fix the fact I sent a bunch of maps to detroit. (#8087)

This commit is contained in:
Moony
2022-05-10 15:21:55 -05:00
committed by GitHub
parent 1d05eea7c1
commit cdc474c7f2
5 changed files with 94 additions and 86 deletions

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@@ -31,7 +31,7 @@ public sealed partial class GameMapPrototype : IPrototype
[DataField("mapPath", required: true)] [DataField("mapPath", required: true)]
public ResourcePath MapPath { get; } = default!; public ResourcePath MapPath { get; } = default!;
[DataField("stations")] [DataField("stations", required: true)]
private Dictionary<string, StationConfig> _stations = new(); private Dictionary<string, StationConfig> _stations = new();
/// <summary> /// <summary>

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@@ -1,13 +1,15 @@
- type: gameMap - type: gameMap
id: atlas id: atlas
mapName: 'Atlas' mapName: 'Atlas'
mapPath: /Maps/atlas.yml
minPlayers: 0
maxPlayers: 25
stations:
Station: #TODO: Mapper, add a BecomesStation component to the primary grid of the map.
mapNameTemplate: '{0} Atlas {1}' mapNameTemplate: '{0} Atlas {1}'
nameGenerator: nameGenerator:
!type:NanotrasenNameGenerator !type:NanotrasenNameGenerator
prefixCreator: 'R4' # R4407/Goon. GS isn't as cool sounding. prefixCreator: 'R4' # R4407/Goon. GS isn't as cool sounding.
mapPath: /Maps/atlas.yml
minPlayers: 0
maxPlayers: 25
overflowJobs: overflowJobs:
- Passenger - Passenger
availableJobs: availableJobs:

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@@ -1,12 +1,14 @@
- type: gameMap - type: gameMap
id: barratry id: barratry
mapName: 'Barratry' mapName: 'Barratry'
mapPath: /Maps/barratry.yml
minPlayers: 40
stations:
Station: #TODO: Mapper, add a BecomesStation component to the primary grid of the map.
mapNameTemplate: '{0} Barratry {1}' mapNameTemplate: '{0} Barratry {1}'
nameGenerator: nameGenerator:
!type:NanotrasenNameGenerator !type:NanotrasenNameGenerator
prefixCreator: '14' prefixCreator: '14'
mapPath: /Maps/barratry.yml
minPlayers: 40
overflowJobs: overflowJobs:
- Passenger - Passenger
availableJobs: availableJobs:

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@@ -1,13 +1,15 @@
- type: gameMap - type: gameMap
id: infiltrator id: infiltrator
mapName: 'Syndicate Infiltrator' mapName: 'Syndicate Infiltrator'
mapPath: /Maps/infiltrator.yml
minPlayers: 0
votable: false
stations:
Station: #TODO: Mapper, add a BecomesStation component to the primary grid of the map.
mapNameTemplate: '{0} Infiltrator {1}' mapNameTemplate: '{0} Infiltrator {1}'
nameGenerator: nameGenerator:
!type:NanotrasenNameGenerator !type:NanotrasenNameGenerator
prefixCreator: '14' prefixCreator: '14'
mapPath: /Maps/infiltrator.yml
minPlayers: 0
votable: false
overflowJobs: [] overflowJobs: []
availableJobs: availableJobs:
Captain: [ 1, 1 ] Captain: [ 1, 1 ]

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@@ -1,13 +1,15 @@
- type: gameMap - type: gameMap
id: pirate id: pirate
mapName: 'Pirate Ship' mapName: 'Pirate Ship'
mapPath: /Maps/pirate.yml
minPlayers: 0
votable: false
stations:
Station: #TODO: Mapper, add a BecomesStation component to the primary grid of the map.
mapNameTemplate: '{0} Pirate {1}' mapNameTemplate: '{0} Pirate {1}'
nameGenerator: nameGenerator:
!type:NanotrasenNameGenerator !type:NanotrasenNameGenerator
prefixCreator: '14' prefixCreator: '14'
mapPath: /Maps/pirate.yml
minPlayers: 0
votable: false
overflowJobs: [] overflowJobs: []
availableJobs: availableJobs:
Captain: [ 1, 1 ] Captain: [ 1, 1 ]