HAMTR mech (hamster mech) (needs review) (#16393)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
This commit is contained in:
@@ -1,4 +1,4 @@
|
||||
using System.Linq;
|
||||
using System.Linq;
|
||||
using Content.Shared.Access.Components;
|
||||
using Content.Shared.Access.Systems;
|
||||
using Content.Shared.ActionBlocker;
|
||||
@@ -270,7 +270,7 @@ public abstract class SharedMechSystem : EntitySystem
|
||||
if (component.EquipmentContainer.ContainedEntities.Count >= component.MaxEquipmentAmount)
|
||||
return;
|
||||
|
||||
if (component.EquipmentWhitelist != null && !component.EquipmentWhitelist.IsValid(uid))
|
||||
if (component.EquipmentWhitelist != null && !component.EquipmentWhitelist.IsValid(toInsert))
|
||||
return;
|
||||
|
||||
equipmentComponent.EquipmentOwner = uid;
|
||||
@@ -386,7 +386,7 @@ public abstract class SharedMechSystem : EntitySystem
|
||||
if (!Resolve(uid, ref component))
|
||||
return false;
|
||||
|
||||
return IsEmpty(component) && _actionBlocker.CanMove(toInsert) && HasComp<HandsComponent>(toInsert);
|
||||
return IsEmpty(component) && _actionBlocker.CanMove(toInsert);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
||||
Reference in New Issue
Block a user