Anomaly events & science point gen tweaks (#13590)
This commit is contained in:
@@ -95,7 +95,7 @@ public sealed partial class AnomalySystem
|
||||
component.TokenSource = null;
|
||||
|
||||
Audio.PlayPvs(component.CompleteSound, uid);
|
||||
_popup.PopupEntity(Loc.GetString("anomaly-scanner-component-scan-complete"), uid);
|
||||
Popup.PopupEntity(Loc.GetString("anomaly-scanner-component-scan-complete"), uid);
|
||||
UpdateScannerWithNewAnomaly(uid, args.Anomaly, component);
|
||||
|
||||
if (TryComp<ActorComponent>(args.User, out var actor))
|
||||
|
||||
Reference in New Issue
Block a user