Fixes remaining renamed chems (#2889)
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@@ -1,4 +1,4 @@
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using System;
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using System;
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using System.Collections.Generic;
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using Content.Server.Atmos;
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using Content.Server.GameObjects.Components.Mobs;
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@@ -218,7 +218,7 @@ namespace Content.Server.GameObjects.Components.Atmos
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{
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switch (reagent.ID)
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{
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case "chem.H2O":
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case "chem.Water":
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Extinguish();
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AdjustFireStacks(-1.5f);
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return ReagentUnit.Zero;
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