Remove more server sprite component uses (#9963)

This commit is contained in:
Leon Friedrich
2022-07-27 04:22:49 +12:00
committed by GitHub
parent 43ec284318
commit ce24d16593
13 changed files with 38 additions and 82 deletions

View File

@@ -53,16 +53,6 @@ namespace Content.Server.Pointing.Components
[DataField("rogue")]
public bool Rogue = false;
protected override void Startup()
{
base.Startup();
if (_entMan.TryGetComponent(Owner, out SpriteComponent? sprite))
{
sprite.DrawDepth = (int) DrawDepth.Overlays;
}
}
public void Update(float frameTime)
{
var movement = _speed * frameTime * (_up ? 1 : -1);