replacing sound (collection) names with SoundSpecifier - part 1
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@@ -13,6 +13,7 @@ using Content.Shared.Interaction.Events;
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using Content.Shared.Light.Component;
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using Content.Shared.Notification.Managers;
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using Content.Shared.Rounding;
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using Content.Shared.Sound;
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using Content.Shared.Verbs;
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using JetBrains.Annotations;
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using Robust.Server.GameObjects;
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@@ -46,9 +47,9 @@ namespace Content.Server.Light.Components
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[ViewVariables] protected override bool HasCell => _cellSlot.HasCell;
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[ViewVariables(VVAccess.ReadWrite)] [DataField("turnOnSound")] public string? TurnOnSound = "/Audio/Items/flashlight_toggle.ogg";
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[ViewVariables(VVAccess.ReadWrite)] [DataField("turnOnFailSound")] public string? TurnOnFailSound = "/Audio/Machines/button.ogg";
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[ViewVariables(VVAccess.ReadWrite)] [DataField("turnOffSound")] public string? TurnOffSound = "/Audio/Items/flashlight_toggle.ogg";
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[ViewVariables(VVAccess.ReadWrite)] [DataField("turnOnSound")] public SoundSpecifier TurnOnSound = new SoundPathSpecifier("/Audio/Items/flashlight_toggle.ogg");
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[ViewVariables(VVAccess.ReadWrite)] [DataField("turnOnFailSound")] public SoundSpecifier TurnOnFailSound = new SoundPathSpecifier("/Audio/Machines/button.ogg");
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[ViewVariables(VVAccess.ReadWrite)] [DataField("turnOffSound")] public SoundSpecifier TurnOffSound = new SoundPathSpecifier("/Audio/Items/flashlight_toggle.ogg");
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[ComponentDependency] private readonly ItemActionsComponent? _itemActions = null;
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@@ -120,9 +121,9 @@ namespace Content.Server.Light.Components
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UpdateLightAction();
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Owner.EntityManager.EventBus.QueueEvent(EventSource.Local, new DeactivateHandheldLightMessage(this));
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if (makeNoise)
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if (makeNoise && TurnOffSound.TryGetSound(out var turnOffSound))
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{
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if (TurnOffSound != null) SoundSystem.Play(Filter.Pvs(Owner), TurnOffSound, Owner);
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SoundSystem.Play(Filter.Pvs(Owner), turnOffSound, Owner);
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}
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return true;
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@@ -137,7 +138,8 @@ namespace Content.Server.Light.Components
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if (Cell == null)
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{
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if (TurnOnFailSound != null) SoundSystem.Play(Filter.Pvs(Owner), TurnOnFailSound, Owner);
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if (TurnOnFailSound.TryGetSound(out var turnOnFailSound))
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SoundSystem.Play(Filter.Pvs(Owner), turnOnFailSound, Owner);
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Owner.PopupMessage(user, Loc.GetString("handheld-light-component-cell-missing-message"));
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UpdateLightAction();
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return false;
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@@ -148,7 +150,8 @@ namespace Content.Server.Light.Components
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// Simple enough.
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if (Wattage > Cell.CurrentCharge)
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{
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if (TurnOnFailSound != null) SoundSystem.Play(Filter.Pvs(Owner), TurnOnFailSound, Owner);
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if (TurnOnFailSound.TryGetSound(out var turnOnFailSound))
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SoundSystem.Play(Filter.Pvs(Owner), turnOnFailSound, Owner);
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Owner.PopupMessage(user, Loc.GetString("handheld-light-component-cell-dead-message"));
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UpdateLightAction();
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return false;
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@@ -159,7 +162,8 @@ namespace Content.Server.Light.Components
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SetState(true);
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Owner.EntityManager.EventBus.QueueEvent(EventSource.Local, new ActivateHandheldLightMessage(this));
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if (TurnOnSound != null) SoundSystem.Play(Filter.Pvs(Owner), TurnOnSound, Owner);
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if (TurnOnSound.TryGetSound(out var turnOnSound))
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SoundSystem.Play(Filter.Pvs(Owner), turnOnSound, Owner);
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return true;
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}
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