Remove more server sprite component uses (#9963)
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@@ -157,11 +157,6 @@ namespace Content.Server.Sandbox
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void UpgradeId(EntityUid id)
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{
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_access.TrySetTags(id, allAccess);
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if (TryComp<SpriteComponent>(id, out var sprite))
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{
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sprite.LayerSetState(0, "gold");
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}
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}
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EntityUid CreateFreshId()
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