Click Migration (#94)
* Migrated Interaction system to the new Input system. * Contexts are now set up in content.
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@@ -3,7 +3,9 @@ using Content.Client.GameObjects.Components.Construction;
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using Content.Client.GameObjects.Components.Power;
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using Content.Client.GameObjects.Components.SmoothWalling;
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using Content.Client.GameObjects.Components.Storage;
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using Content.Client.Input;
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using Content.Client.Interfaces.GameObjects;
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using SS14.Client.Interfaces.Input;
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using SS14.Shared.ContentPack;
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using SS14.Shared.Interfaces.GameObjects;
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using SS14.Shared.IoC;
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@@ -63,6 +65,16 @@ namespace Content.Client
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factory.RegisterIgnore("Smes");
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prototypes.RegisterIgnore("material");
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}
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public override void PostInit()
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{
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base.PostInit();
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// Setup key contexts
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var inputMan = IoCManager.Resolve<IInputManager>();
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ContentContexts.SetupContexts(inputMan.Contexts);
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}
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}
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}
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