Fix mice tabling (#16251)
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@@ -13,6 +13,7 @@ using Content.Shared.Damage;
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using Content.Shared.DoAfter;
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using Content.Shared.DragDrop;
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using Content.Shared.GameTicking;
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using Content.Shared.Hands.Components;
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using Content.Shared.IdentityManagement;
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using Content.Shared.Physics;
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using Content.Shared.Popups;
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@@ -100,6 +101,10 @@ public sealed class ClimbSystem : SharedClimbSystem
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private void OnClimbableDragDrop(EntityUid uid, ClimbableComponent component, ref DragDropTargetEvent args)
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{
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// definitely a better way to check if two entities are equal
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// but don't have computer access and i have to do this without syntax
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if (args.User != args.Dragged && !HasComp<HandsComponent>(args.User))
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return;
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TryClimb(args.User, args.Dragged, uid, component);
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}
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