replacing sound (collection) names with SoundSpecifier - part 1
This commit is contained in:
@@ -1,26 +1,39 @@
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using Content.Shared.PDA;
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using Content.Shared.Sound;
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using Robust.Shared.Audio;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Network;
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using Robust.Shared.Player;
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using Robust.Shared.Players;
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using Robust.Shared.Serialization.Manager.Attributes;
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using Robust.Shared.ViewVariables;
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namespace Content.Client.PDA
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{
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[RegisterComponent]
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public class PDAComponent : SharedPDAComponent
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{
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[ViewVariables]
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[DataField("buySuccessSound")]
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private SoundSpecifier BuySuccessSound { get; } = new SoundPathSpecifier("/Audio/Effects/kaching.ogg");
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[ViewVariables]
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[DataField("insufficientFundsSound")]
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private SoundSpecifier InsufficientFundsSound { get; } = new SoundPathSpecifier("/Audio/Effects/error.ogg");
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public override void HandleNetworkMessage(ComponentMessage message, INetChannel netChannel, ICommonSession? session = null)
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{
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base.HandleNetworkMessage(message, netChannel, session);
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switch(message)
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{
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case PDAUplinkBuySuccessMessage _ :
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SoundSystem.Play(Filter.Local(), "/Audio/Effects/kaching.ogg", Owner, AudioParams.Default.WithVolume(-2f));
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case PDAUplinkBuySuccessMessage:
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if(BuySuccessSound.TryGetSound(out var buySuccessSound))
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SoundSystem.Play(Filter.Local(), buySuccessSound, Owner, AudioParams.Default.WithVolume(-2f));
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break;
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case PDAUplinkInsufficientFundsMessage _ :
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SoundSystem.Play(Filter.Local(), "/Audio/Effects/error.ogg", Owner, AudioParams.Default);
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case PDAUplinkInsufficientFundsMessage:
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if(InsufficientFundsSound.TryGetSound(out var insufficientFundsSound))
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SoundSystem.Play(Filter.Local(), insufficientFundsSound, Owner, AudioParams.Default);
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break;
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}
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}
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@@ -1,4 +1,4 @@
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using System.Linq;
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using System.Linq;
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using System.Threading.Tasks;
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using Content.Server.Destructible;
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using Content.Server.Destructible.Thresholds;
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@@ -100,7 +100,7 @@ namespace Content.IntegrationTests.Tests.Destructible
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var actsThreshold = (DoActsBehavior) threshold.Behaviors[2];
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Assert.That(actsThreshold.Acts, Is.EqualTo(ThresholdActs.Breakage));
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Assert.That(soundThreshold.Sound, Is.EqualTo("/Audio/Effects/woodhit.ogg"));
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Assert.That(soundThreshold.Sound.GetSound(), Is.EqualTo("/Audio/Effects/woodhit.ogg"));
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Assert.That(spawnThreshold.Spawn, Is.Not.Null);
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Assert.That(spawnThreshold.Spawn.Count, Is.EqualTo(1));
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Assert.That(spawnThreshold.Spawn.Single().Key, Is.EqualTo(SpawnedEntityId));
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@@ -164,7 +164,7 @@ namespace Content.IntegrationTests.Tests.Destructible
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// Check that it matches the YAML prototype
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Assert.That(actsThreshold.Acts, Is.EqualTo(ThresholdActs.Breakage));
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Assert.That(soundThreshold.Sound, Is.EqualTo("/Audio/Effects/woodhit.ogg"));
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Assert.That(soundThreshold.Sound.GetSound(), Is.EqualTo("/Audio/Effects/woodhit.ogg"));
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Assert.That(spawnThreshold.Spawn, Is.Not.Null);
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Assert.That(spawnThreshold.Spawn.Count, Is.EqualTo(1));
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Assert.That(spawnThreshold.Spawn.Single().Key, Is.EqualTo(SpawnedEntityId));
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@@ -215,7 +215,7 @@ namespace Content.IntegrationTests.Tests.Destructible
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// Check that it matches the YAML prototype
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Assert.That(actsThreshold.Acts, Is.EqualTo(ThresholdActs.Breakage));
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Assert.That(soundThreshold.Sound, Is.EqualTo("/Audio/Effects/woodhit.ogg"));
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Assert.That(soundThreshold.Sound.GetSound(), Is.EqualTo("/Audio/Effects/woodhit.ogg"));
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Assert.That(spawnThreshold.Spawn, Is.Not.Null);
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Assert.That(spawnThreshold.Spawn.Count, Is.EqualTo(1));
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Assert.That(spawnThreshold.Spawn.Single().Key, Is.EqualTo(SpawnedEntityId));
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@@ -11,12 +11,14 @@ using Content.Shared.AME;
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using Content.Shared.Interaction;
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using Content.Shared.Interaction.Events;
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using Content.Shared.Notification.Managers;
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using Content.Shared.Sound;
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using Robust.Server.GameObjects;
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using Robust.Shared.Audio;
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using Robust.Shared.Containers;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Localization;
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using Robust.Shared.Player;
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using Robust.Shared.Serialization.Manager.Attributes;
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using Robust.Shared.ViewVariables;
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namespace Content.Server.AME.Components
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@@ -32,6 +34,8 @@ namespace Content.Server.AME.Components
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private AppearanceComponent? _appearance;
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private PowerSupplierComponent? _powerSupplier;
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[DataField("clickSound")] private SoundSpecifier _clickSound = new SoundPathSpecifier("/Audio/Machines/machine_switch.ogg");
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[DataField("injectSound")] private SoundSpecifier _injectSound = new SoundPathSpecifier("/Audio/Effects/bang.ogg");
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private bool Powered => !Owner.TryGetComponent(out ApcPowerReceiverComponent? receiver) || receiver.Powered;
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@@ -312,12 +316,14 @@ namespace Content.Server.AME.Components
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private void ClickSound()
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{
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SoundSystem.Play(Filter.Pvs(Owner), "/Audio/Machines/machine_switch.ogg", Owner, AudioParams.Default.WithVolume(-2f));
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if(_clickSound.TryGetSound(out var clickSound))
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SoundSystem.Play(Filter.Pvs(Owner), clickSound, Owner, AudioParams.Default.WithVolume(-2f));
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}
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private void InjectSound(bool overloading)
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{
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SoundSystem.Play(Filter.Pvs(Owner), "/Audio/Effects/bang.ogg", Owner, AudioParams.Default.WithVolume(overloading ? 10f : 0f));
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if(_injectSound.TryGetSound(out var injectSound))
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SoundSystem.Play(Filter.Pvs(Owner), injectSound, Owner, AudioParams.Default.WithVolume(overloading ? 10f : 0f));
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}
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async Task<bool> IInteractUsing.InteractUsing(InteractUsingEventArgs args)
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@@ -4,8 +4,8 @@ using System.Threading.Tasks;
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using Content.Server.Hands.Components;
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using Content.Server.Tools.Components;
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using Content.Shared.Interaction;
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using Content.Shared.Notification;
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using Content.Shared.Notification.Managers;
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using Content.Shared.Sound;
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using Content.Shared.Tool;
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using Robust.Server.GameObjects;
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using Robust.Shared.Audio;
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@@ -14,6 +14,7 @@ using Robust.Shared.IoC;
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using Robust.Shared.Localization;
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using Robust.Shared.Map;
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using Robust.Shared.Player;
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using Robust.Shared.Serialization.Manager.Attributes;
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namespace Content.Server.AME.Components
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{
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@@ -25,7 +26,7 @@ namespace Content.Server.AME.Components
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[Dependency] private readonly IServerEntityManager _serverEntityManager = default!;
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public override string Name => "AMEPart";
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private string _unwrap = "/Audio/Effects/unwrap.ogg";
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[DataField("unwrapSound")] private SoundSpecifier _unwrapSound = new SoundPathSpecifier("/Audio/Effects/unwrap.ogg");
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async Task<bool> IInteractUsing.InteractUsing(InteractUsingEventArgs args)
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{
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@@ -51,7 +52,8 @@ namespace Content.Server.AME.Components
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var ent = _serverEntityManager.SpawnEntity("AMEShielding", mapGrid.GridTileToLocal(snapPos));
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ent.Transform.LocalRotation = Owner.Transform.LocalRotation;
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SoundSystem.Play(Filter.Pvs(Owner), _unwrap, Owner);
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if(_unwrapSound.TryGetSound(out var unwrapSound))
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SoundSystem.Play(Filter.Pvs(Owner), unwrapSound, Owner);
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Owner.Delete();
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@@ -1,6 +1,4 @@
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#nullable enable
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using System;
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using System.Linq;
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using Content.Server.Act;
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using Content.Server.Interaction;
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using Content.Server.Notification;
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@@ -11,9 +9,9 @@ using Content.Shared.Actions.Behaviors;
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using Content.Shared.Actions.Components;
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using Content.Shared.Audio;
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using Content.Shared.Cooldown;
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using Content.Shared.Interaction.Events;
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using Content.Shared.Interaction.Helpers;
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using Content.Shared.Notification.Managers;
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using Content.Shared.Sound;
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using JetBrains.Annotations;
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using Robust.Server.GameObjects;
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using Robust.Shared.Audio;
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@@ -24,6 +22,9 @@ using Robust.Shared.Maths;
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using Robust.Shared.Player;
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using Robust.Shared.Random;
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using Robust.Shared.Serialization.Manager.Attributes;
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using Robust.Shared.ViewVariables;
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using System;
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using System.Linq;
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namespace Content.Server.Actions.Actions
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{
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@@ -35,6 +36,14 @@ namespace Content.Server.Actions.Actions
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[DataField("pushProb")] private float _pushProb = 0.4f;
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[DataField("cooldown")] private float _cooldown = 1.5f;
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[ViewVariables]
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[DataField("punchMissSound")]
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private SoundSpecifier PunchMissSound { get; } = new SoundPathSpecifier("/Audio/Weapons/punchmiss.ogg");
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[ViewVariables]
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[DataField("disarmSuccessSound")]
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private SoundSpecifier DisarmSuccessSound { get; } = new SoundPathSpecifier("/Audio/Effects/thudswoosh.ogg");
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public void DoTargetEntityAction(TargetEntityActionEventArgs args)
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{
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var disarmedActs = args.Target.GetAllComponents<IDisarmedAct>().ToArray();
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@@ -70,8 +79,9 @@ namespace Content.Server.Actions.Actions
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if (random.Prob(_failProb))
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{
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SoundSystem.Play(Filter.Pvs(args.Performer), "/Audio/Weapons/punchmiss.ogg", args.Performer,
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AudioHelpers.WithVariation(0.025f));
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if(PunchMissSound.TryGetSound(out var punchMissSound))
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SoundSystem.Play(Filter.Pvs(args.Performer), punchMissSound, args.Performer, AudioHelpers.WithVariation(0.025f));
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args.Performer.PopupMessageOtherClients(Loc.GetString("disarm-action-popup-message-other-clients",
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("performerName", args.Performer.Name),
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("targetName", args.Target.Name)));
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@@ -94,8 +104,8 @@ namespace Content.Server.Actions.Actions
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return;
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}
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SoundSystem.Play(Filter.Pvs(args.Performer), "/Audio/Effects/thudswoosh.ogg", args.Performer.Transform.Coordinates,
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AudioHelpers.WithVariation(0.025f));
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if(DisarmSuccessSound.TryGetSound(out var disarmSuccessSound))
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SoundSystem.Play(Filter.Pvs(args.Performer), disarmSuccessSound, args.Performer.Transform.Coordinates, AudioHelpers.WithVariation(0.025f));
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}
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}
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}
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@@ -1,6 +1,4 @@
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#nullable enable
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using System;
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using System.Collections.Generic;
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using Content.Server.CharacterAppearance.Components;
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using Content.Shared.ActionBlocker;
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using Content.Shared.Actions.Behaviors;
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@@ -8,7 +6,7 @@ using Content.Shared.Actions.Components;
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using Content.Shared.Audio;
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using Content.Shared.CharacterAppearance;
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using Content.Shared.Cooldown;
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using Content.Shared.Speech;
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using Content.Shared.Sound;
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using JetBrains.Annotations;
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using Robust.Shared.Audio;
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using Robust.Shared.GameObjects;
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@@ -16,6 +14,7 @@ using Robust.Shared.IoC;
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using Robust.Shared.Player;
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using Robust.Shared.Random;
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using Robust.Shared.Serialization.Manager.Attributes;
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using System;
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namespace Content.Server.Actions.Actions
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{
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@@ -28,9 +27,9 @@ namespace Content.Server.Actions.Actions
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[Dependency] private readonly IRobustRandom _random = default!;
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[DataField("male")] private List<string>? _male;
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[DataField("female")] private List<string>? _female;
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[DataField("wilhelm")] private string? _wilhelm;
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[DataField("male")] private SoundSpecifier _male = default!;
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[DataField("female")] private SoundSpecifier _female = default!;
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[DataField("wilhelm")] private SoundSpecifier _wilhelm = default!;
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/// seconds
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[DataField("cooldown")] private float _cooldown = 10;
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@@ -46,31 +45,27 @@ namespace Content.Server.Actions.Actions
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if (!args.Performer.TryGetComponent<HumanoidAppearanceComponent>(out var humanoid)) return;
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if (!args.Performer.TryGetComponent<SharedActionsComponent>(out var actions)) return;
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if (_random.Prob(.01f) && !string.IsNullOrWhiteSpace(_wilhelm))
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if (_random.Prob(.01f) && _wilhelm.TryGetSound(out var wilhelm))
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{
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SoundSystem.Play(Filter.Pvs(args.Performer), _wilhelm, args.Performer, AudioParams.Default.WithVolume(Volume));
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SoundSystem.Play(Filter.Pvs(args.Performer), wilhelm, args.Performer, AudioParams.Default.WithVolume(Volume));
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}
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else
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{
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switch (humanoid.Sex)
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{
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case Sex.Male:
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if (_male == null) break;
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SoundSystem.Play(Filter.Pvs(args.Performer), _random.Pick(_male), args.Performer,
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AudioHelpers.WithVariation(Variation).WithVolume(Volume));
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if (_male.TryGetSound(out var male))
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SoundSystem.Play(Filter.Pvs(args.Performer), male, args.Performer, AudioHelpers.WithVariation(Variation).WithVolume(Volume));
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break;
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case Sex.Female:
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if (_female == null) break;
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SoundSystem.Play(Filter.Pvs(args.Performer), _random.Pick(_female), args.Performer,
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AudioHelpers.WithVariation(Variation).WithVolume(Volume));
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if (_female.TryGetSound(out var female))
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SoundSystem.Play(Filter.Pvs(args.Performer), female, args.Performer, AudioHelpers.WithVariation(Variation).WithVolume(Volume));
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break;
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default:
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throw new ArgumentOutOfRangeException();
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}
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}
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actions.Cooldown(args.ActionType, Cooldowns.SecondsFromNow(_cooldown));
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}
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}
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@@ -6,6 +6,7 @@ using Content.Shared.Actions.Behaviors;
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using Content.Shared.Actions.Components;
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using Content.Shared.Cooldown;
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using Content.Shared.Notification.Managers;
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using Content.Shared.Sound;
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using JetBrains.Annotations;
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using Robust.Shared.Audio;
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using Robust.Shared.GameObjects;
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@@ -27,7 +28,7 @@ namespace Content.Server.Actions.Spells
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[ViewVariables] [DataField("cooldown")] public float CoolDown { get; set; } = 1f;
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[ViewVariables] [DataField("spellItem")] public string ItemProto { get; set; } = default!;
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[ViewVariables] [DataField("castSound")] public string? CastSound { get; set; } = default!;
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[ViewVariables] [DataField("castSound")] public SoundSpecifier CastSound { get; set; } = default!;
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//Rubber-band snapping items into player's hands, originally was a workaround, later found it works quite well with stuns
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//Not sure if needs fixing
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@@ -68,8 +69,8 @@ namespace Content.Server.Actions.Spells
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handsComponent.PutInHandOrDrop(itemComponent);
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if (CastSound != null)
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SoundSystem.Play(Filter.Pvs(caster), CastSound, caster);
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if (CastSound.TryGetSound(out var castSound))
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SoundSystem.Play(Filter.Pvs(caster), castSound, caster);
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}
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}
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}
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@@ -8,6 +8,7 @@ using Content.Shared.ActionBlocker;
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using Content.Shared.Arcade;
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using Content.Shared.Interaction;
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using Content.Shared.Interaction.Events;
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using Content.Shared.Sound;
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using Content.Shared.Wires;
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using Robust.Server.GameObjects;
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using Robust.Shared.Audio;
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@@ -39,6 +40,13 @@ namespace Content.Server.Arcade.Components
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[ViewVariables] private bool _enemyInvincibilityFlag;
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[ViewVariables] private SpaceVillainGame _game = null!;
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[DataField("newGameSound")] private SoundSpecifier _newGameSound = new SoundPathSpecifier("/Audio/Effects/Arcade/newgame.ogg");
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[DataField("playerAttackSound")] private SoundSpecifier _playerAttackSound = new SoundPathSpecifier("/Audio/Effects/Arcade/player_attack.ogg");
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[DataField("playerHealSound")] private SoundSpecifier _playerHealSound = new SoundPathSpecifier("/Audio/Effects/Arcade/player_heal.ogg");
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[DataField("playerChargeSound")] private SoundSpecifier _playerChargeSound = new SoundPathSpecifier("/Audio/Effects/Arcade/player_charge.ogg");
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[DataField("winSound")] private SoundSpecifier _winSound = new SoundPathSpecifier("/Audio/Effects/Arcade/win.ogg");
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[DataField("gameOverSound")] private SoundSpecifier _gameOverSound = new SoundPathSpecifier("/Audio/Effects/Arcade/gameover.ogg");
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[ViewVariables(VVAccess.ReadWrite)] [DataField("possibleFightVerbs")] private List<string> _possibleFightVerbs = new List<string>()
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{"Defeat", "Annihilate", "Save", "Strike", "Stop", "Destroy", "Robust", "Romance", "Pwn", "Own"};
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[ViewVariables(VVAccess.ReadWrite)] [DataField("possibleFirstEnemyNames")] private List<string> _possibleFirstEnemyNames = new List<string>(){
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@@ -124,7 +132,9 @@ namespace Content.Server.Arcade.Components
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_game?.ExecutePlayerAction(msg.PlayerAction);
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break;
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case PlayerAction.NewGame:
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SoundSystem.Play(Filter.Pvs(Owner), "/Audio/Effects/Arcade/newgame.ogg", Owner, AudioParams.Default.WithVolume(-4f));
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if(_newGameSound.TryGetSound(out var sound))
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SoundSystem.Play(Filter.Pvs(Owner), sound, Owner, AudioParams.Default.WithVolume(-4f));
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_game = new SpaceVillainGame(this);
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UserInterface?.SendMessage(_game.GenerateMetaDataMessage());
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break;
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@@ -292,8 +302,10 @@ namespace Content.Server.Arcade.Components
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_latestPlayerActionMessage = Loc.GetString("space-villain-game-player-attack-message",
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("enemyName", _enemyName),
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("attackAmount", attackAmount));
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SoundSystem.Play(Filter.Pvs(_owner.Owner), "/Audio/Effects/Arcade/player_attack.ogg", _owner.Owner, AudioParams.Default.WithVolume(-4f));
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if(!_owner._enemyInvincibilityFlag) _enemyHp -= attackAmount;
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if(_owner._playerAttackSound.TryGetSound(out var playerAttackSound))
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SoundSystem.Play(Filter.Pvs(_owner.Owner), playerAttackSound, _owner.Owner, AudioParams.Default.WithVolume(-4f));
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if(!_owner._enemyInvincibilityFlag)
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_enemyHp -= attackAmount;
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_turtleTracker -= _turtleTracker > 0 ? 1 : 0;
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break;
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case PlayerAction.Heal:
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@@ -302,15 +314,18 @@ namespace Content.Server.Arcade.Components
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_latestPlayerActionMessage = Loc.GetString("space-villain-game-player-heal-message",
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("magicPointAmount", pointAmount),
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("healAmount", healAmount));
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SoundSystem.Play(Filter.Pvs(_owner.Owner), "/Audio/Effects/Arcade/player_heal.ogg", _owner.Owner, AudioParams.Default.WithVolume(-4f));
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if(!_owner._playerInvincibilityFlag) _playerMp -= pointAmount;
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if(_owner._playerHealSound.TryGetSound(out var playerHealSound))
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SoundSystem.Play(Filter.Pvs(_owner.Owner), playerHealSound, _owner.Owner, AudioParams.Default.WithVolume(-4f));
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if(!_owner._playerInvincibilityFlag)
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_playerMp -= pointAmount;
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_playerHp += healAmount;
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_turtleTracker++;
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break;
|
||||
case PlayerAction.Recharge:
|
||||
var chargeAmount = _random.Next(4, 7);
|
||||
_latestPlayerActionMessage = Loc.GetString("space-villain-game-player-recharge-message",("regainedPoints", chargeAmount));
|
||||
SoundSystem.Play(Filter.Pvs(_owner.Owner), "/Audio/Effects/Arcade/player_charge.ogg", _owner.Owner, AudioParams.Default.WithVolume(-4f));
|
||||
if(_owner._playerChargeSound.TryGetSound(out var playerChargeSound))
|
||||
SoundSystem.Play(Filter.Pvs(_owner.Owner), playerChargeSound, _owner.Owner, AudioParams.Default.WithVolume(-4f));
|
||||
_playerMp += chargeAmount;
|
||||
_turtleTracker -= _turtleTracker > 0 ? 1 : 0;
|
||||
break;
|
||||
@@ -344,7 +359,8 @@ namespace Content.Server.Arcade.Components
|
||||
UpdateUi(Loc.GetString("space-villain-game-player-wins-message"),
|
||||
Loc.GetString("space-villain-game-enemy-dies-message",("enemyName", _enemyName)),
|
||||
true);
|
||||
SoundSystem.Play(Filter.Pvs(_owner.Owner), "/Audio/Effects/Arcade/win.ogg", _owner.Owner, AudioParams.Default.WithVolume(-4f));
|
||||
if(_owner._winSound.TryGetSound(out var winSound))
|
||||
SoundSystem.Play(Filter.Pvs(_owner.Owner), winSound, _owner.Owner, AudioParams.Default.WithVolume(-4f));
|
||||
_owner.ProcessWin();
|
||||
return false;
|
||||
}
|
||||
@@ -357,7 +373,8 @@ namespace Content.Server.Arcade.Components
|
||||
UpdateUi(Loc.GetString("space-villain-game-player-loses-message"),
|
||||
Loc.GetString("space-villain-game-enemy-cheers-message",("enemyName", _enemyName)),
|
||||
true);
|
||||
SoundSystem.Play(Filter.Pvs(_owner.Owner), "/Audio/Effects/Arcade/gameover.ogg", _owner.Owner, AudioParams.Default.WithVolume(-4f));
|
||||
if(_owner._gameOverSound.TryGetSound(out var gameOverSound))
|
||||
SoundSystem.Play(Filter.Pvs(_owner.Owner), gameOverSound, _owner.Owner, AudioParams.Default.WithVolume(-4f));
|
||||
return false;
|
||||
}
|
||||
if (_enemyHp <= 0 || _enemyMp <= 0)
|
||||
@@ -366,7 +383,8 @@ namespace Content.Server.Arcade.Components
|
||||
UpdateUi(Loc.GetString("space-villain-game-player-loses-message"),
|
||||
Loc.GetString("space-villain-game-enemy-dies-with-player-message ", ("enemyName", _enemyName)),
|
||||
true);
|
||||
SoundSystem.Play(Filter.Pvs(_owner.Owner), "/Audio/Effects/Arcade/gameover.ogg", _owner.Owner, AudioParams.Default.WithVolume(-4f));
|
||||
if (_owner._gameOverSound.TryGetSound(out var gameOverSound))
|
||||
SoundSystem.Play(Filter.Pvs(_owner.Owner), gameOverSound, _owner.Owner, AudioParams.Default.WithVolume(-4f));
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
@@ -18,6 +18,7 @@ using Content.Shared.Audio;
|
||||
using Content.Shared.DragDrop;
|
||||
using Content.Shared.Examine;
|
||||
using Content.Shared.Interaction;
|
||||
using Content.Shared.Sound;
|
||||
using Content.Shared.Verbs;
|
||||
using JetBrains.Annotations;
|
||||
using Robust.Server.GameObjects;
|
||||
@@ -48,6 +49,8 @@ namespace Content.Server.Atmos.Components
|
||||
|
||||
[ViewVariables] private BoundUserInterface? _userInterface;
|
||||
|
||||
[DataField("ruptureSound")] private SoundSpecifier _ruptureSound = new SoundPathSpecifier("Audio/Effects/spray.ogg");
|
||||
|
||||
[DataField("air")] [ViewVariables] public GasMixture Air { get; set; } = new();
|
||||
|
||||
/// <summary>
|
||||
@@ -282,8 +285,8 @@ namespace Content.Server.Atmos.Components
|
||||
var tileAtmos = Owner.Transform.Coordinates.GetTileAtmosphere();
|
||||
tileAtmos?.AssumeAir(Air);
|
||||
|
||||
SoundSystem.Play(Filter.Pvs(Owner), "Audio/Effects/spray.ogg", Owner.Transform.Coordinates,
|
||||
AudioHelpers.WithVariation(0.125f));
|
||||
if(_ruptureSound.TryGetSound(out var sound))
|
||||
SoundSystem.Play(Filter.Pvs(Owner), sound, Owner.Transform.Coordinates, AudioHelpers.WithVariation(0.125f));
|
||||
|
||||
Owner.QueueDelete();
|
||||
return;
|
||||
|
||||
@@ -9,6 +9,7 @@ using Content.Shared.Body.Slot;
|
||||
using Content.Shared.MobState;
|
||||
using Content.Shared.Movement.Components;
|
||||
using Content.Shared.Random.Helpers;
|
||||
using Content.Shared.Sound;
|
||||
using Robust.Shared.Audio;
|
||||
using Robust.Shared.Containers;
|
||||
using Robust.Shared.GameObjects;
|
||||
@@ -16,6 +17,7 @@ using Robust.Shared.IoC;
|
||||
using Robust.Shared.Log;
|
||||
using Robust.Shared.Player;
|
||||
using Robust.Shared.Players;
|
||||
using Robust.Shared.Serialization.Manager.Attributes;
|
||||
|
||||
namespace Content.Server.Body
|
||||
{
|
||||
@@ -26,6 +28,8 @@ namespace Content.Server.Body
|
||||
{
|
||||
private Container _partContainer = default!;
|
||||
|
||||
[DataField("gibSound")] private SoundSpecifier _gibSound = new SoundCollectionSpecifier("gib");
|
||||
|
||||
protected override bool CanAddPart(string slotId, SharedBodyPartComponent part)
|
||||
{
|
||||
return base.CanAddPart(slotId, part) &&
|
||||
@@ -101,8 +105,8 @@ namespace Content.Server.Body
|
||||
{
|
||||
base.Gib(gibParts);
|
||||
|
||||
SoundSystem.Play(Filter.Pvs(Owner), AudioHelpers.GetRandomFileFromSoundCollection("gib"), Owner.Transform.Coordinates,
|
||||
AudioHelpers.WithVariation(0.025f));
|
||||
if(_gibSound.TryGetSound(out var sound))
|
||||
SoundSystem.Play(Filter.Pvs(Owner), sound, Owner.Transform.Coordinates, AudioHelpers.WithVariation(0.025f));
|
||||
|
||||
if (Owner.TryGetComponent(out ContainerManagerComponent? container))
|
||||
{
|
||||
|
||||
@@ -724,9 +724,9 @@ namespace Content.Server.Botany.Components
|
||||
sprayed = true;
|
||||
amount = ReagentUnit.New(1);
|
||||
|
||||
if (!string.IsNullOrEmpty(spray.SpraySound))
|
||||
if (spray.SpraySound.TryGetSound(out var spraySound))
|
||||
{
|
||||
SoundSystem.Play(Filter.Pvs(usingItem), spray.SpraySound, usingItem, AudioHelpers.WithVariation(0.125f));
|
||||
SoundSystem.Play(Filter.Pvs(usingItem), spraySound, usingItem, AudioHelpers.WithVariation(0.125f));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -242,7 +242,10 @@ namespace Content.Server.Buckle.Components
|
||||
return false;
|
||||
}
|
||||
|
||||
SoundSystem.Play(Filter.Pvs(Owner), strap.BuckleSound, Owner);
|
||||
if(strap.BuckleSound.TryGetSound(out var buckleSound))
|
||||
{
|
||||
SoundSystem.Play(Filter.Pvs(Owner), buckleSound, Owner);
|
||||
}
|
||||
|
||||
if (!strap.TryAdd(this))
|
||||
{
|
||||
@@ -350,7 +353,10 @@ namespace Content.Server.Buckle.Components
|
||||
UpdateBuckleStatus();
|
||||
|
||||
oldBuckledTo.Remove(this);
|
||||
SoundSystem.Play(Filter.Pvs(Owner), oldBuckledTo.UnbuckleSound, Owner);
|
||||
if (oldBuckledTo.UnbuckleSound.TryGetSound(out var unbuckleSound))
|
||||
{
|
||||
SoundSystem.Play(Filter.Pvs(Owner), unbuckleSound, Owner);
|
||||
}
|
||||
|
||||
SendMessage(new UnbuckleMessage(Owner, oldBuckledTo.Owner));
|
||||
|
||||
|
||||
@@ -9,6 +9,7 @@ using Content.Shared.DragDrop;
|
||||
using Content.Shared.Interaction;
|
||||
using Content.Shared.Interaction.Events;
|
||||
using Content.Shared.Interaction.Helpers;
|
||||
using Content.Shared.Sound;
|
||||
using Content.Shared.Verbs;
|
||||
using Robust.Server.GameObjects;
|
||||
using Robust.Shared.GameObjects;
|
||||
@@ -56,14 +57,14 @@ namespace Content.Server.Buckle.Components
|
||||
/// </summary>
|
||||
[ViewVariables]
|
||||
[DataField("buckleSound")]
|
||||
public string BuckleSound { get; } = "/Audio/Effects/buckle.ogg";
|
||||
public SoundSpecifier BuckleSound { get; } = new SoundPathSpecifier("/Audio/Effects/buckle.ogg");
|
||||
|
||||
/// <summary>
|
||||
/// The sound to be played when a mob is unbuckled
|
||||
/// </summary>
|
||||
[ViewVariables]
|
||||
[DataField("unbuckleSound")]
|
||||
public string UnbuckleSound { get; } = "/Audio/Effects/unbuckle.ogg";
|
||||
public SoundSpecifier UnbuckleSound { get; } = new SoundPathSpecifier("/Audio/Effects/unbuckle.ogg");
|
||||
|
||||
/// <summary>
|
||||
/// ID of the alert to show when buckled
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
using Content.Shared.ActionBlocker;
|
||||
using Content.Shared.ActionBlocker;
|
||||
using Content.Shared.Interaction.Events;
|
||||
using Content.Shared.Sound;
|
||||
using Content.Shared.Verbs;
|
||||
using Content.Shared.Whitelist;
|
||||
using Robust.Shared.Containers;
|
||||
@@ -24,7 +25,7 @@ namespace Content.Server.Cabinet
|
||||
/// </summary>
|
||||
[ViewVariables(VVAccess.ReadWrite)]
|
||||
[DataField("doorSound")]
|
||||
public string? DoorSound { get; set; }
|
||||
public SoundSpecifier DoorSound { get; set; } = default!;
|
||||
|
||||
/// <summary>
|
||||
/// The prototype that should be spawned inside the cabinet when it is map initialized.
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
using Content.Server.Hands.Components;
|
||||
using Content.Server.Hands.Components;
|
||||
using Content.Server.Items;
|
||||
using Content.Shared.Audio;
|
||||
using Content.Shared.Cabinet;
|
||||
@@ -146,8 +146,10 @@ namespace Content.Server.Cabinet
|
||||
|
||||
private static void ClickLatchSound(ItemCabinetComponent comp)
|
||||
{
|
||||
if (comp.DoorSound == null) return;
|
||||
SoundSystem.Play(Filter.Pvs(comp.Owner), comp.DoorSound, comp.Owner, AudioHelpers.WithVariation(0.15f));
|
||||
if(comp.DoorSound.TryGetSound(out var doorSound))
|
||||
{
|
||||
SoundSystem.Play(Filter.Pvs(comp.Owner), doorSound, comp.Owner, AudioHelpers.WithVariation(0.15f));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -6,6 +6,7 @@ using Content.Server.UserInterface;
|
||||
using Content.Shared.Cargo;
|
||||
using Content.Shared.Cargo.Components;
|
||||
using Content.Shared.Interaction;
|
||||
using Content.Shared.Sound;
|
||||
using Robust.Server.GameObjects;
|
||||
using Robust.Shared.Audio;
|
||||
using Robust.Shared.GameObjects;
|
||||
@@ -59,6 +60,9 @@ namespace Content.Server.Cargo.Components
|
||||
[DataField("requestOnly")]
|
||||
private bool _requestOnly = false;
|
||||
|
||||
[DataField("errorSound")]
|
||||
private SoundSpecifier _errorSound = new SoundPathSpecifier("/Audio/Effects/error.ogg");
|
||||
|
||||
private bool Powered => !Owner.TryGetComponent(out ApcPowerReceiverComponent? receiver) || receiver.Powered;
|
||||
private CargoConsoleSystem _cargoConsoleSystem = default!;
|
||||
|
||||
@@ -112,9 +116,10 @@ namespace Content.Server.Cargo.Components
|
||||
}
|
||||
|
||||
if (!_cargoConsoleSystem.AddOrder(orders.Database.Id, msg.Requester, msg.Reason, msg.ProductId,
|
||||
msg.Amount, _bankAccount.Id))
|
||||
msg.Amount, _bankAccount.Id) &&
|
||||
_errorSound.TryGetSound(out var errorSound))
|
||||
{
|
||||
SoundSystem.Play(Filter.Local(), "/Audio/Effects/error.ogg", Owner, AudioParams.Default);
|
||||
SoundSystem.Play(Filter.Local(), errorSound, Owner, AudioParams.Default);
|
||||
}
|
||||
break;
|
||||
}
|
||||
@@ -137,14 +142,16 @@ namespace Content.Server.Cargo.Components
|
||||
break;
|
||||
var capacity = _cargoConsoleSystem.GetCapacity(orders.Database.Id);
|
||||
if (
|
||||
capacity.CurrentCapacity == capacity.MaxCapacity
|
||||
(capacity.CurrentCapacity == capacity.MaxCapacity
|
||||
|| capacity.CurrentCapacity + order.Amount > capacity.MaxCapacity
|
||||
|| !_cargoConsoleSystem.CheckBalance(_bankAccount.Id, (-product.PointCost) * order.Amount)
|
||||
|| !_cargoConsoleSystem.ApproveOrder(orders.Database.Id, msg.OrderNumber)
|
||||
|| !_cargoConsoleSystem.ChangeBalance(_bankAccount.Id, (-product.PointCost) * order.Amount)
|
||||
|| !_cargoConsoleSystem.ChangeBalance(_bankAccount.Id, (-product.PointCost) * order.Amount))
|
||||
&&
|
||||
_errorSound.TryGetSound(out var errorSound)
|
||||
)
|
||||
{
|
||||
SoundSystem.Play(Filter.Local(), "/Audio/Effects/error.ogg", Owner, AudioParams.Default);
|
||||
SoundSystem.Play(Filter.Local(), errorSound, Owner, AudioParams.Default);
|
||||
break;
|
||||
}
|
||||
UpdateUIState();
|
||||
|
||||
@@ -2,10 +2,12 @@
|
||||
using System.Collections.Generic;
|
||||
using Content.Server.Power.Components;
|
||||
using Content.Shared.Cargo;
|
||||
using Content.Shared.Sound;
|
||||
using Robust.Server.GameObjects;
|
||||
using Robust.Shared.Audio;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.Player;
|
||||
using Robust.Shared.Serialization.Manager.Attributes;
|
||||
|
||||
namespace Content.Server.Cargo.Components
|
||||
{
|
||||
@@ -21,6 +23,7 @@ namespace Content.Server.Cargo.Components
|
||||
private const float TeleportDelay = 15f;
|
||||
private List<CargoProductPrototype> _teleportQueue = new List<CargoProductPrototype>();
|
||||
private CargoTelepadState _currentState = CargoTelepadState.Unpowered;
|
||||
[DataField("teleportSound")] private SoundSpecifier _teleportSound = new SoundPathSpecifier("/Audio/Machines/phasein.ogg");
|
||||
|
||||
public override void HandleMessage(ComponentMessage message, IComponent? component)
|
||||
{
|
||||
@@ -72,7 +75,8 @@ namespace Content.Server.Cargo.Components
|
||||
{
|
||||
if (!Deleted && !Owner.Deleted && _currentState == CargoTelepadState.Teleporting && _teleportQueue.Count > 0)
|
||||
{
|
||||
SoundSystem.Play(Filter.Pvs(Owner), "/Audio/Machines/phasein.ogg", Owner, AudioParams.Default.WithVolume(-8f));
|
||||
if (_teleportSound.TryGetSound(out var teleportSound))
|
||||
SoundSystem.Play(Filter.Pvs(Owner), teleportSound, Owner, AudioParams.Default.WithVolume(-8f));
|
||||
Owner.EntityManager.SpawnEntity(_teleportQueue[0].Product, Owner.Transform.Coordinates);
|
||||
_teleportQueue.RemoveAt(0);
|
||||
if (Owner.TryGetComponent<SpriteComponent>(out var spriteComponent) && spriteComponent.LayerCount > 0)
|
||||
|
||||
@@ -14,6 +14,7 @@ using Content.Shared.Chemistry.Solution;
|
||||
using Content.Shared.Interaction;
|
||||
using Content.Shared.Notification.Managers;
|
||||
using Content.Shared.Random.Helpers;
|
||||
using Content.Shared.Sound;
|
||||
using Content.Shared.Verbs;
|
||||
using Robust.Server.GameObjects;
|
||||
using Robust.Shared.Audio;
|
||||
@@ -21,6 +22,7 @@ using Robust.Shared.Containers;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.Localization;
|
||||
using Robust.Shared.Player;
|
||||
using Robust.Shared.Serialization.Manager.Attributes;
|
||||
using Robust.Shared.ViewVariables;
|
||||
|
||||
namespace Content.Server.Chemistry.Components
|
||||
@@ -46,6 +48,8 @@ namespace Content.Server.Chemistry.Components
|
||||
|
||||
[ViewVariables] private BoundUserInterface? UserInterface => Owner.GetUIOrNull(ChemMasterUiKey.Key);
|
||||
|
||||
[DataField("clickSound")] private SoundSpecifier _clickSound = new SoundPathSpecifier("/Audio/Machines/machine_switch.ogg");
|
||||
|
||||
/// <summary>
|
||||
/// Called once per instance of this component. Gets references to any other components needed
|
||||
/// by this component and initializes it's UI and other data.
|
||||
@@ -417,7 +421,8 @@ namespace Content.Server.Chemistry.Components
|
||||
|
||||
private void ClickSound()
|
||||
{
|
||||
SoundSystem.Play(Filter.Pvs(Owner), "/Audio/Machines/machine_switch.ogg", Owner, AudioParams.Default.WithVolume(-2f));
|
||||
if(_clickSound.TryGetSound(out var sound))
|
||||
SoundSystem.Play(Filter.Pvs(Owner), sound, Owner, AudioParams.Default.WithVolume(-2f));
|
||||
}
|
||||
|
||||
[Verb]
|
||||
|
||||
@@ -5,6 +5,7 @@ using Content.Shared.Chemistry;
|
||||
using Content.Shared.Chemistry.Components;
|
||||
using Content.Shared.Chemistry.Reagent;
|
||||
using Content.Shared.Notification.Managers;
|
||||
using Content.Shared.Sound;
|
||||
using Robust.Shared.Audio;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.Localization;
|
||||
@@ -27,6 +28,9 @@ namespace Content.Server.Chemistry.Components
|
||||
[ViewVariables(VVAccess.ReadWrite)]
|
||||
public ReagentUnit TransferAmount { get; set; } = ReagentUnit.New(5);
|
||||
|
||||
[DataField("InjectSound")]
|
||||
private SoundSpecifier _injectSound = new SoundPathSpecifier("/Audio/Items/hypospray.ogg");
|
||||
|
||||
[ComponentDependency] private readonly SolutionContainerComponent? _solution = default!;
|
||||
|
||||
protected override void Initialize()
|
||||
@@ -68,7 +72,8 @@ namespace Content.Server.Chemistry.Components
|
||||
meleeSys.SendLunge(angle, user);
|
||||
}
|
||||
|
||||
SoundSystem.Play(Filter.Pvs(user), "/Audio/Items/hypospray.ogg", user);
|
||||
if(_injectSound.TryGetSound(out var injectSound))
|
||||
SoundSystem.Play(Filter.Pvs(user), injectSound, user);
|
||||
|
||||
var targetSolution = target.GetComponent<SolutionContainerComponent>();
|
||||
|
||||
|
||||
@@ -7,6 +7,7 @@ using Content.Shared.Chemistry.Reagent;
|
||||
using Content.Shared.Interaction;
|
||||
using Content.Shared.Interaction.Helpers;
|
||||
using Content.Shared.Notification.Managers;
|
||||
using Content.Shared.Sound;
|
||||
using Robust.Shared.Audio;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.Localization;
|
||||
@@ -23,7 +24,7 @@ namespace Content.Server.Chemistry.Components
|
||||
|
||||
[ViewVariables]
|
||||
[DataField("useSound")]
|
||||
protected override string? UseSound { get; set; } = default;
|
||||
protected override SoundSpecifier UseSound { get; set; } = default!;
|
||||
|
||||
[ViewVariables]
|
||||
[DataField("trash")]
|
||||
@@ -98,9 +99,9 @@ namespace Content.Server.Chemistry.Components
|
||||
|
||||
firstStomach.TryTransferSolution(split);
|
||||
|
||||
if (UseSound != null)
|
||||
if (UseSound.TryGetSound(out var sound))
|
||||
{
|
||||
SoundSystem.Play(Filter.Pvs(trueTarget), UseSound, trueTarget, AudioParams.Default.WithVolume(-1f));
|
||||
SoundSystem.Play(Filter.Pvs(trueTarget), sound, trueTarget, AudioParams.Default.WithVolume(-1f));
|
||||
}
|
||||
|
||||
trueTarget.PopupMessage(user, Loc.GetString("pill-component-swallow-success-message"));
|
||||
|
||||
@@ -14,6 +14,7 @@ using Content.Shared.Chemistry.Reagent;
|
||||
using Content.Shared.Chemistry.Solution;
|
||||
using Content.Shared.Interaction;
|
||||
using Content.Shared.Notification.Managers;
|
||||
using Content.Shared.Sound;
|
||||
using Content.Shared.Verbs;
|
||||
using JetBrains.Annotations;
|
||||
using Robust.Server.GameObjects;
|
||||
@@ -47,6 +48,8 @@ namespace Content.Server.Chemistry.Components
|
||||
[ViewVariables] private ContainerSlot _beakerContainer = default!;
|
||||
[ViewVariables] [DataField("pack")] private string _packPrototypeId = "";
|
||||
|
||||
[DataField("clickSound")] private SoundSpecifier _clickSound = new SoundPathSpecifier("/Audio/Machines/machine_switch.ogg");
|
||||
|
||||
[ViewVariables] private bool HasBeaker => _beakerContainer.ContainedEntity != null;
|
||||
[ViewVariables] private ReagentUnit _dispenseAmount = ReagentUnit.New(10);
|
||||
[UsedImplicitly] [ViewVariables] private SolutionContainerComponent? Solution => _beakerContainer.ContainedEntity?.GetComponent<SolutionContainerComponent>();
|
||||
@@ -359,7 +362,8 @@ namespace Content.Server.Chemistry.Components
|
||||
|
||||
private void ClickSound()
|
||||
{
|
||||
SoundSystem.Play(Filter.Pvs(Owner), "/Audio/Machines/machine_switch.ogg", Owner, AudioParams.Default.WithVolume(-2f));
|
||||
if(_clickSound.TryGetSound(out var sound))
|
||||
SoundSystem.Play(Filter.Pvs(Owner), sound, Owner, AudioParams.Default.WithVolume(-2f));
|
||||
}
|
||||
|
||||
[Verb]
|
||||
|
||||
@@ -13,8 +13,8 @@ namespace Content.Server.Chemistry.EntitySystems
|
||||
{
|
||||
base.OnReaction(reaction, owner, unitReactions);
|
||||
|
||||
if (reaction.Sound != null)
|
||||
SoundSystem.Play(Filter.Pvs(owner), reaction.Sound, owner.Transform.Coordinates);
|
||||
if (reaction.Sound.TryGetSound(out var sound))
|
||||
SoundSystem.Play(Filter.Pvs(owner), sound, owner.Transform.Coordinates);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -4,6 +4,7 @@ using Content.Server.Chemistry.Components;
|
||||
using Content.Server.Coordinates.Helpers;
|
||||
using Content.Shared.Audio;
|
||||
using Content.Shared.Chemistry.Reaction;
|
||||
using Content.Shared.Sound;
|
||||
using JetBrains.Annotations;
|
||||
using Robust.Server.GameObjects;
|
||||
using Robust.Shared.Audio;
|
||||
@@ -80,7 +81,7 @@ namespace Content.Server.Chemistry.ReactionEffects
|
||||
/// <summary>
|
||||
/// Sound that will get played when this reaction effect occurs.
|
||||
/// </summary>
|
||||
[DataField("sound")] private string? _sound;
|
||||
[DataField("sound")] private SoundSpecifier _sound = default!;
|
||||
|
||||
protected AreaReactionEffect()
|
||||
{
|
||||
@@ -136,9 +137,9 @@ namespace Content.Server.Chemistry.ReactionEffects
|
||||
areaEffectComponent.TryAddSolution(solution);
|
||||
areaEffectComponent.Start(amount, _duration, _spreadDelay, _removeDelay);
|
||||
|
||||
if (!string.IsNullOrEmpty(_sound))
|
||||
if (_sound.TryGetSound(out var sound))
|
||||
{
|
||||
SoundSystem.Play(Filter.Pvs(solutionEntity), _sound, solutionEntity, AudioHelpers.WithVariation(0.125f));
|
||||
SoundSystem.Play(Filter.Pvs(solutionEntity), sound, solutionEntity, AudioHelpers.WithVariation(0.125f));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -2,6 +2,7 @@
|
||||
using System.Threading.Tasks;
|
||||
using Content.Shared.Audio;
|
||||
using Content.Shared.Construction;
|
||||
using Content.Shared.Sound;
|
||||
using JetBrains.Annotations;
|
||||
using Robust.Shared.Audio;
|
||||
using Robust.Shared.GameObjects;
|
||||
@@ -14,21 +15,12 @@ namespace Content.Server.Construction.Completions
|
||||
[DataDefinition]
|
||||
public class PlaySound : IGraphAction
|
||||
{
|
||||
[DataField("soundCollection")] public string SoundCollection { get; private set; } = string.Empty;
|
||||
[DataField("sound")] public string Sound { get; private set; } = string.Empty;
|
||||
[DataField("sound")] public SoundSpecifier Sound { get; private set; } = default!;
|
||||
|
||||
public async Task PerformAction(IEntity entity, IEntity? user)
|
||||
{
|
||||
var sound = GetSound();
|
||||
|
||||
if (string.IsNullOrEmpty(sound)) return;
|
||||
|
||||
if(Sound.TryGetSound(out var sound))
|
||||
SoundSystem.Play(Filter.Pvs(entity), sound, entity, AudioHelpers.WithVariation(0.125f));
|
||||
}
|
||||
|
||||
private string GetSound()
|
||||
{
|
||||
return !string.IsNullOrEmpty(SoundCollection) ? AudioHelpers.GetRandomFileFromSoundCollection(SoundCollection) : Sound;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -9,6 +9,7 @@ using Content.Shared.Interaction;
|
||||
using Content.Shared.Interaction.Helpers;
|
||||
using Content.Shared.Notification;
|
||||
using Content.Shared.Notification.Managers;
|
||||
using Content.Shared.Sound;
|
||||
using Robust.Server.GameObjects;
|
||||
using Robust.Shared.Audio;
|
||||
using Robust.Shared.GameObjects;
|
||||
@@ -31,7 +32,7 @@ namespace Content.Server.Crayon
|
||||
|
||||
//TODO: useSound
|
||||
[DataField("useSound")]
|
||||
private string? _useSound = string.Empty;
|
||||
private SoundSpecifier _useSound = default!;
|
||||
|
||||
[ViewVariables]
|
||||
public Color Color { get; set; }
|
||||
@@ -135,9 +136,9 @@ namespace Content.Server.Crayon
|
||||
appearance.SetData(CrayonVisuals.Rotation, eventArgs.User.Transform.LocalRotation);
|
||||
}
|
||||
|
||||
if (!string.IsNullOrEmpty(_useSound))
|
||||
if (_useSound.TryGetSound(out var useSound))
|
||||
{
|
||||
SoundSystem.Play(Filter.Pvs(Owner), _useSound, Owner, AudioHelpers.WithVariation(0.125f));
|
||||
SoundSystem.Play(Filter.Pvs(Owner), useSound, Owner, AudioHelpers.WithVariation(0.125f));
|
||||
}
|
||||
|
||||
// Decrease "Ammo"
|
||||
|
||||
@@ -232,13 +232,13 @@ namespace Content.Server.Cuffs.Components
|
||||
|
||||
if (isOwner)
|
||||
{
|
||||
if (cuff.StartBreakoutSound != null)
|
||||
SoundSystem.Play(Filter.Pvs(Owner), cuff.StartBreakoutSound, Owner);
|
||||
if (cuff.StartBreakoutSound.TryGetSound(out var startBreakoutSound))
|
||||
SoundSystem.Play(Filter.Pvs(Owner), startBreakoutSound, Owner);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (cuff.StartUncuffSound != null)
|
||||
SoundSystem.Play(Filter.Pvs(Owner), cuff.StartUncuffSound, Owner);
|
||||
if (cuff.StartUncuffSound.TryGetSound(out var startUncuffSound))
|
||||
SoundSystem.Play(Filter.Pvs(Owner), startUncuffSound, Owner);
|
||||
}
|
||||
|
||||
var uncuffTime = isOwner ? cuff.BreakoutTime : cuff.UncuffTime;
|
||||
@@ -259,8 +259,8 @@ namespace Content.Server.Cuffs.Components
|
||||
|
||||
if (result != DoAfterStatus.Cancelled)
|
||||
{
|
||||
if (cuff.EndUncuffSound != null)
|
||||
SoundSystem.Play(Filter.Pvs(Owner), cuff.EndUncuffSound, Owner);
|
||||
if (cuff.EndUncuffSound.TryGetSound(out var endUncuffSound))
|
||||
SoundSystem.Play(Filter.Pvs(Owner), endUncuffSound, Owner);
|
||||
|
||||
Container.ForceRemove(cuffsToRemove);
|
||||
cuffsToRemove.Transform.AttachToGridOrMap();
|
||||
|
||||
@@ -10,6 +10,7 @@ using Content.Shared.Interaction;
|
||||
using Content.Shared.Interaction.Events;
|
||||
using Content.Shared.Interaction.Helpers;
|
||||
using Content.Shared.Notification.Managers;
|
||||
using Content.Shared.Sound;
|
||||
using Robust.Shared.Audio;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.Localization;
|
||||
@@ -114,18 +115,18 @@ namespace Content.Server.Cuffs.Components
|
||||
}
|
||||
|
||||
[DataField("startCuffSound")]
|
||||
public string StartCuffSound { get; set; } = "/Audio/Items/Handcuffs/cuff_start.ogg";
|
||||
public SoundSpecifier StartCuffSound { get; set; } = new SoundPathSpecifier("/Audio/Items/Handcuffs/cuff_start.ogg");
|
||||
|
||||
[DataField("endCuffSound")] public string EndCuffSound { get; set; } = "/Audio/Items/Handcuffs/cuff_end.ogg";
|
||||
[DataField("endCuffSound")] public SoundSpecifier EndCuffSound { get; set; } = new SoundPathSpecifier("/Audio/Items/Handcuffs/cuff_end.ogg");
|
||||
|
||||
[DataField("startBreakoutSound")]
|
||||
public string StartBreakoutSound { get; set; } = "/Audio/Items/Handcuffs/cuff_breakout_start.ogg";
|
||||
public SoundSpecifier StartBreakoutSound { get; set; } = new SoundPathSpecifier("/Audio/Items/Handcuffs/cuff_breakout_start.ogg");
|
||||
|
||||
[DataField("startUncuffSound")]
|
||||
public string StartUncuffSound { get; set; } = "/Audio/Items/Handcuffs/cuff_takeoff_start.ogg";
|
||||
public SoundSpecifier StartUncuffSound { get; set; } = new SoundPathSpecifier("/Audio/Items/Handcuffs/cuff_takeoff_start.ogg");
|
||||
|
||||
[DataField("endUncuffSound")]
|
||||
public string EndUncuffSound { get; set; } = "/Audio/Items/Handcuffs/cuff_takeoff_end.ogg";
|
||||
public SoundSpecifier EndUncuffSound { get; set; } = new SoundPathSpecifier("/Audio/Items/Handcuffs/cuff_takeoff_end.ogg");
|
||||
[DataField("color")]
|
||||
public Color Color { get; set; } = Color.White;
|
||||
|
||||
@@ -184,8 +185,8 @@ namespace Content.Server.Cuffs.Components
|
||||
eventArgs.User.PopupMessage(Loc.GetString("handcuff-component-start-cuffing-target-message",("targetName", eventArgs.Target)));
|
||||
eventArgs.User.PopupMessage(eventArgs.Target, Loc.GetString("handcuff-component-start-cuffing-by-other-message",("otherName", eventArgs.User)));
|
||||
|
||||
if (StartCuffSound != null)
|
||||
SoundSystem.Play(Filter.Pvs(Owner), StartCuffSound, Owner);
|
||||
if (StartCuffSound.TryGetSound(out var startCuffSound))
|
||||
SoundSystem.Play(Filter.Pvs(Owner), startCuffSound, Owner);
|
||||
|
||||
TryUpdateCuff(eventArgs.User, eventArgs.Target, cuffed);
|
||||
return true;
|
||||
@@ -222,8 +223,8 @@ namespace Content.Server.Cuffs.Components
|
||||
{
|
||||
if (cuffs.TryAddNewCuffs(user, Owner))
|
||||
{
|
||||
if (EndCuffSound != null)
|
||||
SoundSystem.Play(Filter.Pvs(Owner), EndCuffSound, Owner);
|
||||
if (EndCuffSound.TryGetSound(out var endCuffSound))
|
||||
SoundSystem.Play(Filter.Pvs(Owner), endCuffSound, Owner);
|
||||
|
||||
user.PopupMessage(Loc.GetString("handcuff-component-cuff-other-success-message",("otherName", target)));
|
||||
target.PopupMessage(Loc.GetString("handcuff-component-cuff-by-other-success-message", ("otherName", user)));
|
||||
|
||||
@@ -1,8 +1,9 @@
|
||||
using System;
|
||||
using System;
|
||||
using Content.Server.Stunnable.Components;
|
||||
using Content.Shared.Audio;
|
||||
using Content.Shared.Damage;
|
||||
using Content.Shared.Damage.Components;
|
||||
using Content.Shared.Sound;
|
||||
using Robust.Shared.Audio;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.IoC;
|
||||
@@ -32,7 +33,7 @@ namespace Content.Server.Damage.Components
|
||||
[DataField("factor")]
|
||||
public float Factor { get; set; } = 1f;
|
||||
[DataField("soundHit")]
|
||||
public string SoundHit { get; set; } = "";
|
||||
public SoundSpecifier SoundHit { get; set; } = default!;
|
||||
[DataField("stunChance")]
|
||||
public float StunChance { get; set; } = 0.25f;
|
||||
[DataField("stunMinimumDamage")]
|
||||
@@ -51,8 +52,8 @@ namespace Content.Server.Damage.Components
|
||||
|
||||
if (speed < MinimumSpeed) return;
|
||||
|
||||
if (!string.IsNullOrEmpty(SoundHit))
|
||||
SoundSystem.Play(Filter.Pvs(otherFixture.Body.Owner), SoundHit, otherFixture.Body.Owner, AudioHelpers.WithVariation(0.125f).WithVolume(-0.125f));
|
||||
if (SoundHit.TryGetSound(out var soundHit))
|
||||
SoundSystem.Play(Filter.Pvs(otherFixture.Body.Owner), soundHit, otherFixture.Body.Owner, AudioHelpers.WithVariation(0.125f).WithVolume(-0.125f));
|
||||
|
||||
if ((_gameTiming.CurTime - _lastHit).TotalSeconds < DamageCooldown)
|
||||
return;
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
using System;
|
||||
using Content.Shared.Audio;
|
||||
using Content.Shared.Sound;
|
||||
using Robust.Shared.Audio;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.Player;
|
||||
@@ -14,17 +15,15 @@ namespace Content.Server.Destructible.Thresholds.Behaviors
|
||||
/// <summary>
|
||||
/// Sound played upon destruction.
|
||||
/// </summary>
|
||||
[DataField("sound")] public string Sound { get; set; } = string.Empty;
|
||||
[DataField("sound")] public SoundSpecifier Sound { get; set; } = default!;
|
||||
|
||||
public void Execute(IEntity owner, DestructibleSystem system)
|
||||
{
|
||||
if (string.IsNullOrEmpty(Sound))
|
||||
if (Sound.TryGetSound(out var sound))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var pos = owner.Transform.Coordinates;
|
||||
SoundSystem.Play(Filter.Pvs(pos), Sound, pos, AudioHelpers.WithVariation(0.125f));
|
||||
SoundSystem.Play(Filter.Pvs(pos), sound, pos, AudioHelpers.WithVariation(0.125f));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,33 +0,0 @@
|
||||
using System;
|
||||
using Content.Shared.Audio;
|
||||
using Robust.Shared.Audio;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.Player;
|
||||
using Robust.Shared.Serialization.Manager.Attributes;
|
||||
|
||||
namespace Content.Server.Destructible.Thresholds.Behaviors
|
||||
{
|
||||
[Serializable]
|
||||
[DataDefinition]
|
||||
public class PlaySoundCollectionBehavior : IThresholdBehavior
|
||||
{
|
||||
/// <summary>
|
||||
/// Sound collection from which to pick a random sound to play.
|
||||
/// </summary>
|
||||
[DataField("soundCollection")]
|
||||
private string SoundCollection { get; set; } = string.Empty;
|
||||
|
||||
public void Execute(IEntity owner, DestructibleSystem system)
|
||||
{
|
||||
if (string.IsNullOrEmpty(SoundCollection))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var sound = AudioHelpers.GetRandomFileFromSoundCollection(SoundCollection);
|
||||
var pos = owner.Transform.Coordinates;
|
||||
|
||||
SoundSystem.Play(Filter.Pvs(pos), sound, pos, AudioHelpers.WithVariation(0.125f));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -64,7 +64,8 @@ namespace Content.Server.Dice
|
||||
|
||||
public void PlayDiceEffect()
|
||||
{
|
||||
SoundSystem.Play(Filter.Pvs(Owner), _sound.GetSound(), Owner, AudioParams.Default);
|
||||
if(_sound.TryGetSound(out var sound))
|
||||
SoundSystem.Play(Filter.Pvs(Owner), sound, Owner, AudioParams.Default);
|
||||
}
|
||||
|
||||
void IActivate.Activate(ActivateEventArgs eventArgs)
|
||||
|
||||
@@ -24,6 +24,7 @@ using Content.Shared.Interaction;
|
||||
using Content.Shared.Movement;
|
||||
using Content.Shared.Notification;
|
||||
using Content.Shared.Notification.Managers;
|
||||
using Content.Shared.Sound;
|
||||
using Content.Shared.Verbs;
|
||||
using Robust.Server.GameObjects;
|
||||
using Robust.Shared.Audio;
|
||||
@@ -88,6 +89,9 @@ namespace Content.Server.Disposal.Mailing
|
||||
[DataField("entryDelay")]
|
||||
private float _entryDelay = 0.5f;
|
||||
|
||||
[DataField("receivedMessageSound")]
|
||||
private SoundSpecifier _receivedMessageSound = new SoundPathSpecifier("/Audio/Machines/machine_switch.ogg");
|
||||
|
||||
/// <summary>
|
||||
/// Token used to cancel the automatic engage of a disposal unit
|
||||
/// after an entity enters it.
|
||||
@@ -432,8 +436,8 @@ namespace Content.Server.Disposal.Mailing
|
||||
break;
|
||||
case UiButton.Power:
|
||||
TogglePower();
|
||||
SoundSystem.Play(Filter.Pvs(Owner), "/Audio/Machines/machine_switch.ogg", Owner, AudioParams.Default.WithVolume(-2f));
|
||||
|
||||
if(_receivedMessageSound.TryGetSound(out var sound))
|
||||
SoundSystem.Play(Filter.Pvs(Owner), sound, Owner, AudioParams.Default.WithVolume(-2f));
|
||||
break;
|
||||
default:
|
||||
throw new ArgumentOutOfRangeException();
|
||||
|
||||
@@ -9,6 +9,7 @@ using Content.Shared.ActionBlocker;
|
||||
using Content.Shared.Interaction;
|
||||
using Content.Shared.Interaction.Events;
|
||||
using Content.Shared.Notification.Managers;
|
||||
using Content.Shared.Sound;
|
||||
using Content.Shared.Verbs;
|
||||
using Robust.Server.Console;
|
||||
using Robust.Server.GameObjects;
|
||||
@@ -20,6 +21,7 @@ using Robust.Shared.Localization;
|
||||
using Robust.Shared.Maths;
|
||||
using Robust.Shared.Physics;
|
||||
using Robust.Shared.Player;
|
||||
using Robust.Shared.Serialization.Manager.Attributes;
|
||||
using Robust.Shared.ViewVariables;
|
||||
using static Content.Shared.Disposal.Components.SharedDisposalRouterComponent;
|
||||
|
||||
@@ -42,6 +44,8 @@ namespace Content.Server.Disposal.Tube.Components
|
||||
|
||||
[ViewVariables] private BoundUserInterface? UserInterface => Owner.GetUIOrNull(DisposalRouterUiKey.Key);
|
||||
|
||||
[DataField("clickSound")] private SoundSpecifier _clickSound = new SoundPathSpecifier("/Audio/Machines/machine_switch.ogg");
|
||||
|
||||
public override Direction NextDirection(DisposalHolderComponent holder)
|
||||
{
|
||||
var directions = ConnectableDirections();
|
||||
@@ -150,7 +154,8 @@ namespace Content.Server.Disposal.Tube.Components
|
||||
|
||||
private void ClickSound()
|
||||
{
|
||||
SoundSystem.Play(Filter.Pvs(Owner), "/Audio/Machines/machine_switch.ogg", Owner, AudioParams.Default.WithVolume(-2f));
|
||||
if(_clickSound.TryGetSound(out var sound))
|
||||
SoundSystem.Play(Filter.Pvs(Owner), sound, Owner, AudioParams.Default.WithVolume(-2f));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
||||
@@ -6,6 +6,7 @@ using Content.Shared.ActionBlocker;
|
||||
using Content.Shared.Interaction;
|
||||
using Content.Shared.Interaction.Events;
|
||||
using Content.Shared.Notification.Managers;
|
||||
using Content.Shared.Sound;
|
||||
using Content.Shared.Verbs;
|
||||
using Robust.Server.Console;
|
||||
using Robust.Server.GameObjects;
|
||||
@@ -17,6 +18,7 @@ using Robust.Shared.Localization;
|
||||
using Robust.Shared.Maths;
|
||||
using Robust.Shared.Physics;
|
||||
using Robust.Shared.Player;
|
||||
using Robust.Shared.Serialization.Manager.Attributes;
|
||||
using Robust.Shared.ViewVariables;
|
||||
using static Content.Shared.Disposal.Components.SharedDisposalTaggerComponent;
|
||||
|
||||
@@ -39,6 +41,8 @@ namespace Content.Server.Disposal.Tube.Components
|
||||
|
||||
[ViewVariables] private BoundUserInterface? UserInterface => Owner.GetUIOrNull(DisposalTaggerUiKey.Key);
|
||||
|
||||
[DataField("clickSound")] private SoundSpecifier _clickSound = new SoundPathSpecifier("/Audio/Machines/machine_switch.ogg");
|
||||
|
||||
public override Direction NextDirection(DisposalHolderComponent holder)
|
||||
{
|
||||
holder.Tags.Add(_tag);
|
||||
@@ -116,7 +120,8 @@ namespace Content.Server.Disposal.Tube.Components
|
||||
|
||||
private void ClickSound()
|
||||
{
|
||||
SoundSystem.Play(Filter.Pvs(Owner), "/Audio/Machines/machine_switch.ogg", Owner, AudioParams.Default.WithVolume(-2f));
|
||||
if(_clickSound.TryGetSound(out var sound))
|
||||
SoundSystem.Play(Filter.Pvs(Owner), sound, Owner, AudioParams.Default.WithVolume(-2f));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
||||
@@ -8,6 +8,7 @@ using Content.Shared.Disposal.Components;
|
||||
using Content.Shared.Movement;
|
||||
using Content.Shared.Notification;
|
||||
using Content.Shared.Notification.Managers;
|
||||
using Content.Shared.Sound;
|
||||
using Content.Shared.Verbs;
|
||||
using Robust.Server.Console;
|
||||
using Robust.Server.GameObjects;
|
||||
@@ -37,7 +38,7 @@ namespace Content.Server.Disposal.Tube.Components
|
||||
private bool _connected;
|
||||
private bool _broken;
|
||||
[DataField("clangSound")]
|
||||
private string _clangSound = "/Audio/Effects/clang.ogg";
|
||||
private SoundSpecifier _clangSound = new SoundPathSpecifier("/Audio/Effects/clang.ogg");
|
||||
|
||||
/// <summary>
|
||||
/// Container of entities that are currently inside this tube
|
||||
@@ -266,7 +267,8 @@ namespace Content.Server.Disposal.Tube.Components
|
||||
}
|
||||
|
||||
_lastClang = _gameTiming.CurTime;
|
||||
SoundSystem.Play(Filter.Pvs(Owner), _clangSound, Owner.Transform.Coordinates);
|
||||
if(_clangSound.TryGetSound(out var clangSound))
|
||||
SoundSystem.Play(Filter.Pvs(Owner), clangSound, Owner.Transform.Coordinates);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -20,6 +20,7 @@ using Content.Shared.DragDrop;
|
||||
using Content.Shared.Interaction;
|
||||
using Content.Shared.Movement;
|
||||
using Content.Shared.Notification.Managers;
|
||||
using Content.Shared.Sound;
|
||||
using Content.Shared.Throwing;
|
||||
using Content.Shared.Verbs;
|
||||
using Robust.Server.GameObjects;
|
||||
@@ -78,6 +79,8 @@ namespace Content.Server.Disposal.Unit.Components
|
||||
[DataField("flushDelay")]
|
||||
private readonly TimeSpan _flushDelay = TimeSpan.FromSeconds(3);
|
||||
|
||||
[DataField("clickSound")] private SoundSpecifier _clickSound = new SoundPathSpecifier("/Audio/Machines/machine_switch.ogg");
|
||||
|
||||
/// <summary>
|
||||
/// Delay from trying to enter disposals ourselves.
|
||||
/// </summary>
|
||||
@@ -377,7 +380,8 @@ namespace Content.Server.Disposal.Unit.Components
|
||||
break;
|
||||
case UiButton.Power:
|
||||
TogglePower();
|
||||
SoundSystem.Play(Filter.Pvs(Owner), "/Audio/Machines/machine_switch.ogg", Owner, AudioParams.Default.WithVolume(-2f));
|
||||
if(_clickSound.TryGetSound(out var clickSound))
|
||||
SoundSystem.Play(Filter.Pvs(Owner), clickSound, Owner, AudioParams.Default.WithVolume(-2f));
|
||||
break;
|
||||
default:
|
||||
throw new ArgumentOutOfRangeException();
|
||||
|
||||
@@ -8,12 +8,14 @@ using Content.Shared.Doors;
|
||||
using Content.Shared.Interaction;
|
||||
using Content.Shared.Notification;
|
||||
using Content.Shared.Notification.Managers;
|
||||
using Content.Shared.Sound;
|
||||
using Robust.Server.GameObjects;
|
||||
using Robust.Shared.Audio;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.Localization;
|
||||
using Robust.Shared.Maths;
|
||||
using Robust.Shared.Player;
|
||||
using Robust.Shared.Serialization.Manager.Attributes;
|
||||
using Robust.Shared.ViewVariables;
|
||||
using static Content.Shared.Wires.SharedWiresComponent;
|
||||
using static Content.Shared.Wires.SharedWiresComponent.WiresAction;
|
||||
@@ -92,6 +94,10 @@ namespace Content.Server.Doors.Components
|
||||
}
|
||||
}
|
||||
|
||||
[DataField("setBoltsDownSound")] private SoundSpecifier _setBoltsDownSound = new SoundPathSpecifier("/Audio/Machines/boltsdown.ogg");
|
||||
|
||||
[DataField("setBoltsUpSound")] private SoundSpecifier _setBoltsUpSound = new SoundPathSpecifier("/Audio/Machines/boltsup.ogg");
|
||||
|
||||
private static readonly TimeSpan AutoCloseDelayFast = TimeSpan.FromSeconds(1);
|
||||
|
||||
[ViewVariables(VVAccess.ReadWrite)]
|
||||
@@ -456,7 +462,16 @@ namespace Content.Server.Doors.Components
|
||||
|
||||
BoltsDown = newBolts;
|
||||
|
||||
SoundSystem.Play(Filter.Broadcast(), newBolts ? "/Audio/Machines/boltsdown.ogg" : "/Audio/Machines/boltsup.ogg", Owner);
|
||||
if (newBolts)
|
||||
{
|
||||
if (_setBoltsDownSound.TryGetSound(out var boltsDownSound))
|
||||
SoundSystem.Play(Filter.Broadcast(), boltsDownSound, Owner);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (_setBoltsUpSound.TryGetSound(out var boltsUpSound))
|
||||
SoundSystem.Play(Filter.Broadcast(), boltsUpSound, Owner);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -14,6 +14,7 @@ using Content.Shared.Damage;
|
||||
using Content.Shared.Damage.Components;
|
||||
using Content.Shared.Doors;
|
||||
using Content.Shared.Interaction;
|
||||
using Content.Shared.Sound;
|
||||
using Content.Shared.Tool;
|
||||
using Robust.Shared.Audio;
|
||||
using Robust.Shared.Containers;
|
||||
@@ -43,6 +44,9 @@ namespace Content.Server.Doors.Components
|
||||
[DataField("board")]
|
||||
private string? _boardPrototype;
|
||||
|
||||
[DataField("tryOpenDoorSound")]
|
||||
private SoundSpecifier _tryOpenDoorSound = new SoundPathSpecifier("/Audio/Effects/bang.ogg");
|
||||
|
||||
public override DoorState State
|
||||
{
|
||||
get => base.State;
|
||||
@@ -235,10 +239,10 @@ namespace Content.Server.Doors.Components
|
||||
{
|
||||
Open();
|
||||
|
||||
if (user.TryGetComponent(out HandsComponent? hands) && hands.Count == 0)
|
||||
if (user.TryGetComponent(out HandsComponent? hands) && hands.Count == 0
|
||||
&& _tryOpenDoorSound.TryGetSound(out var tryOpenDoorSound))
|
||||
{
|
||||
SoundSystem.Play(Filter.Pvs(Owner), "/Audio/Effects/bang.ogg", Owner,
|
||||
AudioParams.Default.WithVolume(-2));
|
||||
SoundSystem.Play(Filter.Pvs(Owner), tryOpenDoorSound, Owner, AudioParams.Default.WithVolume(-2));
|
||||
}
|
||||
}
|
||||
else
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
using Content.Server.Flash.Components;
|
||||
using Content.Server.Storage.Components;
|
||||
using Content.Shared.Acts;
|
||||
using Content.Shared.Sound;
|
||||
using Robust.Shared.Audio;
|
||||
using Robust.Shared.Containers;
|
||||
using Robust.Shared.GameObjects;
|
||||
@@ -22,7 +23,7 @@ namespace Content.Server.Explosion.Components
|
||||
[DataField("duration")]
|
||||
private float _duration = 8.0f;
|
||||
[DataField("sound")]
|
||||
private string _sound = "/Audio/Effects/flash_bang.ogg";
|
||||
private SoundSpecifier _sound = new SoundPathSpecifier("/Audio/Effects/flash_bang.ogg");
|
||||
[DataField("deleteOnFlash")]
|
||||
private bool _deleteOnFlash = true;
|
||||
|
||||
@@ -35,9 +36,9 @@ namespace Content.Server.Explosion.Components
|
||||
FlashableComponent.FlashAreaHelper(Owner, _range, _duration);
|
||||
}
|
||||
|
||||
if (_sound != null)
|
||||
if (_sound.TryGetSound(out var sound))
|
||||
{
|
||||
SoundSystem.Play(Filter.Pvs(Owner), _sound, Owner.Transform.Coordinates);
|
||||
SoundSystem.Play(Filter.Pvs(Owner), sound, Owner.Transform.Coordinates);
|
||||
}
|
||||
|
||||
if (_deleteOnFlash && !Owner.Deleted)
|
||||
|
||||
@@ -8,6 +8,7 @@ using Content.Shared.Acts;
|
||||
using Content.Shared.Interaction.Helpers;
|
||||
using Content.Shared.Maps;
|
||||
using Content.Shared.Physics;
|
||||
using Content.Shared.Sound;
|
||||
using Content.Shared.Tag;
|
||||
using Robust.Server.GameObjects;
|
||||
using Robust.Server.Player;
|
||||
@@ -36,6 +37,7 @@ namespace Content.Server.Explosion
|
||||
/// </summary>
|
||||
private static readonly float LightBreakChance = 0.3f;
|
||||
private static readonly float HeavyBreakChance = 0.8f;
|
||||
private static SoundSpecifier _explosionSound = new SoundPathSpecifier("/Audio/Effects/explosion.ogg");
|
||||
|
||||
private static bool IgnoreExplosivePassable(IEntity e) => e.HasTag("ExplosivePassable");
|
||||
|
||||
@@ -311,7 +313,8 @@ namespace Content.Server.Explosion
|
||||
var boundingBox = new Box2(epicenterMapPos - new Vector2(maxRange, maxRange),
|
||||
epicenterMapPos + new Vector2(maxRange, maxRange));
|
||||
|
||||
SoundSystem.Play(Filter.Broadcast(), "/Audio/Effects/explosion.ogg", epicenter);
|
||||
if(_explosionSound.TryGetSound(out var explosionSound))
|
||||
SoundSystem.Play(Filter.Broadcast(), explosionSound, epicenter);
|
||||
DamageEntitiesInRange(epicenter, boundingBox, devastationRange, heavyImpactRange, maxRange, mapId);
|
||||
|
||||
var mapGridsNear = mapManager.FindGridsIntersecting(mapId, boundingBox);
|
||||
|
||||
@@ -5,10 +5,12 @@ using Content.Shared.Chemistry.Solution.Components;
|
||||
using Content.Shared.Interaction;
|
||||
using Content.Shared.Notification;
|
||||
using Content.Shared.Notification.Managers;
|
||||
using Content.Shared.Sound;
|
||||
using Robust.Shared.Audio;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.Localization;
|
||||
using Robust.Shared.Player;
|
||||
using Robust.Shared.Serialization.Manager.Attributes;
|
||||
|
||||
#nullable enable
|
||||
|
||||
@@ -19,6 +21,8 @@ namespace Content.Server.Extinguisher
|
||||
{
|
||||
public override string Name => "FireExtinguisher";
|
||||
|
||||
[DataField("refillSound")] SoundSpecifier _refillSound = new SoundPathSpecifier("/Audio/Effects/refill.ogg");
|
||||
|
||||
// Higher priority than sprays.
|
||||
int IAfterInteract.Priority => 1;
|
||||
|
||||
@@ -40,7 +44,8 @@ namespace Content.Server.Extinguisher
|
||||
var drained = targetSolution.Drain(trans);
|
||||
container.TryAddSolution(drained);
|
||||
|
||||
SoundSystem.Play(Filter.Pvs(Owner), "/Audio/Effects/refill.ogg", Owner);
|
||||
if(_refillSound.TryGetSound(out var sound))
|
||||
SoundSystem.Play(Filter.Pvs(Owner), sound, Owner);
|
||||
eventArgs.Target.PopupMessage(eventArgs.User, Loc.GetString("fire-extinguisher-component-after-interact-refilled-message",("owner", Owner)));
|
||||
}
|
||||
|
||||
|
||||
@@ -1,3 +1,4 @@
|
||||
using Content.Shared.Sound;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.Serialization.Manager.Attributes;
|
||||
using Robust.Shared.ViewVariables;
|
||||
@@ -29,6 +30,10 @@ namespace Content.Server.Flash.Components
|
||||
[ViewVariables(VVAccess.ReadWrite)]
|
||||
public float SlowTo { get; set; } = 0.5f;
|
||||
|
||||
[ViewVariables(VVAccess.ReadWrite)]
|
||||
[DataField("sound")]
|
||||
public SoundSpecifier Sound { get; set; } = new SoundPathSpecifier("/Audio/Weapons/flash.ogg");
|
||||
|
||||
public bool Flashing;
|
||||
|
||||
public bool HasUses => Uses > 0;
|
||||
|
||||
@@ -2,6 +2,7 @@ using System;
|
||||
using Content.Shared.Flash;
|
||||
using Content.Shared.Interaction.Helpers;
|
||||
using Content.Shared.Physics;
|
||||
using Content.Shared.Sound;
|
||||
using Robust.Shared.Audio;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.IoC;
|
||||
@@ -31,7 +32,7 @@ namespace Content.Server.Flash.Components
|
||||
return new FlashComponentState(_duration, _lastFlash);
|
||||
}
|
||||
|
||||
public static void FlashAreaHelper(IEntity source, float range, float duration, string? sound = null)
|
||||
public static void FlashAreaHelper(IEntity source, float range, float duration, SoundSpecifier? sound = null)
|
||||
{
|
||||
foreach (var entity in IoCManager.Resolve<IEntityLookup>().GetEntitiesInRange(source.Transform.Coordinates, range))
|
||||
{
|
||||
@@ -41,9 +42,9 @@ namespace Content.Server.Flash.Components
|
||||
flashable.Flash(duration);
|
||||
}
|
||||
|
||||
if (!string.IsNullOrEmpty(sound))
|
||||
if (sound != null && sound.TryGetSound(out var soundName))
|
||||
{
|
||||
SoundSystem.Play(Filter.Pvs(source), sound, source.Transform.Coordinates);
|
||||
SoundSystem.Play(Filter.Pvs(source), soundName, source.Transform.Coordinates);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
using Content.Server.Flash.Components;
|
||||
using Content.Server.Flash.Components;
|
||||
using Content.Server.Stunnable.Components;
|
||||
using Content.Server.Weapon.Melee;
|
||||
using Content.Shared.Examine;
|
||||
@@ -93,8 +93,8 @@ namespace Content.Server.Flash
|
||||
});
|
||||
}
|
||||
|
||||
SoundSystem.Play(Filter.Pvs(comp.Owner), "/Audio/Weapons/flash.ogg", comp.Owner.Transform.Coordinates,
|
||||
AudioParams.Default);
|
||||
if(comp.Sound.TryGetSound(out var sound))
|
||||
SoundSystem.Play(Filter.Pvs(comp.Owner), sound, comp.Owner.Transform.Coordinates, AudioParams.Default);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -8,6 +8,7 @@ using Content.Shared.Interaction;
|
||||
using Content.Shared.Interaction.Helpers;
|
||||
using Content.Shared.Notification;
|
||||
using Content.Shared.Notification.Managers;
|
||||
using Content.Shared.Sound;
|
||||
using Robust.Shared.Audio;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.Localization;
|
||||
@@ -43,7 +44,7 @@ namespace Content.Server.Fluids.Components
|
||||
: ReagentUnit.Zero;
|
||||
|
||||
[DataField("sound")]
|
||||
private string? _sound = "/Audio/Effects/Fluids/watersplash.ogg";
|
||||
private SoundSpecifier _sound = new SoundPathSpecifier("/Audio/Effects/Fluids/watersplash.ogg");
|
||||
|
||||
/// <inheritdoc />
|
||||
protected override void Initialize()
|
||||
@@ -114,9 +115,9 @@ namespace Content.Server.Fluids.Components
|
||||
return false;
|
||||
}
|
||||
|
||||
if (_sound != null)
|
||||
if (_sound.TryGetSound(out var sound))
|
||||
{
|
||||
SoundSystem.Play(Filter.Pvs(Owner), _sound, Owner);
|
||||
SoundSystem.Play(Filter.Pvs(Owner), sound, Owner);
|
||||
}
|
||||
|
||||
return true;
|
||||
|
||||
@@ -7,6 +7,7 @@ using Content.Shared.Interaction;
|
||||
using Content.Shared.Interaction.Helpers;
|
||||
using Content.Shared.Notification;
|
||||
using Content.Shared.Notification.Managers;
|
||||
using Content.Shared.Sound;
|
||||
using Robust.Shared.Audio;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.Localization;
|
||||
@@ -54,7 +55,7 @@ namespace Content.Server.Fluids.Components
|
||||
public ReagentUnit PickupAmount { get; } = ReagentUnit.New(5);
|
||||
|
||||
[DataField("pickup_sound")]
|
||||
private string? _pickupSound = "/Audio/Effects/Fluids/slosh.ogg";
|
||||
private SoundSpecifier _pickupSound = new SoundPathSpecifier("/Audio/Effects/Fluids/slosh.ogg");
|
||||
|
||||
/// <summary>
|
||||
/// Multiplier for the do_after delay for how fast the mop works.
|
||||
@@ -163,9 +164,9 @@ namespace Content.Server.Fluids.Components
|
||||
contents.SplitSolution(transferAmount);
|
||||
}
|
||||
|
||||
if (!string.IsNullOrWhiteSpace(_pickupSound))
|
||||
if (_pickupSound.TryGetSound(out var pickupSound))
|
||||
{
|
||||
SoundSystem.Play(Filter.Pvs(Owner), _pickupSound, Owner);
|
||||
SoundSystem.Play(Filter.Pvs(Owner), pickupSound, Owner);
|
||||
}
|
||||
|
||||
return true;
|
||||
|
||||
@@ -11,6 +11,7 @@ using Content.Shared.Examine;
|
||||
using Content.Shared.Maps;
|
||||
using Content.Shared.Physics;
|
||||
using Content.Shared.Slippery;
|
||||
using Content.Shared.Sound;
|
||||
using Robust.Server.GameObjects;
|
||||
using Robust.Shared.Audio;
|
||||
using Robust.Shared.GameObjects;
|
||||
@@ -71,7 +72,7 @@ namespace Content.Server.Fluids.Components
|
||||
public float EvaporateTime { get; private set; } = 5f;
|
||||
|
||||
[DataField("spill_sound")]
|
||||
private string _spillSound = "/Audio/Effects/Fluids/splat.ogg";
|
||||
private SoundSpecifier _spillSound = new SoundPathSpecifier("/Audio/Effects/Fluids/splat.ogg");
|
||||
|
||||
/// <summary>
|
||||
/// Whether or not this puddle is currently overflowing onto its neighbors
|
||||
@@ -189,7 +190,8 @@ namespace Content.Server.Fluids.Components
|
||||
return true;
|
||||
}
|
||||
|
||||
SoundSystem.Play(Filter.Pvs(Owner), _spillSound, Owner.Transform.Coordinates);
|
||||
if(_spillSound.TryGetSound(out var spillSound))
|
||||
SoundSystem.Play(Filter.Pvs(Owner), spillSound, Owner.Transform.Coordinates);
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
@@ -10,6 +10,7 @@ using Content.Shared.Fluids;
|
||||
using Content.Shared.Interaction;
|
||||
using Content.Shared.Interaction.Events;
|
||||
using Content.Shared.Notification.Managers;
|
||||
using Content.Shared.Sound;
|
||||
using Content.Shared.Vapor;
|
||||
using Robust.Server.GameObjects;
|
||||
using Robust.Shared.Audio;
|
||||
@@ -35,8 +36,6 @@ namespace Content.Server.Fluids.Components
|
||||
|
||||
[DataField("transferAmount")]
|
||||
private ReagentUnit _transferAmount = ReagentUnit.New(10);
|
||||
[DataField("spraySound")]
|
||||
private string? _spraySound;
|
||||
[DataField("sprayVelocity")]
|
||||
private float _sprayVelocity = 1.5f;
|
||||
[DataField("sprayAliveTime")]
|
||||
@@ -78,7 +77,8 @@ namespace Content.Server.Fluids.Components
|
||||
set => _sprayVelocity = value;
|
||||
}
|
||||
|
||||
public string? SpraySound => _spraySound;
|
||||
[DataField("spraySound")]
|
||||
public SoundSpecifier SpraySound { get; } = default!;
|
||||
|
||||
public ReagentUnit CurrentVolume => Owner.GetComponentOrNull<SolutionContainerComponent>()?.CurrentVolume ?? ReagentUnit.Zero;
|
||||
|
||||
@@ -172,9 +172,9 @@ namespace Content.Server.Fluids.Components
|
||||
}
|
||||
|
||||
//Play sound
|
||||
if (!string.IsNullOrEmpty(_spraySound))
|
||||
if (SpraySound.TryGetSound(out var spraySound))
|
||||
{
|
||||
SoundSystem.Play(Filter.Pvs(Owner), _spraySound, Owner, AudioHelpers.WithVariation(0.125f));
|
||||
SoundSystem.Play(Filter.Pvs(Owner), spraySound, Owner, AudioHelpers.WithVariation(0.125f));
|
||||
}
|
||||
|
||||
_lastUseTime = curTime;
|
||||
|
||||
@@ -9,6 +9,7 @@ using Content.Server.Suspicion.Roles;
|
||||
using Content.Shared;
|
||||
using Content.Shared.CCVar;
|
||||
using Content.Shared.MobState;
|
||||
using Content.Shared.Sound;
|
||||
using Robust.Server.Player;
|
||||
using Robust.Shared.Audio;
|
||||
using Robust.Shared.Configuration;
|
||||
@@ -16,6 +17,7 @@ using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.IoC;
|
||||
using Robust.Shared.Localization;
|
||||
using Robust.Shared.Player;
|
||||
using Robust.Shared.Serialization.Manager.Attributes;
|
||||
using Robust.Shared.Timing;
|
||||
using Timer = Robust.Shared.Timing.Timer;
|
||||
|
||||
@@ -33,6 +35,8 @@ namespace Content.Server.GameTicking.Rules
|
||||
[Dependency] private readonly IConfigurationManager _cfg = default!;
|
||||
[Dependency] private readonly IGameTiming _timing = default!;
|
||||
|
||||
[DataField("addedSound")] private SoundSpecifier _addedSound = new SoundPathSpecifier("/Audio/Misc/tatoralert.ogg");
|
||||
|
||||
private readonly CancellationTokenSource _checkTimerCancel = new();
|
||||
private TimeSpan _endTime;
|
||||
|
||||
@@ -49,7 +53,9 @@ namespace Content.Server.GameTicking.Rules
|
||||
|
||||
var filter = Filter.Empty()
|
||||
.AddWhere(session => ((IPlayerSession)session).ContentData()?.Mind?.HasRole<SuspicionTraitorRole>() ?? false);
|
||||
SoundSystem.Play(filter, "/Audio/Misc/tatoralert.ogg", AudioParams.Default);
|
||||
|
||||
if(_addedSound.TryGetSound(out var addedSound))
|
||||
SoundSystem.Play(filter, addedSound, AudioParams.Default);
|
||||
EntitySystem.Get<SuspicionEndTimerSystem>().EndTime = _endTime;
|
||||
|
||||
EntitySystem.Get<DoorSystem>().AccessType = DoorSystem.AccessTypes.AllowAllNoExternal;
|
||||
|
||||
@@ -1,11 +1,13 @@
|
||||
using Content.Server.Chat.Managers;
|
||||
using Content.Server.Players;
|
||||
using Content.Server.Traitor;
|
||||
using Content.Shared.Sound;
|
||||
using Robust.Server.Player;
|
||||
using Robust.Shared.Audio;
|
||||
using Robust.Shared.IoC;
|
||||
using Robust.Shared.Localization;
|
||||
using Robust.Shared.Player;
|
||||
using Robust.Shared.Serialization.Manager.Attributes;
|
||||
|
||||
namespace Content.Server.GameTicking.Rules
|
||||
{
|
||||
@@ -13,13 +15,17 @@ namespace Content.Server.GameTicking.Rules
|
||||
{
|
||||
[Dependency] private readonly IChatManager _chatManager = default!;
|
||||
|
||||
[DataField("addedSound")] private SoundSpecifier _addedSound = new SoundPathSpecifier("/Audio/Misc/tatoralert.ogg");
|
||||
|
||||
public override void Added()
|
||||
{
|
||||
_chatManager.DispatchServerAnnouncement(Loc.GetString("rule-traitor-added-announcement"));
|
||||
|
||||
var filter = Filter.Empty()
|
||||
.AddWhere(session => ((IPlayerSession)session).ContentData()?.Mind?.HasRole<TraitorRole>() ?? false);
|
||||
SoundSystem.Play(filter, "/Audio/Misc/tatoralert.ogg", AudioParams.Default);
|
||||
|
||||
if(_addedSound.TryGetSound(out var addedSound))
|
||||
SoundSystem.Play(filter, addedSound, AudioParams.Default);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2,6 +2,7 @@ using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using Content.Server.Camera;
|
||||
using Content.Shared.Gravity;
|
||||
using Content.Shared.Sound;
|
||||
using JetBrains.Annotations;
|
||||
using Robust.Server.Player;
|
||||
using Robust.Shared.Audio;
|
||||
@@ -108,7 +109,7 @@ namespace Content.Server.Gravity.EntitySystems
|
||||
comp.Enabled = true;
|
||||
|
||||
var gridId = comp.Owner.Transform.GridID;
|
||||
ScheduleGridToShake(gridId, ShakeTimes);
|
||||
ScheduleGridToShake(gridId, ShakeTimes, comp);
|
||||
|
||||
var message = new GravityChangedMessage(gridId, true);
|
||||
RaiseLocalEvent(message);
|
||||
@@ -120,13 +121,13 @@ namespace Content.Server.Gravity.EntitySystems
|
||||
comp.Enabled = false;
|
||||
|
||||
var gridId = comp.Owner.Transform.GridID;
|
||||
ScheduleGridToShake(gridId, ShakeTimes);
|
||||
ScheduleGridToShake(gridId, ShakeTimes, comp);
|
||||
|
||||
var message = new GravityChangedMessage(gridId, false);
|
||||
RaiseLocalEvent(message);
|
||||
}
|
||||
|
||||
private void ScheduleGridToShake(GridId gridId, uint shakeTimes)
|
||||
private void ScheduleGridToShake(GridId gridId, uint shakeTimes, GravityComponent comp)
|
||||
{
|
||||
if (!_gridsToShake.Keys.Contains(gridId))
|
||||
{
|
||||
@@ -140,8 +141,11 @@ namespace Content.Server.Gravity.EntitySystems
|
||||
foreach (var player in _playerManager.GetAllPlayers())
|
||||
{
|
||||
if (player.AttachedEntity == null
|
||||
|| player.AttachedEntity.Transform.GridID != gridId) continue;
|
||||
SoundSystem.Play(Filter.Pvs(player.AttachedEntity), "/Audio/Effects/alert.ogg", player.AttachedEntity);
|
||||
|| player.AttachedEntity.Transform.GridID != gridId)
|
||||
continue;
|
||||
|
||||
if(comp.GravityShakeSound.TryGetSound(out var gravityShakeSound))
|
||||
SoundSystem.Play(Filter.Pvs(player.AttachedEntity), gravityShakeSound, player.AttachedEntity);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -13,6 +13,7 @@ using Content.Shared.Hands.Components;
|
||||
using Content.Shared.Notification.Managers;
|
||||
using Content.Shared.Physics.Pull;
|
||||
using Content.Shared.Pulling.Components;
|
||||
using Content.Shared.Sound;
|
||||
using Robust.Server.GameObjects;
|
||||
using Robust.Shared.Audio;
|
||||
using Robust.Shared.Containers;
|
||||
@@ -23,6 +24,7 @@ using Robust.Shared.Map;
|
||||
using Robust.Shared.Network;
|
||||
using Robust.Shared.Player;
|
||||
using Robust.Shared.Players;
|
||||
using Robust.Shared.Serialization.Manager.Attributes;
|
||||
|
||||
namespace Content.Server.Hands.Components
|
||||
{
|
||||
@@ -34,6 +36,8 @@ namespace Content.Server.Hands.Components
|
||||
{
|
||||
[Dependency] private readonly IEntitySystemManager _entitySystemManager = default!;
|
||||
|
||||
[DataField("disarmedSound")] SoundSpecifier _disarmedSound = new SoundPathSpecifier("/Audio/Effects/thudswoosh.ogg");
|
||||
|
||||
int IDisarmedAct.Priority => int.MaxValue; // We want this to be the last disarm act to run.
|
||||
|
||||
public override void HandleMessage(ComponentMessage message, IComponent? component)
|
||||
@@ -175,8 +179,8 @@ namespace Content.Server.Hands.Components
|
||||
|
||||
if (source != null)
|
||||
{
|
||||
SoundSystem.Play(Filter.Pvs(source), "/Audio/Effects/thudswoosh.ogg", source,
|
||||
AudioHelpers.WithVariation(0.025f));
|
||||
if(_disarmedSound.TryGetSound(out var disarmedSound))
|
||||
SoundSystem.Play(Filter.Pvs(source), disarmedSound, source, AudioHelpers.WithVariation(0.025f));
|
||||
|
||||
if (target != null)
|
||||
{
|
||||
|
||||
@@ -161,8 +161,8 @@ namespace Content.Server.Kitchen.Components
|
||||
// TODO: Need to be able to leave them on the spike to do DoT, see ss13.
|
||||
victim.Delete();
|
||||
|
||||
if (SpikeSound != null)
|
||||
SoundSystem.Play(Filter.Pvs(Owner), SpikeSound, Owner);
|
||||
if (SpikeSound.TryGetSound(out var spikeSound))
|
||||
SoundSystem.Play(Filter.Pvs(Owner), spikeSound, Owner);
|
||||
}
|
||||
|
||||
SuicideKind ISuicideAct.Suicide(IEntity victim, IChatManager chat)
|
||||
|
||||
@@ -24,6 +24,7 @@ using Content.Shared.Kitchen.Components;
|
||||
using Content.Shared.Notification;
|
||||
using Content.Shared.Notification.Managers;
|
||||
using Content.Shared.Power;
|
||||
using Content.Shared.Sound;
|
||||
using Robust.Server.GameObjects;
|
||||
using Robust.Shared.Audio;
|
||||
using Robust.Shared.Containers;
|
||||
@@ -50,10 +51,12 @@ namespace Content.Server.Kitchen.Components
|
||||
[DataField("failureResult")]
|
||||
private string _badRecipeName = "FoodBadRecipe";
|
||||
[DataField("beginCookingSound")]
|
||||
private string _startCookingSound = "/Audio/Machines/microwave_start_beep.ogg";
|
||||
private SoundSpecifier _startCookingSound = new SoundPathSpecifier("/Audio/Machines/microwave_start_beep.ogg");
|
||||
[DataField("foodDoneSound")]
|
||||
private string _cookingCompleteSound = "/Audio/Machines/microwave_done_beep.ogg";
|
||||
#endregion
|
||||
private SoundSpecifier _cookingCompleteSound = new SoundPathSpecifier("/Audio/Machines/microwave_done_beep.ogg");
|
||||
[DataField("clickSound")]
|
||||
private SoundSpecifier _clickSound = new SoundPathSpecifier("/Audio/Machines/machine_switch.ogg");
|
||||
#endregion YAMLSERIALIZE
|
||||
|
||||
[ViewVariables]
|
||||
private bool _busy = false;
|
||||
@@ -335,7 +338,8 @@ namespace Content.Server.Kitchen.Components
|
||||
}
|
||||
|
||||
SetAppearance(MicrowaveVisualState.Cooking);
|
||||
SoundSystem.Play(Filter.Pvs(Owner), _startCookingSound, Owner, AudioParams.Default);
|
||||
if(_startCookingSound.TryGetSound(out var startCookingSound))
|
||||
SoundSystem.Play(Filter.Pvs(Owner), startCookingSound, Owner, AudioParams.Default);
|
||||
Owner.SpawnTimer((int)(_currentCookTimerTime * _cookTimeMultiplier), (Action)(() =>
|
||||
{
|
||||
if (_lostPower)
|
||||
@@ -362,7 +366,9 @@ namespace Content.Server.Kitchen.Components
|
||||
Owner.EntityManager.SpawnEntity(_badRecipeName, Owner.Transform.Coordinates);
|
||||
}
|
||||
}
|
||||
SoundSystem.Play(Filter.Pvs(Owner), _cookingCompleteSound, Owner, AudioParams.Default.WithVolume(-1f));
|
||||
|
||||
if(_cookingCompleteSound.TryGetSound(out var cookingCompleteSound))
|
||||
SoundSystem.Play(Filter.Pvs(Owner), cookingCompleteSound, Owner, AudioParams.Default.WithVolume(-1f));
|
||||
|
||||
SetAppearance(MicrowaveVisualState.Idle);
|
||||
_busy = false;
|
||||
@@ -495,7 +501,8 @@ namespace Content.Server.Kitchen.Components
|
||||
|
||||
private void ClickSound()
|
||||
{
|
||||
SoundSystem.Play(Filter.Pvs(Owner), "/Audio/Machines/machine_switch.ogg",Owner,AudioParams.Default.WithVolume(-2f));
|
||||
if(_clickSound.TryGetSound(out var clickSound))
|
||||
SoundSystem.Play(Filter.Pvs(Owner), clickSound, Owner,AudioParams.Default.WithVolume(-2f));
|
||||
}
|
||||
|
||||
SuicideKind ISuicideAct.Suicide(IEntity victim, IChatManager chat)
|
||||
|
||||
@@ -13,6 +13,7 @@ using Content.Shared.Kitchen.Components;
|
||||
using Content.Shared.Notification;
|
||||
using Content.Shared.Notification.Managers;
|
||||
using Content.Shared.Random.Helpers;
|
||||
using Content.Shared.Sound;
|
||||
using Content.Shared.Tag;
|
||||
using Robust.Server.GameObjects;
|
||||
using Robust.Shared.Audio;
|
||||
@@ -67,6 +68,9 @@ namespace Content.Server.Kitchen.Components
|
||||
//YAML serialization vars
|
||||
[ViewVariables(VVAccess.ReadWrite)] [DataField("chamberCapacity")] private int _storageCap = 16;
|
||||
[ViewVariables(VVAccess.ReadWrite)] [DataField("workTime")] private int _workTime = 3500; //3.5 seconds, completely arbitrary for now.
|
||||
[DataField("clickSound")] private SoundSpecifier _clickSound = new SoundPathSpecifier("/Audio/Machines/machine_switch.ogg");
|
||||
[DataField("grindSound")] private SoundSpecifier _grindSound = new SoundPathSpecifier("/Audio/Machines/blender.ogg");
|
||||
[DataField("juiceSound")] private SoundSpecifier _juiceSound = new SoundPathSpecifier("/Audio/Machines/juicer.ogg");
|
||||
|
||||
protected override void Initialize()
|
||||
{
|
||||
@@ -163,7 +167,8 @@ namespace Content.Server.Kitchen.Components
|
||||
|
||||
private void ClickSound()
|
||||
{
|
||||
SoundSystem.Play(Filter.Pvs(Owner), "/Audio/Machines/machine_switch.ogg", Owner, AudioParams.Default.WithVolume(-2f));
|
||||
if(_clickSound.TryGetSound(out var sound))
|
||||
SoundSystem.Play(Filter.Pvs(Owner), sound, Owner, AudioParams.Default.WithVolume(-2f));
|
||||
}
|
||||
|
||||
private void SetAppearance()
|
||||
@@ -327,7 +332,8 @@ namespace Content.Server.Kitchen.Components
|
||||
switch (program)
|
||||
{
|
||||
case GrinderProgram.Grind:
|
||||
SoundSystem.Play(Filter.Pvs(Owner), "/Audio/Machines/blender.ogg", Owner, AudioParams.Default);
|
||||
if(_grindSound.TryGetSound(out var grindSound))
|
||||
SoundSystem.Play(Filter.Pvs(Owner), grindSound, Owner, AudioParams.Default);
|
||||
//Get each item inside the chamber and get the reagents it contains. Transfer those reagents to the beaker, given we have one in.
|
||||
Owner.SpawnTimer(_workTime, (Action) (() =>
|
||||
{
|
||||
@@ -348,7 +354,8 @@ namespace Content.Server.Kitchen.Components
|
||||
break;
|
||||
|
||||
case GrinderProgram.Juice:
|
||||
SoundSystem.Play(Filter.Pvs(Owner), "/Audio/Machines/juicer.ogg", Owner, AudioParams.Default);
|
||||
if(_juiceSound.TryGetSound(out var juiceSound))
|
||||
SoundSystem.Play(Filter.Pvs(Owner), juiceSound, Owner, AudioParams.Default);
|
||||
Owner.SpawnTimer(_workTime, (Action) (() =>
|
||||
{
|
||||
foreach (var item in _chamber.ContainedEntities.ToList())
|
||||
|
||||
@@ -106,9 +106,9 @@ namespace Content.Server.Light.Components
|
||||
loopingSound.Play(LoopedSound, LoopedSoundParams);
|
||||
}
|
||||
|
||||
if (LitSound != string.Empty)
|
||||
if (LitSound.TryGetSound(out var litSound))
|
||||
{
|
||||
SoundSystem.Play(Filter.Pvs(Owner), LitSound, Owner);
|
||||
SoundSystem.Play(Filter.Pvs(Owner), litSound, Owner);
|
||||
}
|
||||
|
||||
if (IconStateLit != string.Empty)
|
||||
@@ -126,9 +126,9 @@ namespace Content.Server.Light.Components
|
||||
default:
|
||||
case ExpendableLightState.Dead:
|
||||
|
||||
if (DieSound != string.Empty)
|
||||
if (DieSound.TryGetSound(out var dieSound))
|
||||
{
|
||||
SoundSystem.Play(Filter.Pvs(Owner), DieSound, Owner);
|
||||
SoundSystem.Play(Filter.Pvs(Owner), dieSound, Owner);
|
||||
}
|
||||
|
||||
if (LoopedSound != string.Empty && Owner.TryGetComponent<LoopingLoopingSoundComponent>(out var loopSound))
|
||||
|
||||
@@ -13,6 +13,7 @@ using Content.Shared.Interaction.Events;
|
||||
using Content.Shared.Light.Component;
|
||||
using Content.Shared.Notification.Managers;
|
||||
using Content.Shared.Rounding;
|
||||
using Content.Shared.Sound;
|
||||
using Content.Shared.Verbs;
|
||||
using JetBrains.Annotations;
|
||||
using Robust.Server.GameObjects;
|
||||
@@ -46,9 +47,9 @@ namespace Content.Server.Light.Components
|
||||
|
||||
[ViewVariables] protected override bool HasCell => _cellSlot.HasCell;
|
||||
|
||||
[ViewVariables(VVAccess.ReadWrite)] [DataField("turnOnSound")] public string? TurnOnSound = "/Audio/Items/flashlight_toggle.ogg";
|
||||
[ViewVariables(VVAccess.ReadWrite)] [DataField("turnOnFailSound")] public string? TurnOnFailSound = "/Audio/Machines/button.ogg";
|
||||
[ViewVariables(VVAccess.ReadWrite)] [DataField("turnOffSound")] public string? TurnOffSound = "/Audio/Items/flashlight_toggle.ogg";
|
||||
[ViewVariables(VVAccess.ReadWrite)] [DataField("turnOnSound")] public SoundSpecifier TurnOnSound = new SoundPathSpecifier("/Audio/Items/flashlight_toggle.ogg");
|
||||
[ViewVariables(VVAccess.ReadWrite)] [DataField("turnOnFailSound")] public SoundSpecifier TurnOnFailSound = new SoundPathSpecifier("/Audio/Machines/button.ogg");
|
||||
[ViewVariables(VVAccess.ReadWrite)] [DataField("turnOffSound")] public SoundSpecifier TurnOffSound = new SoundPathSpecifier("/Audio/Items/flashlight_toggle.ogg");
|
||||
|
||||
[ComponentDependency] private readonly ItemActionsComponent? _itemActions = null;
|
||||
|
||||
@@ -120,9 +121,9 @@ namespace Content.Server.Light.Components
|
||||
UpdateLightAction();
|
||||
Owner.EntityManager.EventBus.QueueEvent(EventSource.Local, new DeactivateHandheldLightMessage(this));
|
||||
|
||||
if (makeNoise)
|
||||
if (makeNoise && TurnOffSound.TryGetSound(out var turnOffSound))
|
||||
{
|
||||
if (TurnOffSound != null) SoundSystem.Play(Filter.Pvs(Owner), TurnOffSound, Owner);
|
||||
SoundSystem.Play(Filter.Pvs(Owner), turnOffSound, Owner);
|
||||
}
|
||||
|
||||
return true;
|
||||
@@ -137,7 +138,8 @@ namespace Content.Server.Light.Components
|
||||
|
||||
if (Cell == null)
|
||||
{
|
||||
if (TurnOnFailSound != null) SoundSystem.Play(Filter.Pvs(Owner), TurnOnFailSound, Owner);
|
||||
if (TurnOnFailSound.TryGetSound(out var turnOnFailSound))
|
||||
SoundSystem.Play(Filter.Pvs(Owner), turnOnFailSound, Owner);
|
||||
Owner.PopupMessage(user, Loc.GetString("handheld-light-component-cell-missing-message"));
|
||||
UpdateLightAction();
|
||||
return false;
|
||||
@@ -148,7 +150,8 @@ namespace Content.Server.Light.Components
|
||||
// Simple enough.
|
||||
if (Wattage > Cell.CurrentCharge)
|
||||
{
|
||||
if (TurnOnFailSound != null) SoundSystem.Play(Filter.Pvs(Owner), TurnOnFailSound, Owner);
|
||||
if (TurnOnFailSound.TryGetSound(out var turnOnFailSound))
|
||||
SoundSystem.Play(Filter.Pvs(Owner), turnOnFailSound, Owner);
|
||||
Owner.PopupMessage(user, Loc.GetString("handheld-light-component-cell-dead-message"));
|
||||
UpdateLightAction();
|
||||
return false;
|
||||
@@ -159,7 +162,8 @@ namespace Content.Server.Light.Components
|
||||
SetState(true);
|
||||
Owner.EntityManager.EventBus.QueueEvent(EventSource.Local, new ActivateHandheldLightMessage(this));
|
||||
|
||||
if (TurnOnSound != null) SoundSystem.Play(Filter.Pvs(Owner), TurnOnSound, Owner);
|
||||
if (TurnOnSound.TryGetSound(out var turnOnSound))
|
||||
SoundSystem.Play(Filter.Pvs(Owner), turnOnSound, Owner);
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
@@ -2,6 +2,7 @@
|
||||
using System;
|
||||
using Content.Shared.Acts;
|
||||
using Content.Shared.Audio;
|
||||
using Content.Shared.Sound;
|
||||
using Content.Shared.Throwing;
|
||||
using Robust.Server.GameObjects;
|
||||
using Robust.Shared.Audio;
|
||||
@@ -71,6 +72,9 @@ namespace Content.Server.Light.Components
|
||||
private int _powerUse = 40;
|
||||
public int PowerUse => _powerUse;
|
||||
|
||||
[DataField("breakSound")]
|
||||
private SoundSpecifier _breakSound = new SoundCollectionSpecifier("GlassBreak");
|
||||
|
||||
/// <summary>
|
||||
/// The current state of the light bulb. Invokes the OnLightBulbStateChange event when set.
|
||||
/// It also updates the bulb's sprite accordingly.
|
||||
@@ -129,10 +133,8 @@ namespace Content.Server.Light.Components
|
||||
|
||||
public void PlayBreakSound()
|
||||
{
|
||||
var soundCollection = _prototypeManager.Index<SoundCollectionPrototype>("GlassBreak");
|
||||
var file = _random.Pick(soundCollection.PickFiles);
|
||||
|
||||
SoundSystem.Play(Filter.Pvs(Owner), file, Owner);
|
||||
if(_breakSound.TryGetSound(out var breakSound))
|
||||
SoundSystem.Play(Filter.Pvs(Owner), breakSound, Owner);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -3,6 +3,7 @@ using System.Threading.Tasks;
|
||||
using Content.Shared.Audio;
|
||||
using Content.Shared.Interaction;
|
||||
using Content.Shared.Smoking;
|
||||
using Content.Shared.Sound;
|
||||
using Content.Shared.Temperature;
|
||||
using Robust.Server.GameObjects;
|
||||
using Robust.Shared.Audio;
|
||||
@@ -30,7 +31,7 @@ namespace Content.Server.Light.Components
|
||||
/// <summary>
|
||||
/// Sound played when you ignite the matchstick.
|
||||
/// </summary>
|
||||
[DataField("igniteSound")] private string? _igniteSound;
|
||||
[DataField("igniteSound")] private SoundSpecifier _igniteSound = default!;
|
||||
|
||||
/// <summary>
|
||||
/// Point light component. Gives matches a glow in dark effect.
|
||||
@@ -69,9 +70,9 @@ namespace Content.Server.Light.Components
|
||||
public void Ignite(IEntity user)
|
||||
{
|
||||
// Play Sound
|
||||
if (!string.IsNullOrEmpty(_igniteSound))
|
||||
if (_igniteSound.TryGetSound(out var igniteSound))
|
||||
{
|
||||
SoundSystem.Play(Filter.Pvs(Owner), _igniteSound, Owner,
|
||||
SoundSystem.Play(Filter.Pvs(Owner), igniteSound, Owner,
|
||||
AudioHelpers.WithVariation(0.125f).WithVolume(-0.125f));
|
||||
}
|
||||
|
||||
|
||||
@@ -15,6 +15,7 @@ using Content.Shared.Interaction;
|
||||
using Content.Shared.Light;
|
||||
using Content.Shared.Notification;
|
||||
using Content.Shared.Notification.Managers;
|
||||
using Content.Shared.Sound;
|
||||
using Robust.Server.GameObjects;
|
||||
using Robust.Shared.Audio;
|
||||
using Robust.Shared.Containers;
|
||||
@@ -49,6 +50,12 @@ namespace Content.Server.Light.Components
|
||||
private TimeSpan _lastThunk;
|
||||
private TimeSpan? _lastGhostBlink;
|
||||
|
||||
[DataField("burnHandSound")]
|
||||
private SoundSpecifier _burnHandSound = new SoundPathSpecifier("/Audio/Effects/lightburn.ogg");
|
||||
|
||||
[DataField("turnOnSound")]
|
||||
private SoundSpecifier _turnOnSound = new SoundPathSpecifier("/Audio/Machines/light_tube_on.ogg");
|
||||
|
||||
[DataField("hasLampOnSpawn")]
|
||||
private bool _hasLampOnSpawn = true;
|
||||
|
||||
@@ -119,7 +126,8 @@ namespace Content.Server.Light.Components
|
||||
{
|
||||
Owner.PopupMessage(eventArgs.User, Loc.GetString("powered-light-component-burn-hand"));
|
||||
damageableComponent.ChangeDamage(DamageType.Heat, 20, false, Owner);
|
||||
SoundSystem.Play(Filter.Pvs(Owner), "/Audio/Effects/lightburn.ogg", Owner);
|
||||
if(_burnHandSound.TryGetSound(out var burnHandSound))
|
||||
SoundSystem.Play(Filter.Pvs(Owner), burnHandSound, Owner);
|
||||
}
|
||||
|
||||
void Eject()
|
||||
@@ -221,7 +229,8 @@ namespace Content.Server.Light.Components
|
||||
if (time > _lastThunk + _thunkDelay)
|
||||
{
|
||||
_lastThunk = time;
|
||||
SoundSystem.Play(Filter.Pvs(Owner), "/Audio/Machines/light_tube_on.ogg", Owner, AudioParams.Default.WithVolume(-10f));
|
||||
if(_turnOnSound.TryGetSound(out var turnOnSound))
|
||||
SoundSystem.Play(Filter.Pvs(Owner), turnOnSound, Owner, AudioParams.Default.WithVolume(-10f));
|
||||
}
|
||||
}
|
||||
else
|
||||
|
||||
@@ -34,14 +34,17 @@ namespace Content.Server.Mining.Components
|
||||
async Task<bool> IInteractUsing.InteractUsing(InteractUsingEventArgs eventArgs)
|
||||
{
|
||||
var item = eventArgs.Using;
|
||||
if (!item.TryGetComponent(out MeleeWeaponComponent? meleeWeaponComponent)) return false;
|
||||
if (!item.TryGetComponent(out MeleeWeaponComponent? meleeWeaponComponent))
|
||||
return false;
|
||||
|
||||
Owner.GetComponent<IDamageableComponent>().ChangeDamage(DamageType.Blunt, meleeWeaponComponent.Damage, false, item);
|
||||
|
||||
if (!item.TryGetComponent(out PickaxeComponent? pickaxeComponent)) return true;
|
||||
if (!string.IsNullOrWhiteSpace(pickaxeComponent.MiningSound))
|
||||
if (!item.TryGetComponent(out PickaxeComponent? pickaxeComponent))
|
||||
return true;
|
||||
|
||||
if (pickaxeComponent.MiningSound.TryGetSound(out var miningSound))
|
||||
{
|
||||
SoundSystem.Play(Filter.Pvs(Owner), pickaxeComponent.MiningSound, Owner, AudioParams.Default);
|
||||
SoundSystem.Play(Filter.Pvs(Owner), miningSound, Owner, AudioParams.Default);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -1,3 +1,4 @@
|
||||
using Content.Shared.Sound;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.Serialization.Manager.Attributes;
|
||||
|
||||
@@ -5,12 +6,13 @@ namespace Content.Server.Mining.Components
|
||||
{
|
||||
[RegisterComponent]
|
||||
public class PickaxeComponent : Component
|
||||
|
||||
{
|
||||
public override string Name => "Pickaxe";
|
||||
|
||||
[DataField("miningSound")]
|
||||
public string MiningSound = "/Audio/Items/Mining/pickaxe.ogg";
|
||||
public SoundSpecifier MiningSound { get; set; } = new SoundPathSpecifier("/Audio/Items/Mining/pickaxe.ogg");
|
||||
|
||||
[DataField("miningSpeedMultiplier")]
|
||||
public float MiningSpeedMultiplier = 1f;
|
||||
public float MiningSpeedMultiplier { get; set; } = 1f;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -12,6 +12,7 @@ using Content.Shared.Interaction;
|
||||
using Content.Shared.Interaction.Events;
|
||||
using Content.Shared.Morgue;
|
||||
using Content.Shared.Notification.Managers;
|
||||
using Content.Shared.Sound;
|
||||
using Content.Shared.Standing;
|
||||
using Content.Shared.Verbs;
|
||||
using Robust.Server.Player;
|
||||
@@ -20,6 +21,7 @@ using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.IoC;
|
||||
using Robust.Shared.Localization;
|
||||
using Robust.Shared.Player;
|
||||
using Robust.Shared.Serialization.Manager.Attributes;
|
||||
using Robust.Shared.Utility;
|
||||
using Robust.Shared.ViewVariables;
|
||||
|
||||
@@ -34,6 +36,8 @@ namespace Content.Server.Morgue.Components
|
||||
{
|
||||
public override string Name => "CrematoriumEntityStorage";
|
||||
|
||||
[DataField("cremateFinishSound")] private SoundSpecifier _cremateFinishSound = new SoundPathSpecifier("/Audio/Machines/ding.ogg");
|
||||
|
||||
[ViewVariables]
|
||||
public bool Cooking { get; private set; }
|
||||
|
||||
@@ -68,7 +72,8 @@ namespace Content.Server.Morgue.Components
|
||||
{
|
||||
if (Cooking)
|
||||
{
|
||||
if (!silent) Owner.PopupMessage(user, Loc.GetString("crematorium-entity-storage-component-is-cooking-safety-message"));
|
||||
if (!silent)
|
||||
Owner.PopupMessage(user, Loc.GetString("crematorium-entity-storage-component-is-cooking-safety-message"));
|
||||
return false;
|
||||
}
|
||||
return base.CanOpen(user, silent);
|
||||
@@ -116,7 +121,9 @@ namespace Content.Server.Morgue.Components
|
||||
|
||||
TryOpenStorage(Owner);
|
||||
|
||||
SoundSystem.Play(Filter.Pvs(Owner), "/Audio/Machines/ding.ogg", Owner);
|
||||
if (_cremateFinishSound.TryGetSound(out var cremateFinishSound))
|
||||
SoundSystem.Play(Filter.Pvs(Owner), cremateFinishSound, Owner);
|
||||
|
||||
}, _cremateCancelToken.Token);
|
||||
}
|
||||
|
||||
|
||||
@@ -8,6 +8,7 @@ using Content.Shared.Interaction.Helpers;
|
||||
using Content.Shared.Morgue;
|
||||
using Content.Shared.Notification.Managers;
|
||||
using Content.Shared.Physics;
|
||||
using Content.Shared.Sound;
|
||||
using Content.Shared.Standing;
|
||||
using Robust.Server.GameObjects;
|
||||
using Robust.Shared.Audio;
|
||||
@@ -44,6 +45,9 @@ namespace Content.Server.Morgue.Components
|
||||
[DataField("doSoulBeep")]
|
||||
public bool DoSoulBeep = true;
|
||||
|
||||
[DataField("occupantHasSoulAlarmSound")]
|
||||
private SoundSpecifier _occupantHasSoulAlarmSound = new SoundPathSpecifier("/Audio/Weapons/Guns/EmptyAlarm/smg_empty_alarm.ogg");
|
||||
|
||||
[ViewVariables]
|
||||
[ComponentDependency] protected readonly AppearanceComponent? Appearance = null;
|
||||
|
||||
@@ -56,13 +60,15 @@ namespace Content.Server.Morgue.Components
|
||||
|
||||
public override Vector2 ContentsDumpPosition()
|
||||
{
|
||||
if (_tray != null) return _tray.Transform.WorldPosition;
|
||||
if (_tray != null)
|
||||
return _tray.Transform.WorldPosition;
|
||||
return base.ContentsDumpPosition();
|
||||
}
|
||||
|
||||
protected override bool AddToContents(IEntity entity)
|
||||
{
|
||||
if (entity.HasComponent<SharedBodyComponent>() && !EntitySystem.Get<StandingStateSystem>().IsDown(entity)) return false;
|
||||
if (entity.HasComponent<SharedBodyComponent>() && !EntitySystem.Get<StandingStateSystem>().IsDown(entity))
|
||||
return false;
|
||||
return base.AddToContents(entity);
|
||||
}
|
||||
|
||||
@@ -73,7 +79,8 @@ namespace Content.Server.Morgue.Components
|
||||
collisionMask: CollisionGroup.Impassable | CollisionGroup.VaultImpassable
|
||||
))
|
||||
{
|
||||
if(!silent) Owner.PopupMessage(user, Loc.GetString("morgue-entity-storage-component-cannot-open-no-space"));
|
||||
if (!silent)
|
||||
Owner.PopupMessage(user, Loc.GetString("morgue-entity-storage-component-cannot-open-no-space"));
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -112,8 +119,10 @@ namespace Content.Server.Morgue.Components
|
||||
foreach (var entity in Contents.ContainedEntities)
|
||||
{
|
||||
count++;
|
||||
if (!hasMob && entity.HasComponent<SharedBodyComponent>()) hasMob = true;
|
||||
if (!hasSoul && entity.TryGetComponent<ActorComponent>(out var actor) && actor.PlayerSession != null) hasSoul = true;
|
||||
if (!hasMob && entity.HasComponent<SharedBodyComponent>())
|
||||
hasMob = true;
|
||||
if (!hasSoul && entity.TryGetComponent<ActorComponent>(out var actor) && actor.PlayerSession != null)
|
||||
hasSoul = true;
|
||||
}
|
||||
Appearance?.SetData(MorgueVisuals.HasContents, count > 0);
|
||||
Appearance?.SetData(MorgueVisuals.HasMob, hasMob);
|
||||
@@ -138,8 +147,11 @@ namespace Content.Server.Morgue.Components
|
||||
{
|
||||
CheckContents();
|
||||
|
||||
if(DoSoulBeep && Appearance !=null && Appearance.TryGetData(MorgueVisuals.HasSoul, out bool hasSoul) && hasSoul)
|
||||
SoundSystem.Play(Filter.Pvs(Owner), "/Audio/Weapons/Guns/EmptyAlarm/smg_empty_alarm.ogg", Owner);
|
||||
if (DoSoulBeep && Appearance != null && Appearance.TryGetData(MorgueVisuals.HasSoul, out bool hasSoul) && hasSoul &&
|
||||
_occupantHasSoulAlarmSound.TryGetSound(out var occupantHasSoulAlarmSound))
|
||||
{
|
||||
SoundSystem.Play(Filter.Pvs(Owner), occupantHasSoulAlarmSound, Owner);
|
||||
}
|
||||
}
|
||||
|
||||
void IExamine.Examine(FormattedMessage message, bool inDetailsRange)
|
||||
@@ -159,7 +171,8 @@ namespace Content.Server.Morgue.Components
|
||||
else if (Appearance.TryGetData(MorgueVisuals.HasContents, out bool hasContents) && hasContents)
|
||||
{
|
||||
message.AddMarkup(Loc.GetString("morgue-entity-storage-component-on-examine-details-has-contents"));
|
||||
} else
|
||||
}
|
||||
else
|
||||
{
|
||||
message.AddMarkup(Loc.GetString("morgue-entity-storage-component-on-examine-details-empty"));
|
||||
}
|
||||
|
||||
@@ -1,10 +1,7 @@
|
||||
using Content.Shared.Audio;
|
||||
using Content.Shared.Sound;
|
||||
using Robust.Shared.Audio;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.IoC;
|
||||
using Robust.Shared.Player;
|
||||
using Robust.Shared.Prototypes;
|
||||
using Robust.Shared.Random;
|
||||
using Robust.Shared.Serialization.Manager.Attributes;
|
||||
|
||||
namespace Content.Server.Movement.Components
|
||||
@@ -15,23 +12,16 @@ namespace Content.Server.Movement.Components
|
||||
[RegisterComponent]
|
||||
public class FootstepModifierComponent : Component
|
||||
{
|
||||
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
|
||||
[Dependency] private readonly IRobustRandom _footstepRandom = default!;
|
||||
|
||||
/// <inheritdoc />
|
||||
public override string Name => "FootstepModifier";
|
||||
|
||||
[DataField("footstepSoundCollection")]
|
||||
public string? _soundCollectionName;
|
||||
public SoundSpecifier _soundCollection = default!;
|
||||
|
||||
public void PlayFootstep()
|
||||
{
|
||||
if (!string.IsNullOrWhiteSpace(_soundCollectionName))
|
||||
{
|
||||
var soundCollection = _prototypeManager.Index<SoundCollectionPrototype>(_soundCollectionName);
|
||||
var file = _footstepRandom.Pick(soundCollection.PickFiles);
|
||||
SoundSystem.Play(Filter.Pvs(Owner), file, Owner.Transform.Coordinates, AudioParams.Default.WithVolume(-2f));
|
||||
}
|
||||
if (_soundCollection.TryGetSound(out var footstepSound))
|
||||
SoundSystem.Play(Filter.Pvs(Owner), footstepSound, Owner.Transform.Coordinates, AudioParams.Default.WithVolume(-2f));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
using Content.Server.Chemistry.Components;
|
||||
using Content.Server.Fluids.Components;
|
||||
using Content.Shared.Audio;
|
||||
using Content.Shared.Sound;
|
||||
using Content.Shared.Throwing;
|
||||
using Robust.Shared.Audio;
|
||||
using Robust.Shared.GameObjects;
|
||||
@@ -19,10 +20,13 @@ namespace Content.Server.Nutrition.Components
|
||||
[DataField("paralyzeTime")]
|
||||
public float ParalyzeTime { get; set; } = 1f;
|
||||
|
||||
[DataField("sound")]
|
||||
private SoundSpecifier _sound = new SoundCollectionSpecifier("desacration");
|
||||
|
||||
public void PlaySound()
|
||||
{
|
||||
SoundSystem.Play(Filter.Pvs(Owner), AudioHelpers.GetRandomFileFromSoundCollection("desecration"), Owner,
|
||||
AudioHelpers.WithVariation(0.125f));
|
||||
if(_sound.TryGetSound(out var sound))
|
||||
SoundSystem.Play(Filter.Pvs(Owner), sound, Owner, AudioHelpers.WithVariation(0.125f));
|
||||
}
|
||||
|
||||
void IThrowCollide.DoHit(ThrowCollideEventArgs eventArgs)
|
||||
|
||||
@@ -15,6 +15,7 @@ using Content.Shared.Interaction.Helpers;
|
||||
using Content.Shared.Notification;
|
||||
using Content.Shared.Notification.Managers;
|
||||
using Content.Shared.Nutrition.Components;
|
||||
using Content.Shared.Sound;
|
||||
using Content.Shared.Throwing;
|
||||
using JetBrains.Annotations;
|
||||
using Robust.Server.GameObjects;
|
||||
@@ -46,7 +47,7 @@ namespace Content.Server.Nutrition.Components
|
||||
|
||||
[ViewVariables]
|
||||
[DataField("useSound")]
|
||||
private string _useSound = "/Audio/Items/drink.ogg";
|
||||
private SoundSpecifier _useSound = new SoundPathSpecifier("/Audio/Items/drink.ogg");
|
||||
|
||||
[ViewVariables]
|
||||
[DataField("isOpen")]
|
||||
@@ -75,11 +76,11 @@ namespace Content.Server.Nutrition.Components
|
||||
public bool Empty => Owner.GetComponentOrNull<ISolutionInteractionsComponent>()?.DrainAvailable <= 0;
|
||||
|
||||
[DataField("openSounds")]
|
||||
private string _soundCollection = "canOpenSounds";
|
||||
private SoundSpecifier _openSounds = new SoundCollectionSpecifier("canOpenSounds");
|
||||
[DataField("pressurized")]
|
||||
private bool _pressurized = default;
|
||||
[DataField("burstSound")]
|
||||
private string _burstSound = "/Audio/Effects/flash_bang.ogg";
|
||||
private SoundSpecifier _burstSound = new SoundPathSpecifier("/Audio/Effects/flash_bang.ogg");
|
||||
|
||||
protected override void Initialize()
|
||||
{
|
||||
@@ -127,10 +128,9 @@ namespace Content.Server.Nutrition.Components
|
||||
if (!Opened)
|
||||
{
|
||||
//Do the opening stuff like playing the sounds.
|
||||
var soundCollection = _prototypeManager.Index<SoundCollectionPrototype>(_soundCollection);
|
||||
var file = _random.Pick(soundCollection.PickFiles);
|
||||
if(_openSounds.TryGetSound(out var openSound))
|
||||
SoundSystem.Play(Filter.Pvs(args.User), openSound, args.User, AudioParams.Default);
|
||||
|
||||
SoundSystem.Play(Filter.Pvs(args.User), file, args.User, AudioParams.Default);
|
||||
Opened = true;
|
||||
return false;
|
||||
}
|
||||
@@ -220,9 +220,9 @@ namespace Content.Server.Nutrition.Components
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!string.IsNullOrEmpty(_useSound))
|
||||
if (_useSound.TryGetSound(out var useSound))
|
||||
{
|
||||
SoundSystem.Play(Filter.Pvs(target), _useSound, target, AudioParams.Default.WithVolume(-2f));
|
||||
SoundSystem.Play(Filter.Pvs(target), useSound, target, AudioParams.Default.WithVolume(-2f));
|
||||
}
|
||||
|
||||
target.PopupMessage(Loc.GetString("drink-component-try-use-drink-success-slurp"));
|
||||
@@ -254,8 +254,8 @@ namespace Content.Server.Nutrition.Components
|
||||
var solution = interactions.Drain(interactions.DrainAvailable);
|
||||
solution.SpillAt(Owner, "PuddleSmear");
|
||||
|
||||
SoundSystem.Play(Filter.Pvs(Owner), _burstSound, Owner,
|
||||
AudioParams.Default.WithVolume(-4));
|
||||
if(_burstSound.TryGetSound(out var burstSound))
|
||||
SoundSystem.Play(Filter.Pvs(Owner), burstSound, Owner, AudioParams.Default.WithVolume(-4));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -13,6 +13,7 @@ using Content.Shared.Interaction;
|
||||
using Content.Shared.Interaction.Helpers;
|
||||
using Content.Shared.Notification;
|
||||
using Content.Shared.Notification.Managers;
|
||||
using Content.Shared.Sound;
|
||||
using Robust.Shared.Audio;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.Localization;
|
||||
@@ -30,7 +31,7 @@ namespace Content.Server.Nutrition.Components
|
||||
{
|
||||
public override string Name => "Food";
|
||||
|
||||
[ViewVariables] [DataField("useSound")] protected virtual string? UseSound { get; set; } = "/Audio/Items/eatfood.ogg";
|
||||
[ViewVariables] [DataField("useSound")] protected virtual SoundSpecifier UseSound { get; set; } = new SoundPathSpecifier("/Audio/Items/eatfood.ogg");
|
||||
|
||||
[ViewVariables] [DataField("trash", customTypeSerializer: typeof(PrototypeIdSerializer<EntityPrototype>))] protected virtual string? TrashPrototype { get; set; }
|
||||
|
||||
@@ -160,9 +161,9 @@ namespace Content.Server.Nutrition.Components
|
||||
|
||||
firstStomach.TryTransferSolution(split);
|
||||
|
||||
if (UseSound != null)
|
||||
if (UseSound.TryGetSound(out var useSound))
|
||||
{
|
||||
SoundSystem.Play(Filter.Pvs(trueTarget), UseSound, trueTarget, AudioParams.Default.WithVolume(-1f));
|
||||
SoundSystem.Play(Filter.Pvs(trueTarget), useSound, trueTarget, AudioParams.Default.WithVolume(-1f));
|
||||
}
|
||||
|
||||
trueTarget.PopupMessage(user, Loc.GetString("food-nom"));
|
||||
|
||||
@@ -5,6 +5,7 @@ using Content.Server.Items;
|
||||
using Content.Shared.Chemistry.Reagent;
|
||||
using Content.Shared.Examine;
|
||||
using Content.Shared.Interaction;
|
||||
using Content.Shared.Sound;
|
||||
using Robust.Shared.Audio;
|
||||
using Robust.Shared.Containers;
|
||||
using Robust.Shared.GameObjects;
|
||||
@@ -27,7 +28,7 @@ namespace Content.Server.Nutrition.Components
|
||||
private string _slice = string.Empty;
|
||||
|
||||
[DataField("sound")] [ViewVariables(VVAccess.ReadWrite)]
|
||||
private string _sound = "/Audio/Items/Culinary/chop.ogg";
|
||||
private SoundSpecifier _sound = new SoundPathSpecifier("/Audio/Items/Culinary/chop.ogg");
|
||||
|
||||
[DataField("count")] [ViewVariables(VVAccess.ReadWrite)]
|
||||
private ushort _totalCount = 5;
|
||||
@@ -66,7 +67,8 @@ namespace Content.Server.Nutrition.Components
|
||||
}
|
||||
}
|
||||
|
||||
SoundSystem.Play(Filter.Pvs(Owner), _sound, Owner.Transform.Coordinates,
|
||||
if(_sound.TryGetSound(out var sound))
|
||||
SoundSystem.Play(Filter.Pvs(Owner), sound, Owner.Transform.Coordinates,
|
||||
AudioParams.Default.WithVolume(-2));
|
||||
|
||||
Count--;
|
||||
|
||||
@@ -3,6 +3,7 @@ using System;
|
||||
using System.Threading.Tasks;
|
||||
using Content.Shared.Interaction;
|
||||
using Content.Shared.Interaction.Helpers;
|
||||
using Content.Shared.Sound;
|
||||
using Robust.Shared.Audio;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.IoC;
|
||||
@@ -47,7 +48,7 @@ namespace Content.Server.Nutrition.Components
|
||||
/// </summary>
|
||||
[ViewVariables]
|
||||
[DataField("breakSound")]
|
||||
private string? _breakSound = "/Audio/Items/snap.ogg";
|
||||
private SoundSpecifier _breakSound = new SoundPathSpecifier("/Audio/Items/snap.ogg");
|
||||
|
||||
public void AddType(UtensilType type)
|
||||
{
|
||||
@@ -71,9 +72,9 @@ namespace Content.Server.Nutrition.Components
|
||||
|
||||
internal void TryBreak(IEntity user)
|
||||
{
|
||||
if (_breakSound != null && IoCManager.Resolve<IRobustRandom>().Prob(_breakChance))
|
||||
if (_breakSound.TryGetSound(out var breakSound) && IoCManager.Resolve<IRobustRandom>().Prob(_breakChance))
|
||||
{
|
||||
SoundSystem.Play(Filter.Pvs(user), _breakSound, user, AudioParams.Default.WithVolume(-2f));
|
||||
SoundSystem.Play(Filter.Pvs(user), breakSound, user, AudioParams.Default.WithVolume(-2f));
|
||||
Owner.Delete();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -15,6 +15,7 @@ using Content.Shared.Interaction;
|
||||
using Content.Shared.Interaction.Events;
|
||||
using Content.Shared.Notification.Managers;
|
||||
using Content.Shared.PDA;
|
||||
using Content.Shared.Sound;
|
||||
using Content.Shared.Tag;
|
||||
using Content.Shared.Verbs;
|
||||
using Robust.Server.GameObjects;
|
||||
@@ -59,6 +60,10 @@ namespace Content.Server.PDA
|
||||
|
||||
[ViewVariables] private BoundUserInterface? UserInterface => Owner.GetUIOrNull(PDAUiKey.Key);
|
||||
|
||||
[DataField("insertIdSound")] private SoundSpecifier _insertIdSound = new SoundPathSpecifier("/Audio/Weapons/Guns/MagIn/batrifle_magin.ogg");
|
||||
[DataField("toggleFlashlightSound")] private SoundSpecifier _toggleFlashlightSound = new SoundPathSpecifier("/Audio/Items/flashlight_toggle.ogg");
|
||||
[DataField("ejectIdSound")] private SoundSpecifier _ejectIdSound = new SoundPathSpecifier("/Audio/Machines/id_swipe.ogg");
|
||||
|
||||
public PDAComponent()
|
||||
{
|
||||
_accessSet = new PdaAccessSet(this);
|
||||
@@ -301,7 +306,8 @@ namespace Content.Server.PDA
|
||||
{
|
||||
_idSlot.Insert(card.Owner);
|
||||
ContainedID = card;
|
||||
SoundSystem.Play(Filter.Pvs(Owner), "/Audio/Weapons/Guns/MagIn/batrifle_magin.ogg", Owner);
|
||||
if(_insertIdSound.TryGetSound(out var insertIdSound))
|
||||
SoundSystem.Play(Filter.Pvs(Owner), insertIdSound, Owner);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -330,7 +336,8 @@ namespace Content.Server.PDA
|
||||
|
||||
_lightOn = !_lightOn;
|
||||
light.Enabled = _lightOn;
|
||||
SoundSystem.Play(Filter.Pvs(Owner), "/Audio/Items/flashlight_toggle.ogg", Owner);
|
||||
if(_toggleFlashlightSound.TryGetSound(out var toggleFlashlightSound))
|
||||
SoundSystem.Play(Filter.Pvs(Owner), toggleFlashlightSound, Owner);
|
||||
UpdatePDAUserInterface();
|
||||
}
|
||||
|
||||
@@ -349,7 +356,8 @@ namespace Content.Server.PDA
|
||||
hands.PutInHandOrDrop(cardItemComponent);
|
||||
ContainedID = null;
|
||||
|
||||
SoundSystem.Play(Filter.Pvs(Owner), "/Audio/Machines/id_swipe.ogg", Owner);
|
||||
if(_ejectIdSound.TryGetSound(out var ejectIdSound))
|
||||
SoundSystem.Play(Filter.Pvs(Owner), ejectIdSound, Owner);
|
||||
UpdatePDAUserInterface();
|
||||
}
|
||||
|
||||
|
||||
@@ -9,6 +9,7 @@ using Content.Shared.Inventory;
|
||||
using Content.Shared.Maps;
|
||||
using Content.Shared.Movement;
|
||||
using Content.Shared.Movement.Components;
|
||||
using Content.Shared.Sound;
|
||||
using Content.Shared.Tag;
|
||||
using Robust.Server.GameObjects;
|
||||
using Robust.Shared.Audio;
|
||||
@@ -154,38 +155,37 @@ namespace Content.Server.Physics.Controllers
|
||||
|
||||
// If the coordinates have a FootstepModifier component
|
||||
// i.e. component that emit sound on footsteps emit that sound
|
||||
string? soundCollectionName = null;
|
||||
string? soundToPlay = null;
|
||||
foreach (var maybeFootstep in grid.GetAnchoredEntities(tile.GridIndices))
|
||||
{
|
||||
if (EntityManager.ComponentManager.TryGetComponent(maybeFootstep, out FootstepModifierComponent? footstep))
|
||||
if (EntityManager.ComponentManager.TryGetComponent(maybeFootstep, out FootstepModifierComponent? footstep) &&
|
||||
footstep._soundCollection.TryGetSound(out var footstepSound))
|
||||
{
|
||||
soundCollectionName = footstep._soundCollectionName;
|
||||
soundToPlay = footstepSound;
|
||||
break;
|
||||
}
|
||||
}
|
||||
// if there is no FootstepModifierComponent, determine sound based on tiles
|
||||
if (soundCollectionName == null)
|
||||
if (soundToPlay == null)
|
||||
{
|
||||
// Walking on a tile.
|
||||
var def = (ContentTileDefinition) _tileDefinitionManager[tile.Tile.TypeId];
|
||||
if (string.IsNullOrEmpty(def.FootstepSounds))
|
||||
if (def.FootstepSounds.TryGetSound(out var footstepSound))
|
||||
{
|
||||
// Nothing to play, oh well.
|
||||
soundToPlay = footstepSound;
|
||||
return;
|
||||
}
|
||||
|
||||
soundCollectionName = def.FootstepSounds;
|
||||
}
|
||||
|
||||
if (!_prototypeManager.TryIndex(soundCollectionName, out SoundCollectionPrototype? soundCollection))
|
||||
if (string.IsNullOrWhiteSpace(soundToPlay))
|
||||
{
|
||||
Logger.ErrorS("sound", $"Unable to find sound collection for {soundCollectionName}");
|
||||
Logger.ErrorS("sound", $"Unable to find sound in {nameof(PlayFootstepSound)}");
|
||||
return;
|
||||
}
|
||||
|
||||
SoundSystem.Play(
|
||||
Filter.Pvs(coordinates),
|
||||
_robustRandom.Pick(soundCollection.PickFiles),
|
||||
soundToPlay,
|
||||
mover.Transform.Coordinates,
|
||||
sprinting ? AudioParams.Default.WithVolume(0.75f) : null);
|
||||
}
|
||||
|
||||
@@ -4,10 +4,12 @@ using Content.Shared.Audio;
|
||||
using Content.Shared.Interaction;
|
||||
using Content.Shared.Notification;
|
||||
using Content.Shared.Notification.Managers;
|
||||
using Content.Shared.Sound;
|
||||
using Robust.Shared.Audio;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.Localization;
|
||||
using Robust.Shared.Player;
|
||||
using Robust.Shared.Serialization.Manager.Attributes;
|
||||
using Robust.Shared.ViewVariables;
|
||||
|
||||
namespace Content.Server.Plants.Components
|
||||
@@ -18,6 +20,7 @@ namespace Content.Server.Plants.Components
|
||||
public override string Name => "PottedPlantHide";
|
||||
|
||||
[ViewVariables] private SecretStashComponent _secretStash = default!;
|
||||
[DataField("rustleSound")] private SoundSpecifier _rustleSound = new SoundPathSpecifier("/Audio/Effects/plant_rustle.ogg");
|
||||
|
||||
protected override void Initialize()
|
||||
{
|
||||
@@ -46,7 +49,8 @@ namespace Content.Server.Plants.Components
|
||||
|
||||
private void Rustle()
|
||||
{
|
||||
SoundSystem.Play(Filter.Pvs(Owner), "/Audio/Effects/plant_rustle.ogg", Owner, AudioHelpers.WithVariation(0.25f));
|
||||
if(_rustleSound.TryGetSound(out var rustleSound))
|
||||
SoundSystem.Play(Filter.Pvs(Owner), rustleSound, Owner, AudioHelpers.WithVariation(0.25f));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2,6 +2,7 @@
|
||||
using System.Linq;
|
||||
using Content.Server.Explosion;
|
||||
using Content.Shared.Pointing.Components;
|
||||
using Content.Shared.Sound;
|
||||
using Robust.Server.GameObjects;
|
||||
using Robust.Server.Player;
|
||||
using Robust.Shared.Audio;
|
||||
@@ -41,6 +42,9 @@ namespace Content.Server.Pointing.Components
|
||||
[DataField("chasingTime")]
|
||||
private float _chasingTime = 1;
|
||||
|
||||
[DataField("explosionSound")]
|
||||
private SoundSpecifier _explosionSound = new SoundPathSpecifier("/Audio/Effects/explosion.ogg");
|
||||
|
||||
private IEntity? RandomNearbyPlayer()
|
||||
{
|
||||
var players = _playerManager
|
||||
@@ -120,7 +124,8 @@ namespace Content.Server.Pointing.Components
|
||||
}
|
||||
|
||||
Owner.SpawnExplosion(0, 2, 1, 1);
|
||||
SoundSystem.Play(Filter.Pvs(Owner), "/Audio/Effects/explosion.ogg", Owner);
|
||||
if(_explosionSound.TryGetSound(out var explosionSound))
|
||||
SoundSystem.Play(Filter.Pvs(Owner), explosionSound, Owner);
|
||||
|
||||
Owner.Delete();
|
||||
}
|
||||
|
||||
@@ -2,6 +2,7 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using Content.Shared.Portal.Components;
|
||||
using Content.Shared.Sound;
|
||||
using Content.Shared.Tag;
|
||||
using Robust.Server.GameObjects;
|
||||
using Robust.Shared.Audio;
|
||||
@@ -28,8 +29,8 @@ namespace Content.Server.Portal.Components
|
||||
[ViewVariables(VVAccess.ReadWrite)] [DataField("individual_cooldown")] private float _individualPortalCooldown = 2.1f;
|
||||
[ViewVariables] [DataField("overall_cooldown")] private float _overallPortalCooldown = 2.0f;
|
||||
[ViewVariables] private bool _onCooldown;
|
||||
[ViewVariables] [DataField("departure_sound")] private string _departureSound = "/Audio/Effects/teleport_departure.ogg";
|
||||
[ViewVariables] [DataField("arrival_sound")] private string _arrivalSound = "/Audio/Effects/teleport_arrival.ogg";
|
||||
[ViewVariables] [DataField("departure_sound")] private SoundSpecifier _departureSound = new SoundPathSpecifier("/Audio/Effects/teleport_departure.ogg");
|
||||
[ViewVariables] [DataField("arrival_sound")] private SoundSpecifier _arrivalSound = new SoundPathSpecifier("/Audio/Effects/teleport_arrival.ogg");
|
||||
public readonly List<IEntity> ImmuneEntities = new(); // K
|
||||
[ViewVariables(VVAccess.ReadWrite)] [DataField("alive_time")] private float _aliveTime = 10f;
|
||||
|
||||
@@ -143,9 +144,11 @@ namespace Content.Server.Portal.Components
|
||||
|
||||
// Departure
|
||||
// Do we need to rate-limit sounds to stop ear BLAST?
|
||||
SoundSystem.Play(Filter.Pvs(entity), _departureSound, entity.Transform.Coordinates);
|
||||
if(_departureSound.TryGetSound(out var departureSound))
|
||||
SoundSystem.Play(Filter.Pvs(entity), departureSound, entity.Transform.Coordinates);
|
||||
entity.Transform.Coordinates = position;
|
||||
SoundSystem.Play(Filter.Pvs(entity), _arrivalSound, entity.Transform.Coordinates);
|
||||
if(_arrivalSound.TryGetSound(out var arrivalSound))
|
||||
SoundSystem.Play(Filter.Pvs(entity), arrivalSound, entity.Transform.Coordinates);
|
||||
TryChangeState(PortalState.RecentlyTeleported);
|
||||
|
||||
// To stop spam teleporting. Could potentially look at adding a timer to flush this from the portal
|
||||
|
||||
@@ -4,6 +4,7 @@ using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
using Content.Shared.Interaction;
|
||||
using Content.Shared.Portal.Components;
|
||||
using Content.Shared.Sound;
|
||||
using Robust.Server.GameObjects;
|
||||
using Robust.Shared.Audio;
|
||||
using Robust.Shared.GameObjects;
|
||||
@@ -38,9 +39,9 @@ namespace Content.Server.Portal.Components
|
||||
[ViewVariables] private ItemTeleporterState _state;
|
||||
[DataField("teleporter_type")]
|
||||
[ViewVariables] private TeleporterType _teleporterType = TeleporterType.Random;
|
||||
[ViewVariables] [DataField("departure_sound")] private string _departureSound = "/Audio/Effects/teleport_departure.ogg";
|
||||
[ViewVariables] [DataField("arrival_sound")] private string _arrivalSound = "/Audio/Effects/teleport_arrival.ogg";
|
||||
[ViewVariables] [DataField("cooldown_sound")] private string? _cooldownSound = default;
|
||||
[ViewVariables] [DataField("departure_sound")] private SoundSpecifier _departureSound = new SoundPathSpecifier("/Audio/Effects/teleport_departure.ogg");
|
||||
[ViewVariables] [DataField("arrival_sound")] private SoundSpecifier _arrivalSound = new SoundPathSpecifier("/Audio/Effects/teleport_arrival.ogg");
|
||||
[ViewVariables] [DataField("cooldown_sound")] private SoundSpecifier _cooldownSound = default!;
|
||||
// If the direct OR random teleport will try to avoid hitting collidables
|
||||
[DataField("avoid_walls")] [ViewVariables]
|
||||
private bool _avoidCollidable = true;
|
||||
@@ -124,9 +125,9 @@ namespace Content.Server.Portal.Components
|
||||
{
|
||||
SetState(ItemTeleporterState.Cooldown);
|
||||
Owner.SpawnTimer(TimeSpan.FromSeconds(_chargeTime + _cooldown), () => SetState(ItemTeleporterState.Off));
|
||||
if (_cooldownSound != null)
|
||||
if (_cooldownSound.TryGetSound(out var cooldownSound))
|
||||
{
|
||||
SoundSystem.Play(Filter.Pvs(Owner), _cooldownSound, Owner);
|
||||
SoundSystem.Play(Filter.Pvs(Owner), cooldownSound, Owner);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -229,12 +230,14 @@ namespace Content.Server.Portal.Components
|
||||
else
|
||||
{
|
||||
// Departure
|
||||
SoundSystem.Play(Filter.Pvs(user), _departureSound, user.Transform.Coordinates);
|
||||
if(_departureSound.TryGetSound(out var departureSound))
|
||||
SoundSystem.Play(Filter.Pvs(user), departureSound, user.Transform.Coordinates);
|
||||
|
||||
// Arrival
|
||||
user.Transform.AttachToGridOrMap();
|
||||
user.Transform.WorldPosition = vector;
|
||||
SoundSystem.Play(Filter.Pvs(user), _arrivalSound, user.Transform.Coordinates);
|
||||
if(_arrivalSound.TryGetSound(out var arrivalSound))
|
||||
SoundSystem.Play(Filter.Pvs(user), arrivalSound, user.Transform.Coordinates);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -6,6 +6,7 @@ using Content.Server.UserInterface;
|
||||
using Content.Shared.APC;
|
||||
using Content.Shared.Interaction;
|
||||
using Content.Shared.Notification.Managers;
|
||||
using Content.Shared.Sound;
|
||||
using Robust.Server.GameObjects;
|
||||
using Robust.Shared.Audio;
|
||||
using Robust.Shared.GameObjects;
|
||||
@@ -13,6 +14,7 @@ using Robust.Shared.IoC;
|
||||
using Robust.Shared.Localization;
|
||||
using Robust.Shared.Maths;
|
||||
using Robust.Shared.Player;
|
||||
using Robust.Shared.Serialization.Manager.Attributes;
|
||||
using Robust.Shared.Timing;
|
||||
using Robust.Shared.ViewVariables;
|
||||
|
||||
@@ -28,6 +30,8 @@ namespace Content.Server.Power.Components
|
||||
|
||||
public bool MainBreakerEnabled { get; private set; } = true;
|
||||
|
||||
[DataField("onReceiveMessageSound")] private SoundSpecifier _onReceiveMessageSound = new SoundPathSpecifier("/Audio/Machines/machine_switch.ogg");
|
||||
|
||||
private ApcChargeState _lastChargeState;
|
||||
|
||||
private TimeSpan _lastChargeStateChange;
|
||||
@@ -90,7 +94,8 @@ namespace Content.Server.Power.Components
|
||||
Owner.GetComponent<PowerNetworkBatteryComponent>().CanDischarge = MainBreakerEnabled;
|
||||
|
||||
_uiDirty = true;
|
||||
SoundSystem.Play(Filter.Pvs(Owner), "/Audio/Machines/machine_switch.ogg", Owner, AudioParams.Default.WithVolume(-2f));
|
||||
if(_onReceiveMessageSound.TryGetSound(out var onReceiveMessageSound))
|
||||
SoundSystem.Play(Filter.Pvs(Owner), onReceiveMessageSound, Owner, AudioParams.Default.WithVolume(-2f));
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
@@ -6,6 +6,7 @@ using Content.Shared.ActionBlocker;
|
||||
using Content.Shared.Audio;
|
||||
using Content.Shared.Examine;
|
||||
using Content.Shared.Interaction.Events;
|
||||
using Content.Shared.Sound;
|
||||
using Content.Shared.Verbs;
|
||||
using Robust.Shared.Audio;
|
||||
using Robust.Shared.Containers;
|
||||
@@ -63,7 +64,7 @@ namespace Content.Server.PowerCell.Components
|
||||
/// <example>"/Audio/Items/pistol_magout.ogg"</example>
|
||||
[ViewVariables(VVAccess.ReadWrite)]
|
||||
[DataField("cellRemoveSound")]
|
||||
public string? CellRemoveSound { get; set; } = "/Audio/Items/pistol_magin.ogg";
|
||||
public SoundSpecifier CellRemoveSound { get; set; } = new SoundPathSpecifier("/Audio/Items/pistol_magin.ogg");
|
||||
|
||||
/// <summary>
|
||||
/// File path to a sound file that should be played when a cell is inserted.
|
||||
@@ -71,7 +72,7 @@ namespace Content.Server.PowerCell.Components
|
||||
/// <example>"/Audio/Items/pistol_magin.ogg"</example>
|
||||
[ViewVariables(VVAccess.ReadWrite)]
|
||||
[DataField("cellInsertSound")]
|
||||
public string? CellInsertSound { get; set; } = "/Audio/Items/pistol_magout.ogg";
|
||||
public SoundSpecifier CellInsertSound { get; set; } = new SoundPathSpecifier("/Audio/Items/pistol_magout.ogg");
|
||||
|
||||
[ViewVariables] private ContainerSlot _cellContainer = default!;
|
||||
|
||||
@@ -144,9 +145,9 @@ namespace Content.Server.PowerCell.Components
|
||||
cell.Owner.Transform.Coordinates = Owner.Transform.Coordinates;
|
||||
}
|
||||
|
||||
if (playSound && CellRemoveSound != null)
|
||||
if (playSound && CellRemoveSound.TryGetSound(out var cellRemoveSound))
|
||||
{
|
||||
SoundSystem.Play(Filter.Pvs(Owner), CellRemoveSound, Owner, AudioHelpers.WithVariation(0.125f));
|
||||
SoundSystem.Play(Filter.Pvs(Owner), cellRemoveSound, Owner, AudioHelpers.WithVariation(0.125f));
|
||||
}
|
||||
|
||||
Owner.EntityManager.EventBus.RaiseLocalEvent(Owner.Uid, new PowerCellChangedEvent(true), false);
|
||||
@@ -167,9 +168,9 @@ namespace Content.Server.PowerCell.Components
|
||||
if (cellComponent.CellSize != SlotSize) return false;
|
||||
if (!_cellContainer.Insert(cell)) return false;
|
||||
//Dirty();
|
||||
if (playSound && CellInsertSound != null)
|
||||
if (playSound && CellInsertSound.TryGetSound(out var cellInsertSound))
|
||||
{
|
||||
SoundSystem.Play(Filter.Pvs(Owner), CellInsertSound, Owner, AudioHelpers.WithVariation(0.125f));
|
||||
SoundSystem.Play(Filter.Pvs(Owner), cellInsertSound, Owner, AudioHelpers.WithVariation(0.125f));
|
||||
}
|
||||
|
||||
Owner.EntityManager.EventBus.RaiseLocalEvent(Owner.Uid, new PowerCellChangedEvent(false), false);
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
using System;
|
||||
using Content.Shared.Damage;
|
||||
using Content.Shared.Physics;
|
||||
using Content.Shared.Sound;
|
||||
using Robust.Server.GameObjects;
|
||||
using Robust.Shared.Audio;
|
||||
using Robust.Shared.GameObjects;
|
||||
@@ -50,7 +51,7 @@ namespace Content.Server.Projectiles.Components
|
||||
[DataField("impactFlash")]
|
||||
private string? _impactFlash;
|
||||
[DataField("soundHitWall")]
|
||||
private string _soundHitWall = "/Audio/Weapons/Guns/Hits/laser_sear_wall.ogg";
|
||||
private SoundSpecifier _soundHitWall = new SoundPathSpecifier("/Audio/Weapons/Guns/Hits/laser_sear_wall.ogg");
|
||||
|
||||
public void FireEffects(IEntity user, float distance, Angle angle, IEntity? hitEntity = null)
|
||||
{
|
||||
@@ -85,7 +86,8 @@ namespace Content.Server.Projectiles.Components
|
||||
// TODO: No wall component so ?
|
||||
var offset = angle.ToVec().Normalized / 2;
|
||||
var coordinates = user.Transform.Coordinates.Offset(offset);
|
||||
SoundSystem.Play(Filter.Pvs(coordinates), _soundHitWall, coordinates);
|
||||
if(_soundHitWall.TryGetSound(out var soundHitWall))
|
||||
SoundSystem.Play(Filter.Pvs(coordinates), soundHitWall, coordinates);
|
||||
}
|
||||
|
||||
Owner.SpawnTimer((int) _deathTime.TotalMilliseconds, () =>
|
||||
|
||||
@@ -1,8 +1,9 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.Generic;
|
||||
using Content.Server.Camera;
|
||||
using Content.Shared.Damage;
|
||||
using Content.Shared.Damage.Components;
|
||||
using Content.Shared.Projectiles;
|
||||
using Content.Shared.Sound;
|
||||
using Robust.Shared.Audio;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.Physics.Collision;
|
||||
@@ -33,9 +34,7 @@ namespace Content.Server.Projectiles.Components
|
||||
|
||||
// Get that juicy FPS hit sound
|
||||
[DataField("soundHit")]
|
||||
private string? _soundHit = default;
|
||||
[DataField("soundHitSpecies")]
|
||||
private string? _soundHitSpecies = default;
|
||||
private SoundSpecifier _soundHit = default!;
|
||||
|
||||
private bool _damagedEntity;
|
||||
|
||||
@@ -64,13 +63,9 @@ namespace Content.Server.Projectiles.Components
|
||||
|
||||
var coordinates = otherFixture.Body.Owner.Transform.Coordinates;
|
||||
var playerFilter = Filter.Pvs(coordinates);
|
||||
if (otherFixture.Body.Owner.TryGetComponent(out IDamageableComponent? damage) && _soundHitSpecies != null)
|
||||
if (otherFixture.Body.Owner.TryGetComponent(out IDamageableComponent? damage) && _soundHit.TryGetSound(out var soundHit))
|
||||
{
|
||||
SoundSystem.Play(playerFilter, _soundHitSpecies, coordinates);
|
||||
}
|
||||
else if (_soundHit != null)
|
||||
{
|
||||
SoundSystem.Play(playerFilter, _soundHit, coordinates);
|
||||
SoundSystem.Play(playerFilter, soundHit, coordinates);
|
||||
}
|
||||
|
||||
if (damage != null)
|
||||
|
||||
@@ -9,6 +9,7 @@ using Content.Shared.Interaction.Helpers;
|
||||
using Content.Shared.Maps;
|
||||
using Content.Shared.Notification;
|
||||
using Content.Shared.Notification.Managers;
|
||||
using Content.Shared.Sound;
|
||||
using Robust.Server.GameObjects;
|
||||
using Robust.Shared.Audio;
|
||||
using Robust.Shared.GameObjects;
|
||||
@@ -38,6 +39,12 @@ namespace Content.Server.RCD.Components
|
||||
[ViewVariables(VVAccess.ReadWrite)] [DataField("delay")] private float _delay = 2f;
|
||||
private DoAfterSystem _doAfterSystem = default!;
|
||||
|
||||
[DataField("swapModeSound")]
|
||||
private SoundSpecifier _swapModeSound = new SoundPathSpecifier("/Audio/Items/genhit.ogg");
|
||||
|
||||
[DataField("successSound")]
|
||||
private SoundSpecifier _successSound = new SoundPathSpecifier("/Audio/Items/deconstruct.ogg");
|
||||
|
||||
///Enum to store the different mode states for clarity.
|
||||
private enum RcdMode
|
||||
{
|
||||
@@ -70,8 +77,9 @@ namespace Content.Server.RCD.Components
|
||||
|
||||
public void SwapMode(UseEntityEventArgs eventArgs)
|
||||
{
|
||||
SoundSystem.Play(Filter.Pvs(Owner), "/Audio/Items/genhit.ogg", Owner);
|
||||
int mode = (int) _mode; //Firstly, cast our RCDmode mode to an int (enums are backed by ints anyway by default)
|
||||
if(_swapModeSound.TryGetSound(out var swapModeSound))
|
||||
SoundSystem.Play(Filter.Pvs(Owner), swapModeSound, Owner);
|
||||
var mode = (int) _mode; //Firstly, cast our RCDmode mode to an int (enums are backed by ints anyway by default)
|
||||
mode = (++mode) % _modes.Length; //Then, do a rollover on the value so it doesnt hit an invalid state
|
||||
_mode = (RcdMode) mode; //Finally, cast the newly acquired int mode to an RCDmode so we can use it.
|
||||
Owner.PopupMessage(eventArgs.User,
|
||||
@@ -155,7 +163,8 @@ namespace Content.Server.RCD.Components
|
||||
return true; //I don't know why this would happen, but sure I guess. Get out of here invalid state!
|
||||
}
|
||||
|
||||
SoundSystem.Play(Filter.Pvs(Owner), "/Audio/Items/deconstruct.ogg", Owner);
|
||||
if(_successSound.TryGetSound(out var successSound))
|
||||
SoundSystem.Play(Filter.Pvs(Owner), successSound, Owner);
|
||||
_ammo--;
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
using System;
|
||||
using Content.Shared.Radiation;
|
||||
using Content.Shared.Sound;
|
||||
using Robust.Shared.Audio;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.IoC;
|
||||
@@ -57,7 +58,7 @@ namespace Content.Server.Radiation
|
||||
}
|
||||
}
|
||||
|
||||
[DataField("sound")] public string? Sound { get; set; } = "/Audio/Weapons/Guns/Gunshots/laser3.ogg";
|
||||
[DataField("sound")] public SoundSpecifier Sound { get; set; } = new SoundPathSpecifier("/Audio/Weapons/Guns/Gunshots/laser3.ogg");
|
||||
|
||||
[DataField("range")]
|
||||
public override float Range
|
||||
@@ -92,8 +93,8 @@ namespace Content.Server.Radiation
|
||||
_endTime = currentTime + TimeSpan.FromSeconds(_duration);
|
||||
}
|
||||
|
||||
if(!string.IsNullOrEmpty(Sound))
|
||||
SoundSystem.Play(Filter.Pvs(Owner), Sound, Owner.Transform.Coordinates);
|
||||
if(Sound.TryGetSound(out var sound))
|
||||
SoundSystem.Play(Filter.Pvs(Owner), sound, Owner.Transform.Coordinates);
|
||||
|
||||
Dirty();
|
||||
}
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
using System.Linq;
|
||||
using Content.Shared.Radiation;
|
||||
using Content.Shared.Sound;
|
||||
using JetBrains.Annotations;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.IoC;
|
||||
@@ -19,7 +20,7 @@ namespace Content.Server.Radiation
|
||||
bool decay = true,
|
||||
float minPulseLifespan = 0.8f,
|
||||
float maxPulseLifespan = 2.5f,
|
||||
string? sound = null)
|
||||
SoundSpecifier sound = default!)
|
||||
{
|
||||
var radiationEntity = EntityManager.SpawnEntity(RadiationPrototype, coordinates);
|
||||
var radiation = radiationEntity.GetComponent<RadiationPulseComponent>();
|
||||
|
||||
@@ -5,6 +5,7 @@ using Content.Shared.Audio;
|
||||
using Content.Shared.Interaction;
|
||||
using Content.Shared.Research.Components;
|
||||
using Content.Shared.Research.Prototypes;
|
||||
using Content.Shared.Sound;
|
||||
using Robust.Server.GameObjects;
|
||||
using Robust.Server.Player;
|
||||
using Robust.Shared.Audio;
|
||||
@@ -13,6 +14,7 @@ using Robust.Shared.IoC;
|
||||
using Robust.Shared.Player;
|
||||
using Robust.Shared.Prototypes;
|
||||
using Robust.Shared.Random;
|
||||
using Robust.Shared.Serialization.Manager.Attributes;
|
||||
using Robust.Shared.ViewVariables;
|
||||
|
||||
namespace Content.Server.Research.Components
|
||||
@@ -24,7 +26,8 @@ namespace Content.Server.Research.Components
|
||||
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
|
||||
[Dependency] private readonly IRobustRandom _random = default!;
|
||||
|
||||
private const string SoundCollectionName = "keyboard";
|
||||
[DataField("sound")]
|
||||
private SoundSpecifier _soundCollectionName = new SoundCollectionSpecifier("keyboard");
|
||||
|
||||
[ViewVariables] private bool Powered => !Owner.TryGetComponent(out ApcPowerReceiverComponent? receiver) || receiver.Powered;
|
||||
|
||||
@@ -123,9 +126,8 @@ namespace Content.Server.Research.Components
|
||||
|
||||
private void PlayKeyboardSound()
|
||||
{
|
||||
var soundCollection = _prototypeManager.Index<SoundCollectionPrototype>(SoundCollectionName);
|
||||
var file = _random.Pick(soundCollection.PickFiles);
|
||||
SoundSystem.Play(Filter.Pvs(Owner), file,Owner,AudioParams.Default);
|
||||
if (_soundCollectionName.TryGetSound(out var sound))
|
||||
SoundSystem.Play(Filter.Pvs(Owner), sound, Owner, AudioParams.Default);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -127,7 +127,7 @@ namespace Content.Server.RoundEnd
|
||||
private void EndRound()
|
||||
{
|
||||
OnRoundEndCountdownFinished?.Invoke();
|
||||
var gameTicker = EntitySystem.Get<GameTicker>();
|
||||
var gameTicker = Get<GameTicker>();
|
||||
gameTicker.EndRound();
|
||||
|
||||
_chatManager.DispatchServerAnnouncement(Loc.GetString("round-end-system-round-restart-eta-announcement", ("seconds", RestartRoundTime)));
|
||||
|
||||
@@ -10,6 +10,7 @@ using Content.Shared.Interaction;
|
||||
using Content.Shared.Notification;
|
||||
using Content.Shared.Notification.Managers;
|
||||
using Content.Shared.Singularity.Components;
|
||||
using Content.Shared.Sound;
|
||||
using Robust.Server.GameObjects;
|
||||
using Robust.Shared.Audio;
|
||||
using Robust.Shared.GameObjects;
|
||||
@@ -56,7 +57,7 @@ namespace Content.Server.Singularity.Components
|
||||
|
||||
[ViewVariables(VVAccess.ReadWrite)] private int _fireShotCounter;
|
||||
|
||||
[ViewVariables(VVAccess.ReadWrite)] [DataField("fireSound")] private string _fireSound = "/Audio/Weapons/emitter.ogg";
|
||||
[ViewVariables(VVAccess.ReadWrite)] [DataField("fireSound")] private SoundSpecifier _fireSound = new SoundPathSpecifier("/Audio/Weapons/emitter.ogg");
|
||||
[ViewVariables(VVAccess.ReadWrite)] [DataField("boltType")] private string _boltType = "EmitterBolt";
|
||||
[ViewVariables(VVAccess.ReadWrite)] [DataField("powerUseActive")] private int _powerUseActive = 500;
|
||||
[ViewVariables(VVAccess.ReadWrite)] [DataField("fireBurstSize")] private int _fireBurstSize = 3;
|
||||
@@ -227,7 +228,8 @@ namespace Content.Server.Singularity.Components
|
||||
// TODO: Move to projectile's code.
|
||||
Timer.Spawn(3000, () => projectile.Delete());
|
||||
|
||||
SoundSystem.Play(Filter.Pvs(Owner), _fireSound, Owner,
|
||||
if(_fireSound.TryGetSound(out var fireSound))
|
||||
SoundSystem.Play(Filter.Pvs(Owner), fireSound, Owner,
|
||||
AudioHelpers.WithVariation(Variation).WithVolume(Volume).WithMaxDistance(Distance));
|
||||
}
|
||||
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
#nullable enable
|
||||
using Content.Shared.Singularity;
|
||||
using Content.Shared.Singularity.Components;
|
||||
using Content.Shared.Sound;
|
||||
using Robust.Shared.Audio;
|
||||
using Robust.Shared.Containers;
|
||||
using Robust.Shared.GameObjects;
|
||||
@@ -8,6 +9,7 @@ using Robust.Shared.Physics.Collision;
|
||||
using Robust.Shared.Physics.Dynamics;
|
||||
using Robust.Shared.Player;
|
||||
using Robust.Shared.Players;
|
||||
using Robust.Shared.Serialization.Manager.Attributes;
|
||||
using Robust.Shared.Timing;
|
||||
using Robust.Shared.ViewVariables;
|
||||
|
||||
@@ -69,6 +71,10 @@ namespace Content.Server.Singularity.Components
|
||||
|
||||
private IPlayingAudioStream? _playingSound;
|
||||
|
||||
[DataField("singularityFormingSound")] private SoundSpecifier _singularityFormingSound = new SoundPathSpecifier("/Audio/Effects/singularity_form.ogg");
|
||||
[DataField("singularitySound")] private SoundSpecifier _singularitySound = new SoundPathSpecifier("/Audio/Effects/singularity.ogg");
|
||||
[DataField("singularityCollapsingSound")] private SoundSpecifier _singularityCollapsingSound = new SoundPathSpecifier("/Audio/Effects/singularity_collapse.ogg");
|
||||
|
||||
public override ComponentState GetComponentState(ICommonSession player)
|
||||
{
|
||||
return new SingularityComponentState(Level);
|
||||
@@ -84,8 +90,9 @@ namespace Content.Server.Singularity.Components
|
||||
audioParams.Loop = true;
|
||||
audioParams.MaxDistance = 20f;
|
||||
audioParams.Volume = 5;
|
||||
SoundSystem.Play(Filter.Pvs(Owner), "/Audio/Effects/singularity_form.ogg", Owner);
|
||||
Timer.Spawn(5200,() => _playingSound = SoundSystem.Play(Filter.Pvs(Owner), "/Audio/Effects/singularity.ogg", Owner, audioParams));
|
||||
if(_singularityFormingSound.TryGetSound(out var singuloFormingSound))
|
||||
SoundSystem.Play(Filter.Pvs(Owner), singuloFormingSound, Owner);
|
||||
Timer.Spawn(5200,() => _playingSound = SoundSystem.Play(Filter.Pvs(Owner), _singularitySound.GetSound(), Owner, audioParams));
|
||||
|
||||
_singularitySystem.ChangeSingularityLevel(this, 1);
|
||||
}
|
||||
@@ -138,7 +145,8 @@ namespace Content.Server.Singularity.Components
|
||||
protected override void OnRemove()
|
||||
{
|
||||
_playingSound?.Stop();
|
||||
SoundSystem.Play(Filter.Pvs(Owner), "/Audio/Effects/singularity_collapse.ogg", Owner.Transform.Coordinates);
|
||||
if(_singularityCollapsingSound.TryGetSound(out var singuloCollapseSound))
|
||||
SoundSystem.Play(Filter.Pvs(Owner), singuloCollapseSound, Owner.Transform.Coordinates);
|
||||
base.OnRemove();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -30,22 +30,15 @@ namespace Content.Server.Sound
|
||||
|
||||
private void HandleEmitSoundOn(BaseEmitSoundComponent component)
|
||||
{
|
||||
var soundName = component.Sound.GetSound();
|
||||
|
||||
if (!string.IsNullOrWhiteSpace(soundName))
|
||||
if (component.Sound.TryGetSound(out var soundName))
|
||||
{
|
||||
PlaySingleSound(soundName, component);
|
||||
SoundSystem.Play(Filter.Pvs(component.Owner), soundName, component.Owner, AudioHelpers.WithVariation(component.PitchVariation).WithVolume(-2f));
|
||||
}
|
||||
else
|
||||
{
|
||||
Logger.Warning($"{nameof(component)} Uid:{component.Owner.Uid} has no {nameof(component.Sound)} to play.");
|
||||
}
|
||||
}
|
||||
|
||||
private static void PlaySingleSound(string soundName, BaseEmitSoundComponent component)
|
||||
{
|
||||
SoundSystem.Play(Filter.Pvs(component.Owner), soundName, component.Owner, AudioHelpers.WithVariation(component.PitchVariation).WithVolume(-2f));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
using Content.Server.Atmos.Components;
|
||||
using Content.Server.GameTicking;
|
||||
using Content.Shared.Atmos;
|
||||
using Content.Shared.Sound;
|
||||
using Robust.Shared.Audio;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.IoC;
|
||||
|
||||
@@ -1,11 +1,13 @@
|
||||
using System.Linq;
|
||||
using Content.Shared.Audio;
|
||||
using Content.Shared.Interaction;
|
||||
using Content.Shared.Sound;
|
||||
using Robust.Shared.Audio;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.IoC;
|
||||
using Robust.Shared.Player;
|
||||
using Robust.Shared.Random;
|
||||
using Robust.Shared.Serialization.Manager.Attributes;
|
||||
using System.Linq;
|
||||
|
||||
namespace Content.Server.Storage.Components
|
||||
{
|
||||
@@ -19,6 +21,9 @@ namespace Content.Server.Storage.Components
|
||||
|
||||
public override string Name => "CursedEntityStorage";
|
||||
|
||||
[DataField("cursedSound")] private SoundSpecifier _cursedSound = new SoundPathSpecifier("/Audio/Effects/teleport_departure.ogg");
|
||||
[DataField("cursedLockerSound")] private SoundSpecifier _cursedLockerSound = new SoundPathSpecifier("/Audio/Effects/teleport_arrival.ogg");
|
||||
|
||||
protected override void CloseStorage()
|
||||
{
|
||||
base.CloseStorage();
|
||||
@@ -46,8 +51,10 @@ namespace Content.Server.Storage.Components
|
||||
locker.Insert(entity);
|
||||
}
|
||||
|
||||
SoundSystem.Play(Filter.Pvs(Owner), "/Audio/Effects/teleport_departure.ogg", Owner, AudioHelpers.WithVariation(0.125f));
|
||||
SoundSystem.Play(Filter.Pvs(lockerEnt), "/Audio/Effects/teleport_arrival.ogg", lockerEnt, AudioHelpers.WithVariation(0.125f));
|
||||
if(_cursedSound.TryGetSound(out var cursedSound))
|
||||
SoundSystem.Play(Filter.Pvs(Owner), cursedSound, Owner, AudioHelpers.WithVariation(0.125f));
|
||||
if(_cursedLockerSound.TryGetSound(out var cursedLockerSound))
|
||||
SoundSystem.Play(Filter.Pvs(lockerEnt), cursedLockerSound, lockerEnt, AudioHelpers.WithVariation(0.125f));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -14,6 +14,7 @@ using Content.Shared.Item;
|
||||
using Content.Shared.Movement;
|
||||
using Content.Shared.Notification.Managers;
|
||||
using Content.Shared.Physics;
|
||||
using Content.Shared.Sound;
|
||||
using Content.Shared.Storage;
|
||||
using Content.Shared.Tool;
|
||||
using Content.Shared.Verbs;
|
||||
@@ -76,10 +77,10 @@ namespace Content.Server.Storage.Components
|
||||
private bool _isWeldedShut;
|
||||
|
||||
[DataField("closeSound")]
|
||||
private string _closeSound = "/Audio/Machines/closetclose.ogg";
|
||||
private SoundSpecifier _closeSound = new SoundPathSpecifier("/Audio/Machines/closetclose.ogg");
|
||||
|
||||
[DataField("openSound")]
|
||||
private string _openSound = "/Audio/Machines/closetopen.ogg";
|
||||
private SoundSpecifier _openSound = new SoundPathSpecifier("/Audio/Machines/closetopen.ogg");
|
||||
|
||||
[ViewVariables]
|
||||
protected Container Contents = default!;
|
||||
@@ -219,7 +220,8 @@ namespace Content.Server.Storage.Components
|
||||
}
|
||||
|
||||
ModifyComponents();
|
||||
SoundSystem.Play(Filter.Pvs(Owner), _closeSound, Owner);
|
||||
if(_closeSound.TryGetSound(out var closeSound))
|
||||
SoundSystem.Play(Filter.Pvs(Owner), closeSound, Owner);
|
||||
_lastInternalOpenAttempt = default;
|
||||
}
|
||||
|
||||
@@ -228,7 +230,8 @@ namespace Content.Server.Storage.Components
|
||||
Open = true;
|
||||
EmptyContents();
|
||||
ModifyComponents();
|
||||
SoundSystem.Play(Filter.Pvs(Owner), _openSound, Owner);
|
||||
if(_openSound.TryGetSound(out var openSound))
|
||||
SoundSystem.Play(Filter.Pvs(Owner), openSound, Owner);
|
||||
}
|
||||
|
||||
private void UpdateAppearance()
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
using Content.Server.Access.Components;
|
||||
using Content.Shared.ActionBlocker;
|
||||
using Content.Shared.Interaction;
|
||||
using Content.Shared.Interaction.Events;
|
||||
using Content.Shared.Notification.Managers;
|
||||
using Content.Shared.Sound;
|
||||
using Content.Shared.Storage;
|
||||
using Content.Shared.Verbs;
|
||||
using Robust.Server.GameObjects;
|
||||
@@ -25,6 +25,9 @@ namespace Content.Server.Storage.Components
|
||||
[DataField("locked")]
|
||||
private bool _locked = true;
|
||||
|
||||
[DataField("unlockSound")] private SoundSpecifier _unlockSound = new SoundPathSpecifier("/Audio/Machines/door_lock_off.ogg");
|
||||
[DataField("lockSound")] private SoundSpecifier _lockSound = new SoundPathSpecifier("/Audio/Machines/door_lock_on.ogg");
|
||||
|
||||
[ViewVariables(VVAccess.ReadWrite)]
|
||||
public bool Locked
|
||||
{
|
||||
@@ -100,7 +103,8 @@ namespace Content.Server.Storage.Components
|
||||
if (!CheckAccess(user)) return;
|
||||
|
||||
Locked = false;
|
||||
SoundSystem.Play(Filter.Pvs(Owner), "/Audio/Machines/door_lock_off.ogg", Owner, AudioParams.Default.WithVolume(-5));
|
||||
if(_unlockSound.TryGetSound(out var unlockSound))
|
||||
SoundSystem.Play(Filter.Pvs(Owner), unlockSound, Owner, AudioParams.Default.WithVolume(-5));
|
||||
}
|
||||
|
||||
private void DoLock(IEntity user)
|
||||
@@ -108,7 +112,8 @@ namespace Content.Server.Storage.Components
|
||||
if (!CheckAccess(user)) return;
|
||||
|
||||
Locked = true;
|
||||
SoundSystem.Play(Filter.Pvs(Owner), "/Audio/Machines/door_lock_on.ogg", Owner, AudioParams.Default.WithVolume(-5));
|
||||
if(_lockSound.TryGetSound(out var lockSound))
|
||||
SoundSystem.Play(Filter.Pvs(Owner), lockSound, Owner, AudioParams.Default.WithVolume(-5));
|
||||
}
|
||||
|
||||
private bool CheckAccess(IEntity user)
|
||||
|
||||
@@ -15,6 +15,7 @@ using Content.Shared.Interaction.Helpers;
|
||||
using Content.Shared.Item;
|
||||
using Content.Shared.Notification;
|
||||
using Content.Shared.Notification.Managers;
|
||||
using Content.Shared.Sound;
|
||||
using Content.Shared.Storage;
|
||||
using Robust.Server.GameObjects;
|
||||
using Robust.Server.Player;
|
||||
@@ -59,7 +60,7 @@ namespace Content.Server.Storage.Components
|
||||
public readonly HashSet<IPlayerSession> SubscribedSessions = new();
|
||||
|
||||
[DataField("storageSoundCollection")]
|
||||
public string? StorageSoundCollection { get; set; }
|
||||
public SoundSpecifier StorageSoundCollection { get; set; } = default!;
|
||||
|
||||
[ViewVariables]
|
||||
public override IReadOnlyList<IEntity>? StoredEntities => _storage?.ContainedEntities;
|
||||
@@ -150,7 +151,7 @@ namespace Content.Server.Storage.Components
|
||||
return;
|
||||
}
|
||||
|
||||
PlaySoundCollection(StorageSoundCollection);
|
||||
PlaySoundCollection();
|
||||
EnsureInitialCalculated();
|
||||
|
||||
Logger.DebugS(LoggerName, $"Storage (UID {Owner.Uid}) had entity (UID {message.Entity.Uid}) inserted into it.");
|
||||
@@ -246,7 +247,7 @@ namespace Content.Server.Storage.Components
|
||||
/// <param name="entity">The entity to open the UI for</param>
|
||||
public void OpenStorageUI(IEntity entity)
|
||||
{
|
||||
PlaySoundCollection(StorageSoundCollection);
|
||||
PlaySoundCollection();
|
||||
EnsureInitialCalculated();
|
||||
|
||||
var userSession = entity.GetComponent<ActorComponent>().PlayerSession;
|
||||
@@ -546,7 +547,7 @@ namespace Content.Server.Storage.Components
|
||||
// If we picked up atleast one thing, play a sound and do a cool animation!
|
||||
if (successfullyInserted.Count>0)
|
||||
{
|
||||
PlaySoundCollection(StorageSoundCollection);
|
||||
PlaySoundCollection();
|
||||
SendNetworkMessage(
|
||||
new AnimateInsertingEntitiesMessage(
|
||||
successfullyInserted,
|
||||
@@ -617,15 +618,10 @@ namespace Content.Server.Storage.Components
|
||||
}
|
||||
}
|
||||
|
||||
protected void PlaySoundCollection(string? name)
|
||||
private void PlaySoundCollection()
|
||||
{
|
||||
if (string.IsNullOrEmpty(name))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var file = AudioHelpers.GetRandomFileFromSoundCollection(name);
|
||||
SoundSystem.Play(Filter.Pvs(Owner), file, Owner, AudioParams.Default);
|
||||
if(StorageSoundCollection.TryGetSound(out var sound))
|
||||
SoundSystem.Play(Filter.Pvs(Owner), sound, Owner, AudioParams.Default);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
#nullable enable
|
||||
using Content.Shared.Sound;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.Serialization.Manager.Attributes;
|
||||
using Robust.Shared.ViewVariables;
|
||||
@@ -31,5 +32,14 @@ namespace Content.Server.Stunnable.Components
|
||||
[ViewVariables(VVAccess.ReadWrite)]
|
||||
[DataField("energyPerUse")]
|
||||
public float EnergyPerUse { get; set; } = 50;
|
||||
|
||||
[DataField("stunSound")]
|
||||
public SoundSpecifier StunSound { get; set; } = new SoundPathSpecifier("/Audio/Weapons/egloves.ogg");
|
||||
|
||||
[DataField("sparksSound")]
|
||||
public SoundSpecifier SparksSound { get; set; } = new SoundCollectionSpecifier("sparks");
|
||||
|
||||
[DataField("turnOnFailSound")]
|
||||
public SoundSpecifier TurnOnFailSound { get; set; } = new SoundPathSpecifier("/Audio/Machines/button.ogg");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -4,6 +4,7 @@ using Content.Server.Notification;
|
||||
using Content.Shared.Audio;
|
||||
using Content.Shared.MobState;
|
||||
using Content.Shared.Notification.Managers;
|
||||
using Content.Shared.Sound;
|
||||
using Content.Shared.Standing;
|
||||
using Content.Shared.Stunnable;
|
||||
using Robust.Shared.Audio;
|
||||
@@ -12,6 +13,7 @@ using Robust.Shared.IoC;
|
||||
using Robust.Shared.Localization;
|
||||
using Robust.Shared.Player;
|
||||
using Robust.Shared.Random;
|
||||
using Robust.Shared.Serialization.Manager.Attributes;
|
||||
|
||||
namespace Content.Server.Stunnable.Components
|
||||
{
|
||||
@@ -19,6 +21,8 @@ namespace Content.Server.Stunnable.Components
|
||||
[ComponentReference(typeof(SharedStunnableComponent))]
|
||||
public class StunnableComponent : SharedStunnableComponent, IDisarmedAct
|
||||
{
|
||||
[DataField("stunAttemptSound")] private SoundSpecifier _stunAttemptSound = new SoundPathSpecifier("/Audio/Effects/thudswoosh.ogg");
|
||||
|
||||
protected override void OnKnockdown()
|
||||
{
|
||||
EntitySystem.Get<StandingStateSystem>().Down(Owner);
|
||||
@@ -54,7 +58,8 @@ namespace Content.Server.Stunnable.Components
|
||||
|
||||
protected override void OnInteractHand()
|
||||
{
|
||||
SoundSystem.Play(Filter.Pvs(Owner), "/Audio/Effects/thudswoosh.ogg", Owner, AudioHelpers.WithVariation(0.05f));
|
||||
if(_stunAttemptSound.TryGetSound(out var sound))
|
||||
SoundSystem.Play(Filter.Pvs(Owner), sound, Owner, AudioHelpers.WithVariation(0.05f));
|
||||
}
|
||||
|
||||
bool IDisarmedAct.Disarmed(DisarmedActEventArgs eventArgs)
|
||||
@@ -69,8 +74,8 @@ namespace Content.Server.Stunnable.Components
|
||||
|
||||
if (source != null)
|
||||
{
|
||||
SoundSystem.Play(Filter.Pvs(source), "/Audio/Effects/thudswoosh.ogg", source,
|
||||
AudioHelpers.WithVariation(0.025f));
|
||||
if (_stunAttemptSound.TryGetSound(out var sound))
|
||||
SoundSystem.Play(Filter.Pvs(source), sound, source, AudioHelpers.WithVariation(0.025f));
|
||||
if (target != null)
|
||||
{
|
||||
source.PopupMessageOtherClients(Loc.GetString("stunnable-component-disarm-success-others", ("source", source.Name),("target", target.Name)));
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
using System.Linq;
|
||||
using System.Linq;
|
||||
using Content.Server.Items;
|
||||
using Content.Server.PowerCell.Components;
|
||||
using Content.Server.Stunnable.Components;
|
||||
@@ -119,7 +119,8 @@ namespace Content.Server.Stunnable
|
||||
{
|
||||
if (!entity.TryGetComponent(out StunnableComponent? stunnable) || !comp.Activated) return;
|
||||
|
||||
SoundSystem.Play(Filter.Pvs(comp.Owner), "/Audio/Weapons/egloves.ogg", comp.Owner.Transform.Coordinates, AudioHelpers.WithVariation(0.25f));
|
||||
if(comp.StunSound.TryGetSound(out var stunSound))
|
||||
SoundSystem.Play(Filter.Pvs(comp.Owner), stunSound, comp.Owner.Transform.Coordinates, AudioHelpers.WithVariation(0.25f));
|
||||
if(!stunnable.SlowedDown)
|
||||
{
|
||||
if(_robustRandom.Prob(comp.ParalyzeChanceNoSlowdown))
|
||||
@@ -136,9 +137,11 @@ namespace Content.Server.Stunnable
|
||||
}
|
||||
|
||||
|
||||
if (!comp.Owner.TryGetComponent<PowerCellSlotComponent>(out var slot) || slot.Cell == null || !(slot.Cell.CurrentCharge < comp.EnergyPerUse)) return;
|
||||
if (!comp.Owner.TryGetComponent<PowerCellSlotComponent>(out var slot) || slot.Cell == null || !(slot.Cell.CurrentCharge < comp.EnergyPerUse))
|
||||
return;
|
||||
|
||||
SoundSystem.Play(Filter.Pvs(comp.Owner), AudioHelpers.GetRandomFileFromSoundCollection("sparks"), comp.Owner.Transform.Coordinates, AudioHelpers.WithVariation(0.25f));
|
||||
if(comp.SparksSound.TryGetSound(out var sparksSound))
|
||||
SoundSystem.Play(Filter.Pvs(comp.Owner), sparksSound, comp.Owner.Transform.Coordinates, AudioHelpers.WithVariation(0.25f));
|
||||
TurnOff(comp);
|
||||
}
|
||||
|
||||
@@ -152,7 +155,8 @@ namespace Content.Server.Stunnable
|
||||
if (!comp.Owner.TryGetComponent<SpriteComponent>(out var sprite) ||
|
||||
!comp.Owner.TryGetComponent<ItemComponent>(out var item)) return;
|
||||
|
||||
SoundSystem.Play(Filter.Pvs(comp.Owner), AudioHelpers.GetRandomFileFromSoundCollection("sparks"), comp.Owner.Transform.Coordinates, AudioHelpers.WithVariation(0.25f));
|
||||
if(comp.SparksSound.TryGetSound(out var sparksSound))
|
||||
SoundSystem.Play(Filter.Pvs(comp.Owner), sparksSound, comp.Owner.Transform.Coordinates, AudioHelpers.WithVariation(0.25f));
|
||||
item.EquippedPrefix = "off";
|
||||
// TODO stunbaton visualizer
|
||||
sprite.LayerSetState(0, "stunbaton_off");
|
||||
@@ -167,7 +171,8 @@ namespace Content.Server.Stunnable
|
||||
}
|
||||
|
||||
if (!comp.Owner.TryGetComponent<SpriteComponent>(out var sprite) ||
|
||||
!comp.Owner.TryGetComponent<ItemComponent>(out var item)) return;
|
||||
!comp.Owner.TryGetComponent<ItemComponent>(out var item))
|
||||
return;
|
||||
|
||||
var playerFilter = Filter.Pvs(comp.Owner);
|
||||
if (!comp.Owner.TryGetComponent<PowerCellSlotComponent>(out var slot))
|
||||
@@ -175,19 +180,22 @@ namespace Content.Server.Stunnable
|
||||
|
||||
if (slot.Cell == null)
|
||||
{
|
||||
SoundSystem.Play(playerFilter, "/Audio/Machines/button.ogg", comp.Owner.Transform.Coordinates, AudioHelpers.WithVariation(0.25f));
|
||||
if(comp.TurnOnFailSound.TryGetSound(out var turnOnFailSound))
|
||||
SoundSystem.Play(playerFilter, turnOnFailSound, comp.Owner.Transform.Coordinates, AudioHelpers.WithVariation(0.25f));
|
||||
user.PopupMessage(Loc.GetString("comp-stunbaton-activated-missing-cell"));
|
||||
return;
|
||||
}
|
||||
|
||||
if (slot.Cell != null && slot.Cell.CurrentCharge < comp.EnergyPerUse)
|
||||
{
|
||||
SoundSystem.Play(playerFilter, "/Audio/Machines/button.ogg", comp.Owner.Transform.Coordinates, AudioHelpers.WithVariation(0.25f));
|
||||
if(comp.TurnOnFailSound.TryGetSound(out var turnOnFailSound))
|
||||
SoundSystem.Play(playerFilter, turnOnFailSound, comp.Owner.Transform.Coordinates, AudioHelpers.WithVariation(0.25f));
|
||||
user.PopupMessage(Loc.GetString("comp-stunbaton-activated-dead-cell"));
|
||||
return;
|
||||
}
|
||||
|
||||
SoundSystem.Play(playerFilter, AudioHelpers.GetRandomFileFromSoundCollection("sparks"), comp.Owner.Transform.Coordinates, AudioHelpers.WithVariation(0.25f));
|
||||
if(comp.SparksSound.TryGetSound(out var sparksSound))
|
||||
SoundSystem.Play(playerFilter, sparksSound, comp.Owner.Transform.Coordinates, AudioHelpers.WithVariation(0.25f));
|
||||
|
||||
item.EquippedPrefix = "on";
|
||||
sprite.LayerSetState(0, "stunbaton_on");
|
||||
|
||||
@@ -5,6 +5,7 @@ using Content.Shared.Audio;
|
||||
using Content.Shared.Interaction;
|
||||
using Content.Shared.Interaction.Helpers;
|
||||
using Content.Shared.Maps;
|
||||
using Content.Shared.Sound;
|
||||
using Robust.Shared.Audio;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.IoC;
|
||||
@@ -25,6 +26,8 @@ namespace Content.Server.Tiles
|
||||
[DataField("outputs", customTypeSerializer:typeof(PrototypeIdListSerializer<ContentTileDefinition>))]
|
||||
private List<string>? _outputTiles;
|
||||
|
||||
[DataField("placeTileSound")] SoundSpecifier _placeTileSound = new SoundPathSpecifier("/Audio/Items/genhit.ogg");
|
||||
|
||||
protected override void Initialize()
|
||||
{
|
||||
base.Initialize();
|
||||
@@ -46,8 +49,9 @@ namespace Content.Server.Tiles
|
||||
|
||||
private void PlaceAt(IMapGrid mapGrid, EntityCoordinates location, ushort tileId, float offset = 0)
|
||||
{
|
||||
mapGrid.SetTile(location.Offset(new Vector2(offset, offset)), new Robust.Shared.Map.Tile(tileId));
|
||||
SoundSystem.Play(Filter.Pvs(location), "/Audio/Items/genhit.ogg", location, AudioHelpers.WithVariation(0.125f));
|
||||
mapGrid.SetTile(location.Offset(new Vector2(offset, offset)), new Tile(tileId));
|
||||
if(_placeTileSound.TryGetSound(out var sound))
|
||||
SoundSystem.Play(Filter.Pvs(location), sound, location, AudioHelpers.WithVariation(0.125f));
|
||||
}
|
||||
|
||||
async Task<bool> IAfterInteract.AfterInteract(AfterInteractEventArgs eventArgs)
|
||||
|
||||
@@ -13,6 +13,7 @@ using Content.Shared.Examine;
|
||||
using Content.Shared.Interaction;
|
||||
using Content.Shared.Notification;
|
||||
using Content.Shared.Notification.Managers;
|
||||
using Content.Shared.Sound;
|
||||
using Content.Shared.Toilet;
|
||||
using Content.Shared.Tool;
|
||||
using Robust.Server.GameObjects;
|
||||
@@ -22,6 +23,7 @@ using Robust.Shared.IoC;
|
||||
using Robust.Shared.Localization;
|
||||
using Robust.Shared.Player;
|
||||
using Robust.Shared.Random;
|
||||
using Robust.Shared.Serialization.Manager.Attributes;
|
||||
using Robust.Shared.Utility;
|
||||
using Robust.Shared.ViewVariables;
|
||||
|
||||
@@ -42,6 +44,8 @@ namespace Content.Server.Toilet
|
||||
|
||||
[ViewVariables] private SecretStashComponent _secretStash = default!;
|
||||
|
||||
[DataField("toggleSound")] SoundSpecifier _toggleSound = new SoundPathSpecifier("/Audio/Effects/toilet_seat_down.ogg");
|
||||
|
||||
protected override void Initialize()
|
||||
{
|
||||
base.Initialize();
|
||||
@@ -127,7 +131,8 @@ namespace Content.Server.Toilet
|
||||
public void ToggleToiletSeat()
|
||||
{
|
||||
IsSeatUp = !IsSeatUp;
|
||||
SoundSystem.Play(Filter.Pvs(Owner), "/Audio/Effects/toilet_seat_down.ogg", Owner, AudioHelpers.WithVariation(0.05f));
|
||||
if(_toggleSound.TryGetSound(out var sound))
|
||||
SoundSystem.Play(Filter.Pvs(Owner), sound, Owner, AudioHelpers.WithVariation(0.05f));
|
||||
|
||||
UpdateSprite();
|
||||
}
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.Generic;
|
||||
using Content.Shared.Interaction;
|
||||
using Content.Shared.NetIDs;
|
||||
using Content.Shared.Sound;
|
||||
using Content.Shared.Tool;
|
||||
using Robust.Server.GameObjects;
|
||||
using Robust.Shared.Audio;
|
||||
@@ -32,13 +33,10 @@ namespace Content.Server.Tools.Components
|
||||
public string Sprite { get; } = string.Empty;
|
||||
|
||||
[DataField("useSound")]
|
||||
public string Sound { get; } = string.Empty;
|
||||
|
||||
[DataField("useSoundCollection")]
|
||||
public string SoundCollection { get; } = string.Empty;
|
||||
public SoundSpecifier Sound { get; } = default!;
|
||||
|
||||
[DataField("changeSound")]
|
||||
public string ChangeSound { get; } = string.Empty;
|
||||
public SoundSpecifier ChangeSound { get; } = default!;
|
||||
}
|
||||
|
||||
public override string Name => "MultiTool";
|
||||
@@ -62,8 +60,8 @@ namespace Content.Server.Tools.Components
|
||||
_currentTool = (_currentTool + 1) % _tools.Count;
|
||||
SetTool();
|
||||
var current = _tools[_currentTool];
|
||||
if(!string.IsNullOrEmpty(current.ChangeSound))
|
||||
SoundSystem.Play(Filter.Pvs(Owner), current.ChangeSound, Owner);
|
||||
if(current.ChangeSound.TryGetSound(out var changeSound))
|
||||
SoundSystem.Play(Filter.Pvs(Owner), changeSound, Owner);
|
||||
}
|
||||
|
||||
private void SetTool()
|
||||
@@ -73,7 +71,6 @@ namespace Content.Server.Tools.Components
|
||||
var current = _tools[_currentTool];
|
||||
|
||||
_tool.UseSound = current.Sound;
|
||||
_tool.UseSoundCollection = current.SoundCollection;
|
||||
_tool.Qualities = current.Behavior;
|
||||
|
||||
if (_sprite == null) return;
|
||||
|
||||
@@ -4,6 +4,7 @@ using Content.Server.DoAfter;
|
||||
using Content.Shared.ActionBlocker;
|
||||
using Content.Shared.Audio;
|
||||
using Content.Shared.Interaction.Events;
|
||||
using Content.Shared.Sound;
|
||||
using Content.Shared.Tool;
|
||||
using Robust.Shared.Audio;
|
||||
using Robust.Shared.GameObjects;
|
||||
@@ -44,10 +45,7 @@ namespace Content.Server.Tools.Components
|
||||
public float SpeedModifier { get; set; } = 1;
|
||||
|
||||
[DataField("useSound")]
|
||||
public string? UseSound { get; set; }
|
||||
|
||||
[DataField("useSoundCollection")]
|
||||
public string? UseSoundCollection { get; set; }
|
||||
public SoundSpecifier UseSound { get; set; } = default!;
|
||||
|
||||
public void AddQuality(ToolQuality quality)
|
||||
{
|
||||
@@ -96,30 +94,10 @@ namespace Content.Server.Tools.Components
|
||||
return true;
|
||||
}
|
||||
|
||||
protected void PlaySoundCollection(string? name, float volume = -5f)
|
||||
{
|
||||
if (string.IsNullOrEmpty(name))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var file = AudioHelpers.GetRandomFileFromSoundCollection(name);
|
||||
SoundSystem.Play(Filter.Pvs(Owner), file, Owner, AudioHelpers.WithVariation(0.15f).WithVolume(volume));
|
||||
}
|
||||
|
||||
public void PlayUseSound(float volume = -5f)
|
||||
{
|
||||
if (string.IsNullOrEmpty(UseSoundCollection))
|
||||
{
|
||||
if (!string.IsNullOrEmpty(UseSound))
|
||||
{
|
||||
SoundSystem.Play(Filter.Pvs(Owner), UseSound, Owner, AudioHelpers.WithVariation(0.15f).WithVolume(volume));
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
PlaySoundCollection(UseSoundCollection, volume);
|
||||
}
|
||||
if(UseSound.TryGetSound(out var useSound))
|
||||
SoundSystem.Play(Filter.Pvs(Owner), useSound, Owner, AudioHelpers.WithVariation(0.15f).WithVolume(volume));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user