Content mapmanager query changes (#16894)

This commit is contained in:
metalgearsloth
2023-05-28 23:22:44 +10:00
committed by GitHub
parent 16bf85f6e0
commit cd487b66e4
29 changed files with 60 additions and 61 deletions

View File

@@ -39,13 +39,13 @@ public sealed class DecalPlacementOverlay : Overlay
return; return;
// No map support for decals // No map support for decals
if (!_mapManager.TryFindGridAt(mousePos, out var grid)) if (!_mapManager.TryFindGridAt(mousePos, out var gridUid, out var grid))
{ {
return; return;
} }
var worldMatrix = _transform.GetWorldMatrix(grid.Owner); var worldMatrix = _transform.GetWorldMatrix(gridUid);
var invMatrix = _transform.GetInvWorldMatrix(grid.Owner); var invMatrix = _transform.GetInvWorldMatrix(gridUid);
var handle = args.WorldHandle; var handle = args.WorldHandle;
handle.SetTransform(worldMatrix); handle.SetTransform(worldMatrix);

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@@ -168,7 +168,8 @@ namespace Content.Client.Gameplay
var mousePosWorld = vp.ScreenToMap(kArgs.PointerLocation.Position); var mousePosWorld = vp.ScreenToMap(kArgs.PointerLocation.Position);
entityToClick = GetClickedEntity(mousePosWorld); entityToClick = GetClickedEntity(mousePosWorld);
coordinates = _mapManager.TryFindGridAt(mousePosWorld, out var grid) ? grid.MapToGrid(mousePosWorld) : coordinates = _mapManager.TryFindGridAt(mousePosWorld, out _, out var grid) ?
grid.MapToGrid(mousePosWorld) :
EntityCoordinates.FromMap(_mapManager, mousePosWorld); EntityCoordinates.FromMap(_mapManager, mousePosWorld);
} }

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@@ -97,10 +97,10 @@ public sealed class GridDraggingSystem : SharedGridDraggingSystem
if (_dragging == null) if (_dragging == null)
{ {
if (!_mapManager.TryFindGridAt(mousePos, out var grid)) if (!_mapManager.TryFindGridAt(mousePos, out var gridUid, out var grid))
return; return;
StartDragging(grid.Owner, Transform(grid.Owner).InvWorldMatrix.Transform(mousePos.Position)); StartDragging(gridUid, Transform(gridUid).InvWorldMatrix.Transform(mousePos.Position));
} }
if (!TryComp<TransformComponent>(_dragging, out var xform)) if (!TryComp<TransformComponent>(_dragging, out var xform))

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@@ -253,12 +253,10 @@ namespace Content.Client.NPC
if ((_system.Modes & PathfindingDebugMode.Poly) != 0x0 && if ((_system.Modes & PathfindingDebugMode.Poly) != 0x0 &&
mouseWorldPos.MapId == args.MapId) mouseWorldPos.MapId == args.MapId)
{ {
if (!_mapManager.TryFindGridAt(mouseWorldPos, out var grid) || !xformQuery.TryGetComponent(grid.Owner, out var gridXform)) if (!_mapManager.TryFindGridAt(mouseWorldPos, out var gridUid, out var grid) || !xformQuery.TryGetComponent(gridUid, out var gridXform))
return; return;
var found = false; if (!_system.Polys.TryGetValue(gridUid, out var data))
if (!_system.Polys.TryGetValue(grid.Owner, out var data))
return; return;
var tileRef = grid.GetTileRef(mouseWorldPos); var tileRef = grid.GetTileRef(mouseWorldPos);

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@@ -108,7 +108,7 @@ namespace Content.Client.Sandbox
} }
// Try copy tile. // Try copy tile.
if (!_map.TryFindGridAt(coords.ToMap(EntityManager), out var grid) || !grid.TryGetTileRef(coords, out var tileRef)) if (!_map.TryFindGridAt(coords.ToMap(EntityManager), out _, out var grid) || !grid.TryGetTileRef(coords, out var tileRef))
return false; return false;
if (_placement.Eraser) if (_placement.Eraser)

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@@ -25,6 +25,7 @@ public sealed class RadarControl : MapGridControl
{ {
[Dependency] private readonly IEntityManager _entManager = default!; [Dependency] private readonly IEntityManager _entManager = default!;
[Dependency] private readonly IMapManager _mapManager = default!; [Dependency] private readonly IMapManager _mapManager = default!;
private SharedTransformSystem _transform = default!;
private const float GridLinesDistance = 32f; private const float GridLinesDistance = 32f;
@@ -50,8 +51,6 @@ public sealed class RadarControl : MapGridControl
/// </summary> /// </summary>
public EntityUid? HighlightedDock; public EntityUid? HighlightedDock;
public Action<float>? OnRadarRangeChanged;
/// <summary> /// <summary>
/// Raised if the user left-clicks on the radar control with the relevant entitycoordinates. /// Raised if the user left-clicks on the radar control with the relevant entitycoordinates.
/// </summary> /// </summary>
@@ -59,7 +58,7 @@ public sealed class RadarControl : MapGridControl
public RadarControl() : base(64f, 256f, 256f) public RadarControl() : base(64f, 256f, 256f)
{ {
_transform = _entManager.System<SharedTransformSystem>();
} }
public void SetMatrix(EntityCoordinates? coordinates, Angle? angle) public void SetMatrix(EntityCoordinates? coordinates, Angle? angle)
@@ -188,7 +187,7 @@ public sealed class RadarControl : MapGridControl
Matrix3.Multiply(in ourGridMatrix, in offsetMatrix, out var matrix); Matrix3.Multiply(in ourGridMatrix, in offsetMatrix, out var matrix);
DrawGrid(handle, matrix, ourFixturesComp, ourGrid, Color.MediumSpringGreen, true); DrawGrid(handle, matrix, ourGrid, Color.MediumSpringGreen, true);
DrawDocks(handle, ourGridId.Value, matrix); DrawDocks(handle, ourGridId.Value, matrix);
} }
@@ -287,7 +286,7 @@ public sealed class RadarControl : MapGridControl
} }
// Detailed view // Detailed view
DrawGrid(handle, matty, fixturesComp, grid, color, true); DrawGrid(handle, matty, grid, color, true);
DrawDocks(handle, grid.Owner, matty); DrawDocks(handle, grid.Owner, matty);
} }
@@ -358,7 +357,7 @@ public sealed class RadarControl : MapGridControl
} }
} }
private void DrawGrid(DrawingHandleScreen handle, Matrix3 matrix, FixturesComponent fixturesComp, MapGridComponent grid, Color color, bool drawInterior) private void DrawGrid(DrawingHandleScreen handle, Matrix3 matrix, MapGridComponent grid, Color color, bool drawInterior)
{ {
var rator = grid.GetAllTilesEnumerator(); var rator = grid.GetAllTilesEnumerator();
var edges = new ValueList<Vector2>(); var edges = new ValueList<Vector2>();

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@@ -110,9 +110,9 @@ public sealed partial class MeleeWeaponSystem : SharedMeleeWeaponSystem
var mousePos = _eyeManager.ScreenToMap(_inputManager.MouseScreenPosition); var mousePos = _eyeManager.ScreenToMap(_inputManager.MouseScreenPosition);
EntityCoordinates coordinates; EntityCoordinates coordinates;
if (MapManager.TryFindGridAt(mousePos, out var grid)) if (MapManager.TryFindGridAt(mousePos, out var gridUid, out _))
{ {
coordinates = EntityCoordinates.FromMap(grid.Owner, mousePos, TransformSystem, EntityManager); coordinates = EntityCoordinates.FromMap(gridUid, mousePos, TransformSystem, EntityManager);
} }
else else
{ {
@@ -145,9 +145,9 @@ public sealed partial class MeleeWeaponSystem : SharedMeleeWeaponSystem
// Bro why would I want a ternary here // Bro why would I want a ternary here
// ReSharper disable once ConvertIfStatementToConditionalTernaryExpression // ReSharper disable once ConvertIfStatementToConditionalTernaryExpression
if (MapManager.TryFindGridAt(mousePos, out var grid)) if (MapManager.TryFindGridAt(mousePos, out var gridUid, out _))
{ {
coordinates = EntityCoordinates.FromMap(grid.Owner, mousePos, TransformSystem, EntityManager); coordinates = EntityCoordinates.FromMap(gridUid, mousePos, TransformSystem, EntityManager);
} }
else else
{ {
@@ -186,9 +186,9 @@ public sealed partial class MeleeWeaponSystem : SharedMeleeWeaponSystem
// Bro why would I want a ternary here // Bro why would I want a ternary here
// ReSharper disable once ConvertIfStatementToConditionalTernaryExpression // ReSharper disable once ConvertIfStatementToConditionalTernaryExpression
if (MapManager.TryFindGridAt(mousePos, out var grid)) if (MapManager.TryFindGridAt(mousePos, out var gridUid, out _))
{ {
coordinates = EntityCoordinates.FromMap(grid.Owner, mousePos, TransformSystem, EntityManager); coordinates = EntityCoordinates.FromMap(gridUid, mousePos, TransformSystem, EntityManager);
} }
else else
{ {

View File

@@ -71,9 +71,9 @@ public sealed class TetherGunSystem : SharedTetherGunSystem
EntityCoordinates coords; EntityCoordinates coords;
if (_mapManager.TryFindGridAt(mouseWorldPos, out var grid)) if (_mapManager.TryFindGridAt(mouseWorldPos, out var gridUid, out _))
{ {
coords = EntityCoordinates.FromMap(grid.Owner, mouseWorldPos, TransformSystem); coords = EntityCoordinates.FromMap(gridUid, mouseWorldPos, TransformSystem);
} }
else else
{ {

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@@ -493,7 +493,7 @@ public abstract partial class InteractionTest
var pos = (coords ?? TargetCoords).ToMap(SEntMan, Transform); var pos = (coords ?? TargetCoords).ToMap(SEntMan, Transform);
await Server.WaitPost(() => await Server.WaitPost(() =>
{ {
if (MapMan.TryFindGridAt(pos, out var grid)) if (MapMan.TryFindGridAt(pos, out _, out var grid))
tile = grid.GetTileRef(coords ?? TargetCoords).Tile; tile = grid.GetTileRef(coords ?? TargetCoords).Tile;
}); });
@@ -663,7 +663,7 @@ public abstract partial class InteractionTest
await Server.WaitPost(() => await Server.WaitPost(() =>
{ {
if (grid != null || MapMan.TryFindGridAt(pos, out grid)) if (grid != null || MapMan.TryFindGridAt(pos, out var gridUid, out grid))
{ {
grid.SetTile(coords ?? TargetCoords, tile); grid.SetTile(coords ?? TargetCoords, tile);
return; return;
@@ -673,11 +673,12 @@ public abstract partial class InteractionTest
return; return;
grid = MapMan.CreateGrid(MapData.MapId); grid = MapMan.CreateGrid(MapData.MapId);
var gridXform = SEntMan.GetComponent<TransformComponent>(grid.Owner); gridUid = grid.Owner;
var gridXform = SEntMan.GetComponent<TransformComponent>(gridUid);
Transform.SetWorldPosition(gridXform, pos.Position); Transform.SetWorldPosition(gridXform, pos.Position);
grid.SetTile(coords ?? TargetCoords, tile); grid.SetTile(coords ?? TargetCoords, tile);
if (!MapMan.TryFindGridAt(pos, out grid)) if (!MapMan.TryFindGridAt(pos, out _, out grid))
Assert.Fail("Failed to create grid?"); Assert.Fail("Failed to create grid?");
}); });
await AssertTile(proto, coords); await AssertTile(proto, coords);

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@@ -68,8 +68,8 @@ namespace Content.IntegrationTests.Tests
await server.WaitAssertion(() => await server.WaitAssertion(() =>
{ {
{ {
if (!mapManager.TryFindGridAt(new MapId(10), new Vector2(10, 10), out var mapGrid) || if (!mapManager.TryFindGridAt(new MapId(10), new Vector2(10, 10), out var gridUid, out var mapGrid) ||
!sEntities.TryGetComponent<TransformComponent>(mapGrid.Owner, out var gridXform)) !sEntities.TryGetComponent<TransformComponent>(gridUid, out var gridXform))
{ {
Assert.Fail(); Assert.Fail();
return; return;
@@ -80,8 +80,8 @@ namespace Content.IntegrationTests.Tests
Assert.That(mapGrid.GetTileRef(new Vector2i(0, 0)).Tile, Is.EqualTo(new Tile(1, (TileRenderFlag)1, 255))); Assert.That(mapGrid.GetTileRef(new Vector2i(0, 0)).Tile, Is.EqualTo(new Tile(1, (TileRenderFlag)1, 255)));
} }
{ {
if (!mapManager.TryFindGridAt(new MapId(10), new Vector2(-8, -8), out var mapGrid) || if (!mapManager.TryFindGridAt(new MapId(10), new Vector2(-8, -8), out var gridUid, out var mapGrid) ||
!sEntities.TryGetComponent<TransformComponent>(mapGrid.Owner, out var gridXform)) !sEntities.TryGetComponent<TransformComponent>(gridUid, out var gridXform))
{ {
Assert.Fail(); Assert.Fail();
return; return;

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@@ -74,8 +74,8 @@ public sealed class ProjectileAnomalySystem : EntitySystem
{ {
var mapPos = coords.ToMap(EntityManager, _xform); var mapPos = coords.ToMap(EntityManager, _xform);
var spawnCoords = _mapManager.TryFindGridAt(mapPos, out var grid) var spawnCoords = _mapManager.TryFindGridAt(mapPos, out var gridUid, out _)
? coords.WithEntityId(grid.Owner, EntityManager) ? coords.WithEntityId(gridUid, EntityManager)
: new(_mapManager.GetMapEntityId(mapPos.MapId), mapPos.Position); : new(_mapManager.GetMapEntityId(mapPos.MapId), mapPos.Position);
var ent = Spawn(component.ProjectilePrototype, spawnCoords); var ent = Spawn(component.ProjectilePrototype, spawnCoords);

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@@ -91,7 +91,7 @@ public sealed class BeamSystem : SharedBeamSystem
_physics.SetBodyType(ent, BodyType.Dynamic, manager: manager, body: physics); _physics.SetBodyType(ent, BodyType.Dynamic, manager: manager, body: physics);
_physics.SetCanCollide(ent, true, manager: manager, body: physics); _physics.SetCanCollide(ent, true, manager: manager, body: physics);
_broadphase.RegenerateContacts(physics, manager); _broadphase.RegenerateContacts(ent, physics, manager);
var beamVisualizerEvent = new BeamVisualizerEvent(ent, distanceLength, userAngle, bodyState, shader); var beamVisualizerEvent = new BeamVisualizerEvent(ent, distanceLength, userAngle, bodyState, shader);
RaiseNetworkEvent(beamVisualizerEvent); RaiseNetworkEvent(beamVisualizerEvent);

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@@ -57,7 +57,7 @@ namespace Content.Server.Chemistry.ReactionEffects
var transform = args.EntityManager.GetComponent<TransformComponent>(args.SolutionEntity); var transform = args.EntityManager.GetComponent<TransformComponent>(args.SolutionEntity);
var mapManager = IoCManager.Resolve<IMapManager>(); var mapManager = IoCManager.Resolve<IMapManager>();
if (!mapManager.TryFindGridAt(transform.MapPosition, out var grid) || if (!mapManager.TryFindGridAt(transform.MapPosition, out _, out var grid) ||
!grid.TryGetTileRef(transform.Coordinates, out var tileRef) || !grid.TryGetTileRef(transform.Coordinates, out var tileRef) ||
tileRef.Tile.IsSpace()) tileRef.Tile.IsSpace())
{ {

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@@ -44,11 +44,11 @@ public sealed partial class ExplosionSystem : EntitySystem
var (localGrids, referenceGrid, maxDistance) = GetLocalGrids(epicenter, totalIntensity, slope, maxIntensity); var (localGrids, referenceGrid, maxDistance) = GetLocalGrids(epicenter, totalIntensity, slope, maxIntensity);
// get the epicenter tile indices // get the epicenter tile indices
if (_mapManager.TryFindGridAt(epicenter, out var candidateGrid) && if (_mapManager.TryFindGridAt(epicenter, out var gridUid, out var candidateGrid) &&
candidateGrid.TryGetTileRef(candidateGrid.WorldToTile(epicenter.Position), out var tileRef) && candidateGrid.TryGetTileRef(candidateGrid.WorldToTile(epicenter.Position), out var tileRef) &&
!tileRef.Tile.IsEmpty) !tileRef.Tile.IsEmpty)
{ {
epicentreGrid = candidateGrid.Owner; epicentreGrid = gridUid;
initialTile = tileRef.GridIndices; initialTile = tileRef.GridIndices;
} }
else if (referenceGrid != null) else if (referenceGrid != null)

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@@ -43,7 +43,7 @@ public sealed partial class TriggerSystem
// Re-check for contacts as we cleared them. // Re-check for contacts as we cleared them.
else if (TryComp<PhysicsComponent>(uid, out var body)) else if (TryComp<PhysicsComponent>(uid, out var body))
{ {
_broadphase.RegenerateContacts(body); _broadphase.RegenerateContacts(uid, body);
} }
} }

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@@ -342,11 +342,11 @@ namespace Content.Server.GameTicking
var spawn = _robustRandom.Pick(_possiblePositions); var spawn = _robustRandom.Pick(_possiblePositions);
var toMap = spawn.ToMap(EntityManager); var toMap = spawn.ToMap(EntityManager);
if (_mapManager.TryFindGridAt(toMap, out var foundGrid)) if (_mapManager.TryFindGridAt(toMap, out var gridUid, out _))
{ {
var gridXform = Transform(foundGrid.Owner); var gridXform = Transform(gridUid);
return new EntityCoordinates(foundGrid.Owner, return new EntityCoordinates(gridUid,
gridXform.InvWorldMatrix.Transform(toMap.Position)); gridXform.InvWorldMatrix.Transform(toMap.Position));
} }

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@@ -167,8 +167,8 @@ public sealed class MagicSystem : EntitySystem
{ {
// If applicable, this ensures the projectile is parented to grid on spawn, instead of the map. // If applicable, this ensures the projectile is parented to grid on spawn, instead of the map.
var mapPos = pos.ToMap(EntityManager); var mapPos = pos.ToMap(EntityManager);
var spawnCoords = _mapManager.TryFindGridAt(mapPos, out var grid) var spawnCoords = _mapManager.TryFindGridAt(mapPos, out var gridUid, out _)
? pos.WithEntityId(grid.Owner, EntityManager) ? pos.WithEntityId(gridUid, EntityManager)
: new(_mapManager.GetMapEntityId(mapPos.MapId), mapPos.Position); : new(_mapManager.GetMapEntityId(mapPos.MapId), mapPos.Position);
var ent = Spawn(ev.Prototype, spawnCoords); var ent = Spawn(ev.Prototype, spawnCoords);

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@@ -306,7 +306,7 @@ public sealed class MechSystem : SharedMechSystem
if (component.Airtight && TryComp(uid, out MechAirComponent? mechAir)) if (component.Airtight && TryComp(uid, out MechAirComponent? mechAir))
{ {
var coordinates = Transform(uid).MapPosition; var coordinates = Transform(uid).MapPosition;
if (_map.TryFindGridAt(coordinates, out var grid)) if (_map.TryFindGridAt(coordinates, out _, out var grid))
{ {
var tile = grid.GetTileRef(coordinates); var tile = grid.GetTileRef(coordinates);
@@ -330,7 +330,7 @@ public sealed class MechSystem : SharedMechSystem
if (component.Airtight && TryComp(uid, out MechAirComponent? mechAir)) if (component.Airtight && TryComp(uid, out MechAirComponent? mechAir))
{ {
var coordinates = Transform(uid).MapPosition; var coordinates = Transform(uid).MapPosition;
if (_map.TryFindGridAt(coordinates, out var grid)) if (_map.TryFindGridAt(coordinates, out _, out var grid))
{ {
var tile = grid.GetTileRef(coordinates); var tile = grid.GetTileRef(coordinates);

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@@ -145,9 +145,9 @@ public sealed partial class NPCCombatSystem
EntityCoordinates targetCordinates; EntityCoordinates targetCordinates;
if (_mapManager.TryFindGridAt(xform.MapID, targetPos, out var mapGrid)) if (_mapManager.TryFindGridAt(xform.MapID, targetPos, out var gridUid, out var mapGrid))
{ {
targetCordinates = new EntityCoordinates(mapGrid.Owner, mapGrid.WorldToLocal(targetSpot)); targetCordinates = new EntityCoordinates(gridUid, mapGrid.WorldToLocal(targetSpot));
} }
else else
{ {

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@@ -103,7 +103,7 @@ public sealed class ConveyorController : SharedConveyorController
component.State = state; component.State = state;
if (TryComp<PhysicsComponent>(uid, out var physics)) if (TryComp<PhysicsComponent>(uid, out var physics))
_broadphase.RegenerateContacts(physics); _broadphase.RegenerateContacts(uid, physics);
_materialReclaimer.SetReclaimerEnabled(uid, component.State != ConveyorState.Off); _materialReclaimer.SetReclaimerEnabled(uid, component.State != ConveyorState.Off);

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@@ -207,9 +207,9 @@ namespace Content.Server.Pointing.EntitySystems
TileRef? tileRef = null; TileRef? tileRef = null;
string? position = null; string? position = null;
if (_mapManager.TryFindGridAt(mapCoords, out var grid)) if (_mapManager.TryFindGridAt(mapCoords, out var gridUid, out var grid))
{ {
position = $"EntId={grid.Owner} {grid.WorldToTile(mapCoords.Position)}"; position = $"EntId={gridUid} {grid.WorldToTile(mapCoords.Position)}";
tileRef = grid.GetTileRef(grid.WorldToTile(mapCoords.Position)); tileRef = grid.GetTileRef(grid.WorldToTile(mapCoords.Position));
} }

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@@ -105,7 +105,7 @@ public sealed class EntityStorageSystem : SharedEntityStorageSystem
{ {
var targetCoordinates = new EntityCoordinates(uid, component.EnteringOffset).ToMap(EntityManager); var targetCoordinates = new EntityCoordinates(uid, component.EnteringOffset).ToMap(EntityManager);
if (_map.TryFindGridAt(targetCoordinates, out var grid)) if (_map.TryFindGridAt(targetCoordinates, out _, out var grid))
{ {
return grid.GetTileRef(targetCoordinates); return grid.GetTileRef(targetCoordinates);
} }

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@@ -54,7 +54,7 @@ public sealed partial class ToolSystem
private bool TryCut(EntityUid toolEntity, EntityUid user, LatticeCuttingComponent component, EntityCoordinates clickLocation) private bool TryCut(EntityUid toolEntity, EntityUid user, LatticeCuttingComponent component, EntityCoordinates clickLocation)
{ {
if (!_mapManager.TryFindGridAt(clickLocation.ToMap(EntityManager, _transformSystem), out var mapGrid)) if (!_mapManager.TryFindGridAt(clickLocation.ToMap(EntityManager, _transformSystem), out _, out var mapGrid))
return false; return false;
var tile = mapGrid.GetTileRef(clickLocation); var tile = mapGrid.GetTileRef(clickLocation);

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@@ -52,7 +52,7 @@ public sealed partial class ToolSystem
if (!TryComp<ToolComponent?>(toolEntity, out var tool) && component.ToolComponentNeeded) if (!TryComp<ToolComponent?>(toolEntity, out var tool) && component.ToolComponentNeeded)
return false; return false;
if (!_mapManager.TryFindGridAt(clickLocation.ToMap(EntityManager, _transformSystem), out var mapGrid)) if (!_mapManager.TryFindGridAt(clickLocation.ToMap(EntityManager, _transformSystem), out _, out var mapGrid))
return false; return false;
var tile = mapGrid.GetTileRef(clickLocation); var tile = mapGrid.GetTileRef(clickLocation);

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@@ -103,8 +103,8 @@ public sealed partial class GunSystem : SharedGunSystem
var angle = GetRecoilAngle(Timing.CurTime, gun, mapDirection.ToAngle()); var angle = GetRecoilAngle(Timing.CurTime, gun, mapDirection.ToAngle());
// If applicable, this ensures the projectile is parented to grid on spawn, instead of the map. // If applicable, this ensures the projectile is parented to grid on spawn, instead of the map.
var fromEnt = MapManager.TryFindGridAt(fromMap, out var grid) var fromEnt = MapManager.TryFindGridAt(fromMap, out var gridUid, out var grid)
? fromCoordinates.WithEntityId(grid.Owner, EntityManager) ? fromCoordinates.WithEntityId(gridUid, EntityManager)
: new EntityCoordinates(MapManager.GetMapEntityId(fromMap.MapId), fromMap.Position); : new EntityCoordinates(MapManager.GetMapEntityId(fromMap.MapId), fromMap.Position);
// Update shot based on the recoil // Update shot based on the recoil

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@@ -16,7 +16,7 @@ namespace Content.Shared.Construction
if (!canBuildInImpassable) if (!canBuildInImpassable)
return null; return null;
if (!_mapManager.TryFindGridAt(coords, out var grid)) if (!_mapManager.TryFindGridAt(coords, out _, out var grid))
return null; return null;
var ignored = grid.GetAnchoredEntities(coords).ToHashSet(); var ignored = grid.GetAnchoredEntities(coords).ToHashSet();

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@@ -689,7 +689,7 @@ namespace Content.Shared.Interaction
ignoreAnchored = angleDelta < wallMount.Arc / 2 || Math.Tau - angleDelta < wallMount.Arc / 2; ignoreAnchored = angleDelta < wallMount.Arc / 2 || Math.Tau - angleDelta < wallMount.Arc / 2;
} }
if (ignoreAnchored && _mapManager.TryFindGridAt(targetCoords, out var grid)) if (ignoreAnchored && _mapManager.TryFindGridAt(targetCoords, out _, out var grid))
ignored.UnionWith(grid.GetAnchoredEntities(targetCoords)); ignored.UnionWith(grid.GetAnchoredEntities(targetCoords));
} }

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@@ -42,7 +42,7 @@ namespace Content.Shared.Maps
mapManager ??= IoCManager.Resolve<IMapManager>(); mapManager ??= IoCManager.Resolve<IMapManager>();
var pos = coordinates.ToMap(entityManager, entityManager.System<SharedTransformSystem>()); var pos = coordinates.ToMap(entityManager, entityManager.System<SharedTransformSystem>());
if (!mapManager.TryFindGridAt(pos, out var grid)) if (!mapManager.TryFindGridAt(pos, out _, out var grid))
return null; return null;
if (!grid.TryGetTileRef(coordinates, out var tile)) if (!grid.TryGetTileRef(coordinates, out var tile))

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@@ -137,7 +137,7 @@ namespace Content.Shared.Throwing
if (thrownItem.Thrower is not null) if (thrownItem.Thrower is not null)
_adminLogger.Add(LogType.Landed, LogImpact.Low, $"{ToPrettyString(landing):entity} thrown by {ToPrettyString(thrownItem.Thrower.Value):thrower} landed."); _adminLogger.Add(LogType.Landed, LogImpact.Low, $"{ToPrettyString(landing):entity} thrown by {ToPrettyString(thrownItem.Thrower.Value):thrower} landed.");
_broadphase.RegenerateContacts(physics); _broadphase.RegenerateContacts(uid, physics);
var landEvent = new LandEvent(thrownItem.Thrower, playSound); var landEvent = new LandEvent(thrownItem.Thrower, playSound);
RaiseLocalEvent(landing, ref landEvent); RaiseLocalEvent(landing, ref landEvent);
} }