Remove LungBehavior and replace with LungComponent/System (#5630)
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@@ -40,8 +40,15 @@ namespace Content.Server.Body.Systems
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}
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}
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public IEnumerable<T> GetComponentsOnMechanisms<T>(EntityUid uid,
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SharedBodyComponent? body) where T : Component
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/// <summary>
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/// Returns a list of ValueTuples of <see cref="T"/> and SharedMechanismComponent on each mechanism
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/// in the given body.
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/// </summary>
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/// <param name="uid">The entity to check for the component on.</param>
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/// <param name="body">The body to check for mechanisms on.</param>
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/// <typeparam name="T">The component to check for.</typeparam>
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public IEnumerable<(T Comp, SharedMechanismComponent Mech)> GetComponentsOnMechanisms<T>(EntityUid uid,
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SharedBodyComponent? body=null) where T : Component
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{
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if (!Resolve(uid, ref body))
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yield break;
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@@ -50,13 +57,22 @@ namespace Content.Server.Body.Systems
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foreach (var mechanism in part.Mechanisms)
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{
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if (EntityManager.TryGetComponent<T>(mechanism.OwnerUid, out var comp))
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yield return comp;
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yield return (comp, mechanism);
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}
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}
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/// <summary>
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/// Tries to get a list of ValueTuples of <see cref="T"/> and SharedMechanismComponent on each mechanism
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/// in the given body.
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/// </summary>
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/// <param name="uid">The entity to check for the component on.</param>
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/// <param name="comps">The list of components.</param>
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/// <param name="body">The body to check for mechanisms on.</param>
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/// <typeparam name="T">The component to check for.</typeparam>
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/// <returns>Whether any were found.</returns>
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public bool TryGetComponentsOnMechanisms<T>(EntityUid uid,
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[NotNullWhen(true)] out IEnumerable<T>? comps,
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SharedBodyComponent? body) where T: Component
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[NotNullWhen(true)] out IEnumerable<(T Comp, SharedMechanismComponent Mech)>? comps,
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SharedBodyComponent? body=null) where T: Component
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{
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if (!Resolve(uid, ref body))
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{
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