replacing sound (collection) names with SoundSpecifier - part 1
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@@ -1,4 +1,4 @@
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using Content.Server.Flash.Components;
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using Content.Server.Flash.Components;
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using Content.Server.Stunnable.Components;
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using Content.Server.Weapon.Melee;
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using Content.Shared.Examine;
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@@ -93,8 +93,8 @@ namespace Content.Server.Flash
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});
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}
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SoundSystem.Play(Filter.Pvs(comp.Owner), "/Audio/Weapons/flash.ogg", comp.Owner.Transform.Coordinates,
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AudioParams.Default);
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if(comp.Sound.TryGetSound(out var sound))
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SoundSystem.Play(Filter.Pvs(comp.Owner), sound, comp.Owner.Transform.Coordinates, AudioParams.Default);
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return true;
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}
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