Remove more server sprite component uses (#9963)
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@@ -112,9 +112,6 @@ namespace Content.Server.Hands.Systems
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// update gui of anyone stripping this entity.
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_strippableSystem.SendUpdate(uid);
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if (TryComp(hand.HeldEntity, out SpriteComponent? sprite))
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sprite.RenderOrder = EntityManager.CurrentTick.Value;
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}
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public override void DoPickup(EntityUid uid, Hand hand, EntityUid entity, SharedHandsComponent? hands = null)
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