Click Migration (#94)
* Migrated Interaction system to the new Input system. * Contexts are now set up in content.
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Content.Client/Input/ContentContexts.cs
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23
Content.Client/Input/ContentContexts.cs
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using Content.Shared.Input;
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using SS14.Shared.Input;
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namespace Content.Client.Input
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{
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/// <summary>
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/// Contains a helper function for setting up all content
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/// contexts, and modifying existing engine ones.
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/// </summary>
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public static class ContentContexts
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{
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public static void SetupContexts(IInputContextContainer contexts)
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{
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var human = contexts.GetContext("human");
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human.AddFunction(ContentKeyFunctions.SwapHands);
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human.AddFunction(ContentKeyFunctions.Drop);
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human.AddFunction(ContentKeyFunctions.ActivateItemInHand);
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human.AddFunction(ContentKeyFunctions.OpenCharacterMenu);
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human.AddFunction(ContentKeyFunctions.ExamineEntity);
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human.AddFunction(ContentKeyFunctions.UseItemInHand);
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}
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}
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}
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