replacing sound (collection) names with SoundSpecifier - part 1

This commit is contained in:
Galactic Chimp
2021-07-10 17:35:33 +02:00
parent 4500b66f28
commit ce3c59e0e6
131 changed files with 934 additions and 587 deletions

View File

@@ -1,11 +1,13 @@
using System.Linq;
using Content.Shared.Audio;
using Content.Shared.Interaction;
using Content.Shared.Sound;
using Robust.Shared.Audio;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Player;
using Robust.Shared.Random;
using Robust.Shared.Serialization.Manager.Attributes;
using System.Linq;
namespace Content.Server.Storage.Components
{
@@ -19,6 +21,9 @@ namespace Content.Server.Storage.Components
public override string Name => "CursedEntityStorage";
[DataField("cursedSound")] private SoundSpecifier _cursedSound = new SoundPathSpecifier("/Audio/Effects/teleport_departure.ogg");
[DataField("cursedLockerSound")] private SoundSpecifier _cursedLockerSound = new SoundPathSpecifier("/Audio/Effects/teleport_arrival.ogg");
protected override void CloseStorage()
{
base.CloseStorage();
@@ -46,8 +51,10 @@ namespace Content.Server.Storage.Components
locker.Insert(entity);
}
SoundSystem.Play(Filter.Pvs(Owner), "/Audio/Effects/teleport_departure.ogg", Owner, AudioHelpers.WithVariation(0.125f));
SoundSystem.Play(Filter.Pvs(lockerEnt), "/Audio/Effects/teleport_arrival.ogg", lockerEnt, AudioHelpers.WithVariation(0.125f));
if(_cursedSound.TryGetSound(out var cursedSound))
SoundSystem.Play(Filter.Pvs(Owner), cursedSound, Owner, AudioHelpers.WithVariation(0.125f));
if(_cursedLockerSound.TryGetSound(out var cursedLockerSound))
SoundSystem.Play(Filter.Pvs(lockerEnt), cursedLockerSound, lockerEnt, AudioHelpers.WithVariation(0.125f));
}
}
}