Update DamageableSystem to modern standards (#39417)
* Update DamageableSystem to modern standards * DamageContainerId -> DamageContainerID with lint flag * Replace strings with protoids * Make CVar subscription declarations all consistently whitespaced * ChangeDamage -> TryChangeDamage, cope with C# jank * Revert event signature changes * Restore a comment * Re-add two queries * Init the queries * Use appearanceQuery in DamageChanged * Use damageableQuery in TryChangeDamage * Use damageableQuery in SetDamageModifierSetId * Final cleanup, fix sandboxing * Rectify ExplosionSystem:::ProcessEntity's call to TryChangeDamage * Re-organize DamageableSystem * first big fuck you breaking change. * THATS A LOT OF DAMAGE!!! * Fix test fails * test fixes 2 * push it --------- Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
This commit is contained in:
committed by
GitHub
parent
cf66dd7b35
commit
cdbe92d37d
@@ -65,7 +65,7 @@ public sealed class DamageOnInteractSystem : EntitySystem
|
||||
// or checking the entity for the comp itself if the inventory didn't work
|
||||
if (protectiveEntity.Comp == null && TryComp<DamageOnInteractProtectionComponent>(args.User, out var protectiveComp))
|
||||
protectiveEntity = (args.User, protectiveComp);
|
||||
|
||||
|
||||
|
||||
// if protectiveComp isn't null after all that, it means the user has protection,
|
||||
// so let's calculate how much they resist
|
||||
@@ -75,9 +75,9 @@ public sealed class DamageOnInteractSystem : EntitySystem
|
||||
}
|
||||
}
|
||||
|
||||
totalDamage = _damageableSystem.TryChangeDamage(args.User, totalDamage, origin: args.Target);
|
||||
totalDamage = _damageableSystem.ChangeDamage(args.User, totalDamage, origin: args.Target);
|
||||
|
||||
if (totalDamage != null && totalDamage.AnyPositive())
|
||||
if (totalDamage.AnyPositive())
|
||||
{
|
||||
// Record this interaction and determine when a user is allowed to interact with this entity again
|
||||
entity.Comp.LastInteraction = _gameTiming.CurTime;
|
||||
|
||||
Reference in New Issue
Block a user