baseClient.RunLevelChanged += (sender, args) =>
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{
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