Fixing some warnings (#6250)
Co-authored-by: Paul Ritter <ritter.paul1@googlemail.com>
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@@ -38,7 +38,7 @@ namespace Content.Client.Tabletop
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private float _timePassed; // Time passed since last update sent to the server.
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private EntityUid? _draggedEntity; // Entity being dragged
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private ScalingViewport? _viewport; // Viewport currently being used
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private SS14Window? _window; // Current open tabletop window (only allow one at a time)
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private DefaultWindow? _window; // Current open tabletop window (only allow one at a time)
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private EntityUid? _table; // The table entity of the currently open game session
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public override void Initialize()
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