Transform cleanups (#25963)

* Transform cleanups

* Fix build

* ascension
This commit is contained in:
metalgearsloth
2024-03-29 17:26:30 +11:00
committed by GitHub
parent d830922603
commit cdfee5aa0c
5 changed files with 40 additions and 56 deletions

View File

@@ -58,7 +58,6 @@ namespace Content.IntegrationTests.Tests.GameObjects.Components.ActionBlocking
var cuffableSys = entityManager.System<CuffableSystem>();
var xformSys = entityManager.System<SharedTransformSystem>();
var xformQuery = entityManager.GetEntityQuery<TransformComponent>();
// Spawn the entities
human = entityManager.SpawnEntity("HumanHandcuffDummy", coordinates);
@@ -66,8 +65,8 @@ namespace Content.IntegrationTests.Tests.GameObjects.Components.ActionBlocking
cuffs = entityManager.SpawnEntity("HandcuffsDummy", coordinates);
secondCuffs = entityManager.SpawnEntity("HandcuffsDummy", coordinates);
var coords = xformSys.GetWorldPosition(otherHuman, xformQuery);
xformSys.SetWorldPosition(human, coords, xformQuery);
var coords = xformSys.GetWorldPosition(otherHuman);
xformSys.SetWorldPosition(human, coords);
// Test for components existing
Assert.Multiple(() =>