Predict doors and airlocks (#25419)

* predict doors and airlocks

* prying, too

* ack

* eek
This commit is contained in:
Nemanja
2024-02-22 18:01:31 -05:00
committed by GitHub
parent b7747596f1
commit ce0a51fc29
25 changed files with 444 additions and 559 deletions

View File

@@ -8,36 +8,43 @@ namespace Content.Shared.Doors.Components;
/// Companion component to DoorComponent that handles bolt-specific behavior.
/// </summary>
[RegisterComponent, NetworkedComponent]
[Access(typeof(SharedDoorBoltSystem))]
[Access(typeof(SharedDoorSystem))]
[AutoGenerateComponentState]
public sealed partial class DoorBoltComponent : Component
{
/// <summary>
/// Sound to play when the bolts on the airlock go up.
/// </summary>
[DataField("boltUpSound"), ViewVariables(VVAccess.ReadWrite)]
[DataField, ViewVariables(VVAccess.ReadWrite)]
public SoundSpecifier BoltUpSound = new SoundPathSpecifier("/Audio/Machines/boltsup.ogg");
/// <summary>
/// Sound to play when the bolts on the airlock go down.
/// </summary>
[DataField("boltDownSound"), ViewVariables(VVAccess.ReadWrite)]
[DataField, ViewVariables(VVAccess.ReadWrite)]
public SoundSpecifier BoltDownSound = new SoundPathSpecifier("/Audio/Machines/boltsdown.ogg");
/// <summary>
/// Whether the door bolts are currently deployed.
/// </summary>
[ViewVariables(VVAccess.ReadWrite)]
[DataField, AutoNetworkedField]
public bool BoltsDown;
/// <summary>
/// Whether the bolt lights are currently enabled.
/// </summary>
[ViewVariables(VVAccess.ReadWrite)]
[DataField, AutoNetworkedField]
public bool BoltLightsEnabled = true;
/// <summary>
/// True if the bolt wire is cut, which will force the airlock to always be bolted as long as it has power.
/// </summary>
[ViewVariables(VVAccess.ReadWrite)]
[DataField, AutoNetworkedField]
public bool BoltWireCut;
/// <summary>
/// Used for prediction. true if the door has power.
/// </summary>
[DataField, AutoNetworkedField]
public bool Powered;
}