replacing sound (collection) names with SoundSpecifier - part 1

This commit is contained in:
Galactic Chimp
2021-07-10 17:35:33 +02:00
parent 4500b66f28
commit ce3c59e0e6
131 changed files with 934 additions and 587 deletions

View File

@@ -14,6 +14,7 @@ using Content.Shared.Chemistry.Reagent;
using Content.Shared.Chemistry.Solution;
using Content.Shared.Interaction;
using Content.Shared.Notification.Managers;
using Content.Shared.Sound;
using Content.Shared.Verbs;
using JetBrains.Annotations;
using Robust.Server.GameObjects;
@@ -47,6 +48,8 @@ namespace Content.Server.Chemistry.Components
[ViewVariables] private ContainerSlot _beakerContainer = default!;
[ViewVariables] [DataField("pack")] private string _packPrototypeId = "";
[DataField("clickSound")] private SoundSpecifier _clickSound = new SoundPathSpecifier("/Audio/Machines/machine_switch.ogg");
[ViewVariables] private bool HasBeaker => _beakerContainer.ContainedEntity != null;
[ViewVariables] private ReagentUnit _dispenseAmount = ReagentUnit.New(10);
[UsedImplicitly] [ViewVariables] private SolutionContainerComponent? Solution => _beakerContainer.ContainedEntity?.GetComponent<SolutionContainerComponent>();
@@ -359,7 +362,8 @@ namespace Content.Server.Chemistry.Components
private void ClickSound()
{
SoundSystem.Play(Filter.Pvs(Owner), "/Audio/Machines/machine_switch.ogg", Owner, AudioParams.Default.WithVolume(-2f));
if(_clickSound.TryGetSound(out var sound))
SoundSystem.Play(Filter.Pvs(Owner), sound, Owner, AudioParams.Default.WithVolume(-2f));
}
[Verb]