Pettable Animals (#6530)

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: mirrorcult <lunarautomaton6@gmail.com>
This commit is contained in:
Willhelm53
2022-02-13 21:20:47 -06:00
committed by GitHub
parent ac23899a39
commit cd7843028b
20 changed files with 343 additions and 97 deletions

View File

@@ -8,7 +8,6 @@ using Content.Server.NodeContainer.Nodes;
using Content.Server.Power.Components;
using Content.Server.Power.EntitySystems;
using Content.Server.Power.NodeGroups;
using Content.Server.Window;
using Content.Shared.Damage;
using Content.Shared.Damage.Prototypes;
using Content.Shared.Database;
@@ -21,6 +20,7 @@ using Content.Shared.Pulling.Components;
using Content.Shared.Speech.EntitySystems;
using Content.Shared.StatusEffect;
using Content.Shared.Stunnable;
using Content.Shared.Tag;
using Content.Shared.Weapons.Melee;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
@@ -166,12 +166,14 @@ namespace Content.Server.Electrocution
if (!electrified.Enabled)
return false;
var tagSystem = EntitySystem.Get<TagSystem>();
if (electrified.NoWindowInTile)
{
foreach (var entity in transform.Coordinates.GetEntitiesInTile(
LookupFlags.Approximate | LookupFlags.IncludeAnchored, _entityLookup))
{
if (EntityManager.HasComponent<WindowComponent>(entity))
if (tagSystem.HasTag(entity, "Window"))
return false;
}
}