Uranium is now edible! (#15952)
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@@ -13,6 +13,7 @@ using Robust.Shared.GameStates;
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using Content.Shared.DoAfter;
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using Content.Shared.Mobs.Components;
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using Content.Shared.Verbs;
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using Content.Shared.Stacks;
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using Robust.Server.GameObjects;
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using Content.Shared.Popups;
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@@ -297,9 +298,7 @@ public sealed partial class ChemistrySystem
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{
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if (!_solutions.TryGetSolution(injector, InjectorComponent.SolutionName, out var solution)
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|| solution.Volume == 0)
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{
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return;
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}
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// Get transfer amount. May be smaller than _transferAmount if not enough room
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var realTransferAmount = FixedPoint2.Min(component.TransferAmount, targetSolution.AvailableVolume);
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@@ -312,18 +311,18 @@ public sealed partial class ChemistrySystem
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}
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// Move units from attackSolution to targetSolution
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var removedSolution = _solutions.SplitSolution(injector, solution, realTransferAmount);
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Solution removedSolution;
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if (TryComp<StackComponent>(targetEntity, out var stack))
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removedSolution = _solutions.SplitStackSolution(injector, solution, realTransferAmount, stack.Count);
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else
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removedSolution = _solutions.SplitSolution(injector, solution, realTransferAmount);
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_reactiveSystem.DoEntityReaction(targetEntity, removedSolution, ReactionMethod.Injection);
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if (!asRefill)
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{
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_solutions.Inject(targetEntity, targetSolution, removedSolution);
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}
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else
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{
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_solutions.Refill(targetEntity, targetSolution, removedSolution);
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}
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_popup.PopupEntity(Loc.GetString("injector-component-transfer-success-message",
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("amount", removedSolution.Volume),
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@@ -128,6 +128,14 @@ public sealed partial class SolutionContainerSystem : EntitySystem
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return splitSol;
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}
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public Solution SplitStackSolution(EntityUid targetUid, Solution solutionHolder, FixedPoint2 quantity, int stackCount)
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{
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var splitSol = solutionHolder.SplitSolution(quantity / stackCount);
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Solution attackSolutionHolder = solutionHolder.SplitSolution(quantity - splitSol.Volume);
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UpdateChemicals(targetUid, solutionHolder);
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return splitSol;
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}
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/// <summary>
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/// Splits a solution without the specified reagent(s).
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/// </summary>
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@@ -4,6 +4,7 @@ using Content.Server.Body.Systems;
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using Content.Server.Chemistry.EntitySystems;
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using Content.Server.Nutrition.Components;
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using Content.Server.Popups;
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using Content.Server.Stack;
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using Content.Shared.Administration.Logs;
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using Content.Shared.Body.Components;
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using Content.Shared.Body.Organ;
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@@ -22,6 +23,7 @@ using Content.Shared.Mobs.Components;
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using Content.Shared.Mobs.Systems;
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using Content.Shared.Nutrition;
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using Content.Shared.Verbs;
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using Content.Shared.Stacks;
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using Robust.Shared.Audio;
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using Robust.Shared.Player;
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using Robust.Shared.Utility;
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@@ -47,6 +49,7 @@ namespace Content.Server.Nutrition.EntitySystems
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[Dependency] private readonly SharedHandsSystem _handsSystem = default!;
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[Dependency] private readonly ReactiveSystem _reaction = default!;
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[Dependency] private readonly SharedAudioSystem _audio = default!;
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[Dependency] private readonly StackSystem _stack = default!;
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public override void Initialize()
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{
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@@ -260,7 +263,19 @@ namespace Content.Server.Nutrition.EntitySystems
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_utensilSystem.TryBreak(utensil, args.User);
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}
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if (component.UsesRemaining > 0)
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args.Repeat = !forceFeed;
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if (TryComp<StackComponent>(uid, out var stack))
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{
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//Not deleting whole stack piece will make troubles with grinding object
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if (stack.Count > 1)
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{
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_stack.SetCount(uid, stack.Count - 1);
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_solutionContainerSystem.TryAddSolution(uid, solution, split);
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return;
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}
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}
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else if (component.UsesRemaining > 0)
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{
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return;
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}
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@@ -143,12 +143,14 @@
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count: 1
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- type: entity
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parent: SheetOtherBase
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parent: [SheetOtherBase, FoodBase]
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id: SheetUranium
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name: uranium
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suffix: Full
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components:
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- type: Material
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- type: Food
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transferAmount: 10
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- type: PhysicalComposition
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materialComposition:
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Uranium: 100
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@@ -166,10 +168,10 @@
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- type: Item
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heldPrefix: uranium
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- type: Extractable
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grindableSolutionName: uranium
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grindableSolutionName: food
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- type: SolutionContainerManager
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solutions:
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uranium:
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food:
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reagents:
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- ReagentId: Uranium
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Quantity: 10
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