Refactor drag and drop to use a shared interface (#2012)

* WIP in progress hours

* Cleanup

* Fix bugle

* Fix nullable error

* Merge fixes

* Merge fixes

* Merge fixes
This commit is contained in:
DrSmugleaf
2020-10-14 15:24:07 +02:00
committed by GitHub
parent f715eed63c
commit cdedaeb12e
37 changed files with 527 additions and 377 deletions

View File

@@ -45,7 +45,7 @@ namespace Content.Server.GameObjects.Components.GUI
var itemComponent = entity.GetComponent<ItemComponent>();
// If this item is small enough then it always fits in pockets.
if (itemComponent.ObjectSize <= (int) ReferenceSizes.Pocket)
if (itemComponent.Size <= (int) ReferenceSizes.Pocket)
{
return true;
}