Click Migration (#94)

* Migrated Interaction system to the new Input system.

* Contexts are now set up in content.
This commit is contained in:
Acruid
2018-08-16 15:57:11 -07:00
committed by GitHub
parent 189a52c6d7
commit ce5760d46c
11 changed files with 67 additions and 81 deletions

View File

@@ -3,7 +3,9 @@ using Content.Client.GameObjects.Components.Construction;
using Content.Client.GameObjects.Components.Power;
using Content.Client.GameObjects.Components.SmoothWalling;
using Content.Client.GameObjects.Components.Storage;
using Content.Client.Input;
using Content.Client.Interfaces.GameObjects;
using SS14.Client.Interfaces.Input;
using SS14.Shared.ContentPack;
using SS14.Shared.Interfaces.GameObjects;
using SS14.Shared.IoC;
@@ -63,6 +65,16 @@ namespace Content.Client
factory.RegisterIgnore("Smes");
prototypes.RegisterIgnore("material");
}
public override void PostInit()
{
base.PostInit();
// Setup key contexts
var inputMan = IoCManager.Resolve<IInputManager>();
ContentContexts.SetupContexts(inputMan.Contexts);
}
}
}